User:Jameshruby/All Osiris calls(DE)
From Divinity Engine Wiki
< User:Jameshruby
Revision as of 19:48, 26 May 2019 by Jameshruby (talk | contribs)
- An event is what triggers the script, and always begin with On.
- Queries provide information and are always inside an IF or QRY.
- Calls are actions that are always after THEN.
Type | Name | Parameters |
---|---|---|
call | ActivatePersistentLevelTemplate | (LEVELTEMPLATEGUID)_LevelTemplate) |
call | ActivatePersistentLevelTemplateWithCombat | (LEVELTEMPLATEGUID)_LevelTemplate) |
call | ActivateTrade | (CHARACTERGUID)_Player, (CHARACTERGUID)_Trader, (INTEGER)_CanRepair, (INTEGER)_CanIdentify, (INTEGER)_CanSell) |
call | AddEntryToCustomBook | (STRING)_Bookname, (STRING)_Entryname) |
call | AddFeedbackString | (CHARACTERGUID)_Character, (STRING)_Location, (STRING)_Question, (STRING)_Answer) |
call | AddSecret | (CHARACTERGUID)_Character, (STRING)_Secret) |
call | AddToParty | (INTEGER)_Source, (INTEGER)_Target) |
call | ApplyDamage | (GUIDSTRING)_Object, (INTEGER)_Damage, (STRING)_DamageType, (GUIDSTRING)_Source) |
call | ApplyStatus | (GUIDSTRING)_Object, (STRING)_Status, (REAL)_Duration, (INTEGER)_Force, (GUIDSTRING)_Source) |
call | AutoSave | |
call | CameraActivate | (CHARACTERGUID)_Character, (STRING)_Name, (REAL)_Time, (INTEGER)_HideUI, (INTEGER)_Smooth, (INTEGER)_HideShroud) |
call | CharacterAddAbility | (CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value) |
call | CharacterAddAbilityPoint | (CHARACTERGUID)_Character, (INTEGER)_Amount) |
call | CharacterAddActionPoints | (CHARACTERGUID)_Character, (INTEGER)_Amount) |
call | CharacterAddAttitudeTowardsPlayer | (CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_Delta) |
call | CharacterAddAttribute | (CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value) |
call | CharacterAddAttributePoint | (CHARACTERGUID)_Character, (INTEGER)_Amount) |
call | CharacterAddCivilAbilityPoint | (CHARACTERGUID)_Character, (INTEGER)_Amount) |
call | CharacterAddExplorationExperience | (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) |
call | CharacterAddGold | (CHARACTERGUID)_Character, (INTEGER)_Count) |
call | CharacterAddPreferredAiTargetTag | (CHARACTERGUID)_Character, (STRING)_Tag) |
call | CharacterAddSkill | (CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_ShowNotification) |
call | CharacterAddSourcePoints | (CHARACTERGUID)_Character, (INTEGER)_Amount) |
call | CharacterAddTalent | (CHARACTERGUID)_Character, (STRING)_Talent) |
call | CharacterAddTalentPoint | (CHARACTERGUID)_Character, (INTEGER)_Amount) |
call | CharacterAddToParty | (CHARACTERGUID)_Character, (CHARACTERGUID)_Character) |
call | CharacterAddToPlayerCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_Owner) |
call | CharacterAppear | (CHARACTERGUID)_Character, (INTEGER)_PlaySpawn, (STRING)_event) |
call | CharacterAppearAt | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_PlaySpawn, (STRING)_event ) |
call | CharacterAppearAtCustom | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Animation, (STRING)_event ) |
call | CharacterAppearAtPosition | (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_PlaySpawn, (STRING)_event ) |
call | CharacterAppearAtPositionCustom | (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Animation, (STRING)_event ) |
call | CharacterAppearAtPositionOutOfSightTo | (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_event ) |
call | CharacterAppearAtPositionOutOfSightToCustom | (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (STRING)_Animation, (STRING)_event ) |
call | CharacterAppearAtPositionOutOfSightToObject | (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_event ) |
call | CharacterAppearAtPositionOutOfSightToObjectCustom | (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_event ) |
call | CharacterAppearCustom | (CHARACTERGUID)_Character, (STRING)_Animation, (STRING)_event ) |
call | CharacterAppearOnTrailOutOfSightTo | (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_event ) |
call | CharacterAppearOnTrailOutOfSightToCustom | (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_event ) |
call | CharacterAppearOnTrailOutOfSightToObject | (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_event ) |
call | CharacterAppearOnTrailOutOfSightToObjectCustom | (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_event ) |
call | CharacterAppearOutOfSightTo | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_event ) |
call | CharacterAppearOutOfSightToCustom | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_event ) |
call | CharacterAppearOutOfSightToObject | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_event ) |
call | CharacterAppearOutOfSightToObjectCustom | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_event ) |
call | CharacterApplyHenchmanPreset | (CHARACTERGUID)_Character, (STRING)_Preset) |
call | CharacterApplyPreset | (CHARACTERGUID)_Character, (STRING)_Preset) |
call | CharacterApplyRacePreset | (CHARACTERGUID)_Character, (STRING)_Preset) |
call | CharacterAssign | (INTEGER)_UserID) |
call | CharacterAssignToUser | (INTEGER)_UserID, (CHARACTERGUID)_Character) |
call | CharacterAttachToGroup | (CHARACTERGUID)_Src, (CHARACTERGUID)_Target) |
call | CharacterAttack | (CHARACTERGUID)_Character, (GUIDSTRING)_Target) |
call | CharacterCharacterSetevent | (CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_event) |
call | CharacterClearTradeGeneratedItems | (CHARACTERGUID)_Character) |
call | CharacterCloneSkillsTo | (CHARACTERGUID)_From, (CHARACTERGUID)_To, (INTEGER)_MemorizedOnly) |
call | CharacterCloseStoryElementUI | (CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance) |
call | CharacterCreateAtTrigger | (TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn) |
call | CharacterDecreaseSocialStat | (CHARACTERGUID)_Character, (STRING)_Id) |
call | CharacterDetachFromGroup | (CHARACTERGUID)_Character) |
call | CharacterDie | (CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source) |
call | CharacterDieImmediate | (CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source) |
call | CharacterDisableAllCrimes | (CHARACTERGUID)_Character) |
call | CharacterDisableCrime | (CHARACTERGUID)_Character, (STRING)_Crime) |
call | CharacterDisappearOutOfSight | (CHARACTERGUID)_Character, (INTEGER)_Angle, (INTEGER)_Running, (STRING)_event, (INTEGER)_IncreaseSpeed) |
call | CharacterDisappearOutOfSightToObject | (CHARACTERGUID)_Character, (GUIDSTRING)_Object, (INTEGER)_Running, (STRING)_event, (INTEGER)_IncreaseSpeed) |
call | CharacterDisplayTextWithParam | (CHARACTERGUID)_Character, (STRING)_Text, (INTEGER)_Parameter) |
call | CharacterEnableAllCrimes | (CHARACTERGUID)_Character) |
call | CharacterEnableCrime | (CHARACTERGUID)_Character, (STRING)_Crime) |
call | CharacterEnableCrimeWarnings | (CHARACTERGUID)_Character, (INTEGER)_Enable) |
call | CharacterEnableWaypointUsage | (CHARACTERGUID)_Character, (INTEGER)_Bool) |
call | CharacterEnteredSubRegion | (CHARACTERGUID)_Character, (STRING)_Text) |
call | CharacterEquipItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
call | CharacterFleeOutOfSight | (CHARACTERGUID)_Character, (STRING)_event) |
call | CharacterFlushQueue | (CHARACTERGUID)_Character) |
call | CharacterFollowCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter) |
call | CharacterFreeze | (CHARACTERGUID)_Character) |
call | CharacterGiveQuestReward | (CHARACTERGUID)_Player, (STRING)_Quest, (STRING)_RewardState) |
call | CharacterGiveReward | (CHARACTERGUID)_Player, (STRING)_Treasure, (INTEGER)_Identified) |
call | CharacterIgnoreCharacterActiveCrimes | (CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (REAL)_Timer) |
call | CharacterIncreaseSocialStat | (CHARACTERGUID)_Character, (STRING)_Id) |
call | CharacterItemSetevent | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event) |
call | CharacterLaunchIterator | (STRING)_event) |
call | CharacterLaunchIteratorAroundObject | (GUIDSTRING)_Center, (REAL)_Radius, (STRING)_event) |
call | CharacterLaunchOsirisOnlyIterator | (STRING)_event) |
call | CharacterLevelUp | (CHARACTERGUID)_Character) |
call | CharacterLevelUpTo | (CHARACTERGUID)_Character, (INTEGER)_Level) |
call | CharacterLinkGhost | (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) |
call | CharacterLockAbility | (CHARACTERGUID)_Character, (STRING)_Ability) |
call | CharacterLookAt | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_SnapToTarget) |
call | CharacterLookFromTrigger | (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger, (INTEGER)_SnapToTarget) |
call | CharacterMakeCompanion | (CHARACTERGUID)_Character, (CHARACTERGUID)_Character) |
call | CharacterMakeNPC | (CHARACTERGUID)_Character) |
call | CharacterMakePlayer | (CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter) |
call | CharacterMakeStoryNpc | (CHARACTERGUID)_Character, (INTEGER)_Bool) |
call | CharacterMoveItemToTrigger | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (INTEGER)_Amount, (STRING)_event ) |
call | CharacterMoveTo | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Running, (STRING)_event, (INTEGER)_IncreaseSpeed) |
call | CharacterMoveToAndTalk | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID, (INTEGER)_Running, (REAL)_Timeout) |
call | CharacterMoveToAndTalkRequestDialogFailed | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId) |
call | CharacterMoveToPosition | (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Running, (STRING)_event ) |
call | CharacterMoveWeaponsToContainer | (CHARACTERGUID)_Character, (ITEMGUID)_Container) |
call | CharacterOriginIntroStopped | (CHARACTERGUID)_Character) |
call | CharacterOverrideMaxSourcePoints | (CHARACTERGUID)_Character, (INTEGER)_Amount) |
call | CharacterPickupItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event ) |
call | CharacterPlayHUDSound | (CHARACTERGUID)_Character, (STRING)_Sound) |
call | CharacterPlayHUDSoundResource | (CHARACTERGUID)_Character, (GUIDSTRING)_SoundResource) |
call | CharacterPurgeQueue | (CHARACTERGUID)_Character) |
call | CharacterReceivedTag | (CHARACTERGUID)_Character, (STRING)_Tag) |
call | CharacterRecruitCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_Character) |
call | CharacterRegisterCrime | (CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (INTEGER)_CrimeID) |
call | CharacterRegisterCrimeWithPosition | (CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_CrimeID) |
call | CharacterRemoveAbility | (CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value) |
call | CharacterRemoveAllPartyFollowers | (CHARACTERGUID)_Character) |
call | CharacterRemoveAttribute | (CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value) |
call | CharacterRemoveFromParty | (CHARACTERGUID)_Character) |
call | CharacterRemoveFromPlayerCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_Owner) |
call | CharacterRemoveMaxSourcePointsOverride | (CHARACTERGUID)_Character) |
call | CharacterRemovePreferredAiTargetTag | (CHARACTERGUID)_Character, (STRING)_Tag) |
call | CharacterRemoveSkill | (CHARACTERGUID)_Character, (STRING)_Skill) |
call | CharacterRemoveSummons | (CHARACTERGUID)_Character, (INTEGER)_Die) |
call | CharacterRemoveTalent | (CHARACTERGUID)_Character, (STRING)_Talent) |
call | CharacterRemoveTension | (CHARACTERGUID)_Player) |
call | CharacterReservePolymorphShape | (CHARACTERGUID)_Character, (STRING)_Race) |
call | CharacterResetCooldowns | (CHARACTERGUID)_Character) |
call | CharacterResurrect | (CHARACTERGUID)_Character) |
call | CharacterResurrectAndResetXPReward | (CHARACTERGUID)_Character) |
call | CharacterResurrectCustom | (CHARACTERGUID)_Character, (STRING)_ResurrectAnimation) |
call | CharacterSendGlobalCombatCounter | (CHARACTERGUID)_Character, (INTEGER)_Turn) |
call | CharacterSetAnimationOverride | (CHARACTERGUID)_Character, (STRING)_Animation) |
call | CharacterSetAnimationSetOverride | (CHARACTERGUID)_Character, (STRING)_AnimationSetResource) |
call | CharacterSetArmorPercentage | (CHARACTERGUID)_Character, (REAL)_Percentage) |
call | CharacterSetCanSpotSneakers | (CHARACTERGUID)_Character, (INTEGER)_CanSpotSneakers) |
call | CharacterSetCanTrade | (CHARACTERGUID)_Trader, (INTEGER)_Bool) |
call | CharacterSetCorpseLootable | (CHARACTERGUID)_Character, (INTEGER)_Value) |
call | CharacterSetCustomName | (CHARACTERGUID)_Character, (STRING)_Text) |
call | CharacterSetCustomTradeTreasure | (CHARACTERGUID)_Character, (STRING)_Treasure) |
call | CharacterSetDetached | (CHARACTERGUID)_Character, (INTEGER)_Value) |
call | CharacterSetDoNotFaceFlag | (CHARACTERGUID)_Character, (INTEGER)_Value) |
call | CharacterSetFightMode | (CHARACTERGUID)_Character, (INTEGER)_Enabled, (INTEGER)_Immediately) |
call | CharacterSetFollowCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_CharacterToFollow) |
call | CharacterSetForceSynch | (CHARACTERGUID)_Character, (INTEGER)_Bool) |
call | CharacterSetForceUpdate | (CHARACTERGUID)_Character, (INTEGER)_Bool) |
call | CharacterSetHitpointsPercentage | (CHARACTERGUID)_Character, (REAL)_Percentage) |
call | CharacterSetImmortal | (CHARACTERGUID)_Character, (INTEGER)_Bool) |
call | CharacterSetMagicArmorPercentage | (CHARACTERGUID)_Character, (REAL)_Percentage) |
call | CharacterSetReactionPriority | (CHARACTERGUID)_Character, (STRING)_Reaction, (INTEGER)_Priority) |
call | CharacterSetReadyCheckBlocked | (CHARACTERGUID)_Character, (INTEGER)_Value) |
call | CharacterSetRelationFactionToFaction | (STRING)_Faction, (STRING)_otherFaction, (INTEGER)_Relation) |
call | CharacterSetRelationFactionToIndivFaction | (STRING)_Faction, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation) |
call | CharacterSetRelationIndivFactionToFaction | (CHARACTERGUID)_Character, (STRING)_OtherFaction, (INTEGER)_Relation) |
call | CharacterSetRelationIndivFactionToIndivFaction | (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation) |
call | CharacterSetSpectating | (CHARACTERGUID)_Character, (INTEGER)_Spectating) |
call | CharacterSetStill | (CHARACTERGUID)_Character) |
call | CharacterSetTeleportMovie | (INTEGER)_UserId, (STRING)_Movie) |
call | CharacterSetTemporaryHostileRelation | (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) |
call | CharacterShowStoryElementUI | (CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance) |
call | CharacterStatusText | (CHARACTERGUID)_Character, (STRING)_Text) |
call | CharacterStopAllEffectsWithName | (CHARACTERGUID)_Character, (STRING)_FxName) |
call | CharacterStopCrime | (CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence) |
call | CharacterStopCrimeWithID | (CHARACTERGUID)_Player, (INTEGER)_Crime) |
call | CharacterStopFollow | (CHARACTERGUID)_Character) |
call | CharacterTeleportPartiesToTrigger | (TRIGGERGUID)_Trigger, (STRING)_event ) |
call | CharacterTeleportPartiesToTriggerWithMovie | (TRIGGERGUID)_Trigger, (STRING)_event, (STRING)_Movie) |
call | CharacterTeleportPartiesToTriggerWithMovieRequestCallback | (TRIGGERGUID)_Trigger, (STRING)_event ) |
call | CharacterTransform | (CHARACTERGUID)_Character, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData) |
call | CharacterTransformAppearanceTo | (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_CopyEquipment, (INTEGER)_CopyDisplayNameAndIcon) |
call | CharacterTransformAppearanceToWithEquipmentSet | (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (STRING)_EquipmentSet, (INTEGER)_CopyDisplayNameAndIcon) |
call | CharacterTransformFromCharacter | (CHARACTERGUID)_Target, (CHARACTERGUID)_Source, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData) |
call | CharacterUnconsume | (CHARACTERGUID)_Character, (INTEGER64)_ConsumeHandle) |
call | CharacterUnequipItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
call | CharacterUnfreeze | (CHARACTERGUID)_Character) |
call | CharacterUnlinkGhost | (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) |
call | CharacterUnlockAbility | (CHARACTERGUID)_Character, (STRING)_Ability) |
call | CharacterUnlockRecipe | (CHARACTERGUID)_Character, (STRING)_RecipeID, (INTEGER)_ShowNotification) |
call | CharacterUseItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event ) |
call | CharacterUseSkill | (CHARACTERGUID)_Character, (STRING)_SkillID, (GUIDSTRING)_Target, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill, (INTEGER)_IgnoreChecks) |
call | CharacterUseSkillAtPosition | (CHARACTERGUID)_Character, (STRING)_SkillID, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill) |
call | ClearScriptframe | (GUIDSTRING)_Target) |
call | ClearTag | (GUIDSTRING)_Source, (STRING)_Tag) |
call | ClearVarObject | (GUIDSTRING)_Source, (STRING)_VarName) |
call | CloseJournalMystery | (CHARACTERGUID)_Character, (STRING)_MysteryID) |
call | CloseUI | (CHARACTERGUID)_Character, (STRING)_UIName) |
call | CompleteTutorial | (CHARACTERGUID)_Character, (STRING)_Text) |
call | ContainerIdentifyAll | (ITEMGUID)_FromContainer) |
call | CreateExplosion | (GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel) |
call | CreateExplosionAtPosition | (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel) |
call | CreateKickstarterMessageInABottleItemAtTrigger | (TRIGGERGUID)_Trigger, (STRING)_TemplateId) |
call | CreateProjectileStrikeAt | (GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel) |
call | CreateProjectileStrikeAtPosition | (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel) |
call | CreatePuddle | (GUIDSTRING)_Source, (STRING)_SurfaceType, (INTEGER)_CellAmountMin, (INTEGER)_CellAmountMax, (INTEGER)_GrowAmountMin, (INTEGER)_GrowAmountMax, (REAL)_GrowTime) |
call | CreateSurface | (GUIDSTRING)_Source, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime) |
call | CreateSurfaceAtPosition | (REAL)_x, (REAL)_Y, (REAL)_Z, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime) |
call | CrimeAreaResetTensionModifier | (TRIGGERGUID)_CrimeArea) |
call | CrimeAreaSetTensionModifier | (TRIGGERGUID)_CrimeArea, (INTEGER)_Modifier) |
call | CrimeClearAll | |
call | CrimeConfrontationDone | (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator) |
call | CrimeEnableInterrogation | (GUIDSTRING)_NPC, (INTEGER)_Bool) |
call | CrimeIgnoreAllCrimesForCriminal | (GUIDSTRING)_Criminal, (GUIDSTRING)_NPC, (INTEGER)_IgnoreDuration) |
call | CrimeIgnoreCrime | (INTEGER)_CrimeID, (GUIDSTRING)_NPC) |
call | CrimeInterrogationDone | (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (INTEGER)_FoundEvidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) |
call | CrimeResetInterrogationForCriminals | (INTEGER)_CrimeID, (GUIDSTRING)_Criminal1, (GUIDSTRING)_Criminal2, (GUIDSTRING)_Criminal3, (GUIDSTRING)_Criminal4) |
call | CrimeTransferEvidenceTo | (INTEGER)_CrimeID, (GUIDSTRING)_Target) |
call | DebugBreak | (STRING)_Message) |
call | DebugText | (GUIDSTRING)_Object, (STRING)_Text) |
call | DestroyGhost | (CHARACTERGUID)_Ghost) |
call | DialogAddActor | (INTEGER)_InstanceID, (GUIDSTRING)_Actor) |
call | DialogAddActorAt | (INTEGER)_InstanceID, (GUIDSTRING)_Actor, (INTEGER)_Index) |
call | DialogRequestStop | (GUIDSTRING)_Speaker) |
call | DialogRequestStopForDialog | (STRING)_Dialog, (GUIDSTRING)_Speaker) |
call | DialogResume | (INTEGER)_InstanceID) |
call | DialogSetVariableFixedString | (STRING)_Dialog, (STRING)_Variable, (STRING)_Value) |
call | DialogSetVariableFixedStringForInstance | (INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value) |
call | DialogSetVariableFloat | (STRING)_Dialog, (STRING)_Variable, (REAL)_Value) |
call | DialogSetVariableFloatForInstance | (INTEGER)_InstanceID, (STRING)_Variable, (REAL)_Value) |
call | DialogSetVariableInt | (STRING)_Dialog, (STRING)_Variable, (INTEGER)_Value) |
call | DialogSetVariableIntForInstance | (INTEGER)_InstanceID, (STRING)_Variable, (INTEGER)_Value) |
call | DialogSetVariableString | (STRING)_Dialog, (STRING)_Variable, (STRING)_Value) |
call | DialogSetVariableStringForInstance | (INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value) |
call | DialogSetVariableTranslatedString | (STRING)_Dialog, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue) |
call | DialogSetVariableTranslatedStringForInstance | (INTEGER)_InstanceID, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue) |
call | DisplayText | (GUIDSTRING)_Object, (STRING)_Text) |
call | EnableSendToHomestead | (INTEGER)_Bool) |
call | EndCombat | (INTEGER)_CombatID) |
call | EndTurn | (GUIDSTRING)_Target) |
call | EnqueueGameEndDialogMovie | (CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_PlaylistId, (STRING)_Music) |
call | EnqueueGameEndMovie | (INTEGER)_UserID, (STRING)_Movie, (STRING)_Music) |
call | EnterCombat | (GUIDSTRING)_Source, (GUIDSTRING)_Target) |
call | ExecuteDeal | (CHARACTERGUID)_Character, (INTEGER)_Deal, (INTEGER)_AttitudeDiff) |
call | FadeIn | (CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) |
call | FadeOutBlack | (CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) |
call | FadeOutWhite | (CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) |
call | FadeToBlack | (CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToBlack, (STRING)_FadeID) |
call | FadeToWhite | (CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToWhite, (STRING)_FadeID) |
call | FinalizeGameEndMovieQueue | (INTEGER)_UserID) |
call | FireOsirisEvents | |
call | GameEnd | |
call | GameEndWithMovie | (STRING)_Movie) |
call | GameEndWithMovieRequestCallback | (STRING)_callbackID) |
call | GenerateItems | (CHARACTERGUID)_Player, (CHARACTERGUID)_Trader) |
call | GenerateTreasure | (ITEMGUID)_Item, (STRING)_TreasureID, (INTEGER)_Level, (CHARACTERGUID)_Character) |
call | GlobalClearFlag | (STRING)_Flag) |
call | GlobalSetFlag | (STRING)_Flag) |
call | GlobalShareFlag | (STRING)_Flag) |
call | InventoryLaunchIterator | (GUIDSTRING)_InventoryHolder, (STRING)_event, (STRING)_Completionevent ) |
call | InventoryLaunchTagIterator | (GUIDSTRING)_InventoryHolder, (STRING)_TagA, (STRING)_OptionalTagB, (STRING)_event, (STRING)_Completionevent ) |
call | InventoryLaunchTemplateIterator | (GUIDSTRING)_InventoryHolder, (STRING)_Template, (STRING)_event, (STRING)_Completionevent ) |
call | ItemAddCharges | (ITEMGUID)_Item, (INTEGER)_Charges) |
call | ItemAddDeltaModifier | (ITEMGUID)_Item, (STRING)_Boost) |
call | ItemClearOwner | (ITEMGUID)_Item) |
call | ItemClose | (ITEMGUID)_Item) |
call | ItemCreateAtTrigger | (TRIGGERGUID)_Trigger, (STRING)_TemplateId) |
call | ItemDestroy | (ITEMGUID)_Item) |
call | ItemDragToPosition | (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z) |
call | ItemDragToTrigger | (ITEMGUID)_Item, (TRIGGERGUID)_Trigger) |
call | ItemDrop | (ITEMGUID)_Item) |
call | ItemInsertRune | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_RuneTemplate, (INTEGER)_Slot) |
call | ItemIsPoisoned | (CHARACTERGUID)_Item, (INTEGER)_IsPoisoned) |
call | ItemLaunchIterator | (STRING)_event ) |
call | ItemLevelUp | (ITEMGUID)_Item) |
call | ItemLevelUpTo | (ITEMGUID)_Item, (INTEGER)_Level) |
call | ItemLock | (ITEMGUID)_Item, (STRING)_Key) |
call | ItemLockUnEquip | (ITEMGUID)_Item, (INTEGER)_lock) |
call | ItemMoveToPosition | (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Speed, (REAL)_Acceleration, (STRING)_event, (INTEGER)_DoHits) |
call | ItemMoveToTrigger | (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (REAL)_Speed, (REAL)_Acceleration, (INTEGER)_UseRotation, (STRING)_event, (INTEGER)_DoHits) |
call | ItemOpen | (ITEMGUID)_Item) |
call | ItemRemove | (ITEMGUID)_Item) |
call | ItemResetChargesToMax | (ITEMGUID)_Item) |
call | ItemRotateToAngleY | (ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed) |
call | ItemRotateY | (ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed) |
call | ItemScatterAt | (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z) |
call | ItemSetCanInteract | (ITEMGUID)_Item, (INTEGER)_bool) |
call | ItemSetCanMove | (ITEMGUID)_Item, (INTEGER)_bool) |
call | ItemSetCanPickUp | (ITEMGUID)_Item, (INTEGER)_bool) |
call | ItemSetDurability | (ITEMGUID)_Item, (INTEGER)_Durability) |
call | ItemSetForceSynch | (ITEMGUID)_Item, (INTEGER)_Bool) |
call | ItemSetKnown | (ITEMGUID)_Item, (INTEGER)_Bool) |
call | ItemSetOnlyOwnerCanUse | (ITEMGUID)_Item, (INTEGER)_bool) |
call | ItemSetOriginalOwner | (ITEMGUID)_Item, (CHARACTERGUID)_NewOwner) |
call | ItemSetOwner | (ITEMGUID)_Item, (CHARACTERGUID)_NewOwner) |
call | ItemSetStoryItem | (ITEMGUID)_Item, (INTEGER)_bool) |
call | ItemSetUseRemotely | (ITEMGUID)_Item, (INTEGER)_bool) |
call | ItemTemplateAddTo | (STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count, (INTEGER)_ShowNotification) |
call | ItemTemplateDropFromCharacter | (STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) |
call | ItemTemplateRemoveFrom | (STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count) |
call | ItemTemplateRemoveFromParty | (STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) |
call | ItemTemplateRemoveFromUser | (STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) |
call | ItemToInventory | (ITEMGUID)_Item, (GUIDSTRING)_TargetObject, (INTEGER)_Amount, (INTEGER)_ShowNotification, (INTEGER)_ClearOriginalOwner) |
call | ItemToTransform | (GUIDSTRING)_UUID, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Pitch, (REAL)_Yaw, (REAL)_Roll, (INTEGER)_Amount, (CHARACTERGUID)_OwnerCharacter) |
call | ItemUnLock | (ITEMGUID)_Item) |
call | IterateParties | (STRING)_event ) |
call | IterateParty | (CHARACTERGUID)_Character, (STRING)_event ) |
call | IterateUsers | (STRING)_event ) |
call | JumpToTurn | (GUIDSTRING)_Target) |
call | KillCombatFor | (CHARACTERGUID)_Character) |
call | LeaveCombat | (GUIDSTRING)_Target) |
call | LeaveParty | (INTEGER)_UserId) |
call | LoadGame | (STRING)_Savegame) |
call | LoadPartyPreset | (STRING)_Preset, (GUIDSTRING)_TeleportToTarget) |
call | LockSecretRegion | (TRIGGERGUID)_SecretRegionTrigger) |
call | LockWaypoint | (STRING)_WaypointName, (CHARACTERGUID)_Character) |
call | MakePeace | (CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote) |
call | MakePlayerActive | (CHARACTERGUID)_Target) |
call | MakeWar | (CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote) |
call | MapMarkerChangeLevel | (STRING)_MarkerID, (STRING)_NewRegionID) |
call | MoveAllItemsTo | (GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_MoveEquippedArmor, (INTEGER)_MoveEquippedWeapons, (INTEGER)_ClearOriginalOwner) |
call | MoviePlay | (CHARACTERGUID)_Character, (STRING)_event ) |
call | MusicPlayForPeer | (CHARACTERGUID)_Character, (STRING)_eventName) |
call | MusicPlayForPeerWithInstrument | (CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_eventName) |
call | MusicPlayGeneral | (STRING)_eventName) |
call | MusicPlayOnCharacter | (CHARACTERGUID)_Character, (STRING)_eventName) |
call | NotifyCharacterCreationFinished | |
call | ObjectClearDialogFlag | (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) |
call | ObjectClearFlag | (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) |
call | ObjectSetDialogFlag | (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) |
call | ObjectSetFlag | (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) |
call | ObjectShareFlag | (GUIDSTRING)_Target, (STRING)_Flag) |
call | OnCompanionDismissed | (CHARACTERGUID)_Character) |
call | OpenCraftUI | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
call | OpenCustomBookUI | (CHARACTERGUID)_Character, (STRING)_Bookname) |
call | OpenMessageBox | (CHARACTERGUID)_Character, (STRING)_Message) |
call | OpenMessageBoxChoice | (CHARACTERGUID)_Character, (STRING)_Message, (STRING)_Choice_1, (STRING)_Choice_2) |
call | OpenMessageBoxYesNo | (CHARACTERGUID)_Character, (STRING)_Message) |
call | OpenWaypointUI | (CHARACTERGUID)_Character, (STRING)_CurrentWaypoint, (ITEMGUID)_Item, (INTEGER)_IsFleeing) |
call | PartyAddActualExperience | (CHARACTERGUID)_Character, (INTEGER)_XP) |
call | PartyAddCharismaExperience | (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) |
call | PartyAddExperience | (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) |
call | PartyAddExplorationExperience | (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) |
call | PartyAddGold | (CHARACTERGUID)_Character, (INTEGER)_Count) |
call | PartyClearFlag | (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) |
call | PartySetFlag | (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) |
call | PartySetIdentifyPriceModifier | (CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) |
call | PartySetRepairPriceModifier | (CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) |
call | PartySetShopPriceModifier | (CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) |
call | PlayAnimation | (GUIDSTRING)_SourceObject, (STRING)_Animation, (STRING)_event ) |
call | PlayBeamEffect | (GUIDSTRING)_Object, (GUIDSTRING)_Target, (STRING)_FxName, (STRING)_SourceBone, (STRING)_TargetBone) |
call | PlayEffect | (GUIDSTRING)_Object, (STRING)_FxName, (STRING)_Bone) |
call | PlayEffectAtPosition | (STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z) |
call | PlayEffectAtPositionAndRotation | (STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Yangle) |
call | PlayMovieForDialog | (CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_NodePrefix) |
call | PlayScaledEffectAtPosition | (STRING)_FxName, (REAL)_Scale, (REAL)_X, (REAL)_Y, (REAL)_Z) |
call | PlaySound | (GUIDSTRING)_Object, (STRING)_Soundevent ) |
call | PlaySoundResource | (GUIDSTRING)_Object, (GUIDSTRING)_SoundResource) |
call | ProgressAchievement | (STRING)_AchievementID, (CHARACTERGUID)_Character, (INTEGER)_Progress) |
call | QuestAdd | (CHARACTERGUID)_Character, (STRING)_Quest) |
call | QuestAddSubquest | (CHARACTERGUID)_Character, (STRING)_SubquestID, (STRING)_ParentQuestID) |
call | QuestArchive | (CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_DoArchive) |
call | QuestArchiveCategory | (CHARACTERGUID)_Character, (STRING)_CategoryID, (INTEGER)_DoArchive) |
call | QuestClose | (CHARACTERGUID)_Character, (STRING)_Quest) |
call | QuestCloseAll | (STRING)_Quest) |
call | QuestReceiveSharedUpdate | (CHARACTERGUID)_SrcCharacter, (CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status) |
call | QuestSetCategory | (STRING)_Quest, (STRING)_CategoryID) |
call | QuestUpdate | (CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status) |
call | ReadyCheckStart | (GUIDSTRING)_Player, (STRING)_Id) |
call | RegisterWaypoint | (STRING)_WaypointName, (ITEMGUID)_Item) |
call | RemoveEntryFromCustomBook | (STRING)_Bookname, (STRING)_Entryname) |
call | RemoveHarmfulStatuses | (GUIDSTRING)_Target) |
call | RemoveStatus | (GUIDSTRING)_Target, (STRING)_Status) |
call | RemoveSurfaceLayer | (GUIDSTRING)_Source, (INTEGER)_SurfaceLayer, (REAL)_Radius) |
call | RemoveSurfaceLayerAtPosition | (REAL)_x, (REAL)_Y, (REAL)_Z, (INTEGER)_SurfaceLayer, (REAL)_Radius) |
call | RemoveTemporaryCharacter | (CHARACTERGUID)_Character) |
call | RequestProcessed | (CHARACTERGUID)_Character, (INTEGER)_RequestId, (INTEGER)_RequestAccepted) |
call | SaveFeedback | |
call | SendArenaNotification | (INTEGER)_NotificationType, (STRING)_StringParam, (INTEGER)_InNumberOfRounds) |
call | SetAchievementProgress | (STRING)_AchievementID, (INTEGER)_Value) |
call | SetCameraDistanceOverride | (REAL)_Distance) |
call | SetCanFight | (GUIDSTRING)_Target, (INTEGER)_Enabled) |
call | SetCanJoinCombat | (GUIDSTRING)_Target, (INTEGER)_Enabled) |
call | SetCombatGroupID | (GUIDSTRING)_Target, (STRING)_GroupID) |
call | SetFaction | (GUIDSTRING)_Target, (STRING)_Faction) |
call | SetGameEndMovie | (INTEGER)_UserID, (STRING)_Movie) |
call | SetGlobalPriceModifier | (INTEGER)_Modifier) |
call | SetHasDialog | (GUIDSTRING)_Speaker, (INTEGER)_Dialog) |
call | SetHomesteadKeyState | (INTEGER)_State, (CHARACTERGUID)_Character) |
call | SetInArena | (GUIDSTRING)_Target, (INTEGER)_InArena) |
call | SetInvulnerable_UseProcSetInvulnerable | (GUIDSTRING)_Target, (INTEGER)_Bool) |
call | SetIsBoss | (GUIDSTRING)_Target, (INTEGER)_Enabled) |
call | SetOnStage | (GUIDSTRING)_Object, (INTEGER)_Bool) |
call | SetScriptframe | (GUIDSTRING)_Target, (STRING)_Scriptframe) |
call | SetSelectorCameraMode | (CHARACTERGUID)_Character, (INTEGER)_Bool) |
call | SetStoryEvent | (GUIDSTRING)_Object, (STRING)_event ) |
call | SetTag | (GUIDSTRING)_Source, (STRING)_Tag) |
call | SetTagPriceModifier | (CHARACTERGUID)_Character, (STRING)_Tag, (INTEGER)_Modifier) |
call | SetVarFixedString | (GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue) |
call | SetVarFloat | (GUIDSTRING)_Target, (STRING)_VarName, (REAL)_VarValue) |
call | SetVarFloat3 | (GUIDSTRING)_Target, (STRING)_VarName, (REAL)_X, (REAL)_Y, (REAL)_Z) |
call | SetVarInteger | (GUIDSTRING)_Target, (STRING)_VarName, (INTEGER)_VarValue) |
call | SetVarObject | (GUIDSTRING)_Source, (STRING)_VarName, (GUIDSTRING)_Object) |
call | SetVarString | (GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue) |
call | SetVisible | (GUIDSTRING)_Object, (INTEGER)_Bool) |
call | ShowArenaResult | (INTEGER)_WinnerTeamId) |
call | ShowCredits | (CHARACTERGUID)_Character) |
call | ShowError | (CHARACTERGUID)_Character, (STRING)_Error) |
call | ShowGameOverMenu | |
call | ShowMapMarker | (CHARACTERGUID)_Character, (STRING)_MarkerID, (INTEGER)_Show) |
call | ShowNotification | (CHARACTERGUID)_Character, (STRING)_Text) |
call | ShowTutorial | (CHARACTERGUID)_Character, (STRING)_Text, (STRING)_Category, (STRING)_Title, (INTEGER)_ControllerType, (INTEGER)_ModalType, (INTEGER)_Duration, (INTEGER)_Priority, (INTEGER)_Flags, (INTEGER)_MinimumPlaytimeInMinutes) |
call | ShroudRender | (INTEGER)_Enable) |
call | ShutdownCrimeSystem | |
call | SonyRealtimeMultiplayerEvent | (CHARACTERGUID)_Character, (STRING)_eventName) |
call | StartCameraSpline | (SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (REAL)_FadeTime, (INTEGER)_HideUI, (INTEGER)_Freeze, (INTEGER)_StartIndex) |
call | StartPickpocket | (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (INTEGER)_Success) |
call | StartVoiceBark | (STRING)_Bark, (CHARACTERGUID)_Source) |
call | StopCameraSpline | (SPLINEGUID)_Spline, (CHARACTERGUID)_Character) |
call | StopDrawSurfaceOnPath | (INTEGER64)_SurfaceActionHandle) |
call | StopLoopEffect | (INTEGER64)_FxHandle) |
call | TeleportTo | (GUIDSTRING)_SourceObject, (GUIDSTRING)_TargetObject, (STRING)_event, (INTEGER)_TeleportLinkedCharacters, (INTEGER)_ExcludePartyFollowers, (INTEGER)_LeaveCombat) |
call | TeleportToPosition | (GUIDSTRING)_SourceObject, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_event, (INTEGER)_TeleportLinkedCharacters, (INTEGER)_ExcludePartyFollowers) |
call | TemporaryCharacterCreateAtTrigger | (TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn) |
call | TimerCancel | (STRING)_Timer) |
call | TimerLaunch | (STRING)_Timer, (INTEGER)_Time) |
call | TimerPause | (STRING)_Timer) |
call | TimerUnpause | (STRING)_Timer) |
call | TransferItemsToCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter) |
call | TransferItemsToParty | (CHARACTERGUID)_Character) |
call | TransferItemsToUser | (CHARACTERGUID)_Character) |
call | Transform | (GUIDSTRING)_Object, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats) |
call | TransformSurface | (GUIDSTRING)_Source, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner) |
call | TransformSurfaceAtPosition | (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner) |
call | TriggerClearItemOwner | (TRIGGERGUID)_AreaTrigger) |
call | TriggerClearItemTemplateOwners | (TRIGGERGUID)_Trigger, (STRING)_ItemTemplate) |
call | TriggerLaunchIterator | (TRIGGERGUID)_Trigger, (STRING)_event ) |
call | TriggerRegisterForCharacter | (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) |
call | TriggerRegisterForItems | (TRIGGERGUID)_Trigger) |
call | TriggerRegisterForPlayers | (TRIGGERGUID)_Trigger) |
call | TriggerRemoveAllItemTemplates | (TRIGGERGUID)_Trigger, (STRING)_ItemTemplate) |
call | TriggerResetAtmosphere | (TRIGGERGUID)_Trigger) |
call | TriggerSetAtmosphere | (TRIGGERGUID)_Trigger, (STRING)_AtmosphereUUID) |
call | TriggerSetItemOwner | (TRIGGERGUID)_AreaTrigger, (CHARACTERGUID)_Owner) |
call | TriggerSetSoundRTPC | (TRIGGERGUID)_Trigger, (STRING)_Name, (REAL)_Value, (INTEGER)_Recursive) |
call | TriggerSetSoundState | (TRIGGERGUID)_Trigger, (STRING)_StateGroup, (STRING)_State, (INTEGER)_Recursive) |
call | TriggerUnregisterForCharacter | (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) |
call | TriggerUnregisterForItems | (TRIGGERGUID)_Trigger) |
call | TriggerUnregisterForPlayers | (TRIGGERGUID)_Trigger) |
call | UnlockAchievement | (STRING)_AchievementID, (CHARACTERGUID)_Character) |
call | UnlockJournalMystery | (CHARACTERGUID)_Character, (STRING)_MysteryID) |
call | UnlockJournalRecipe | (STRING)_RecipeID) |
call | UnlockSecretRegion | (TRIGGERGUID)_SecretRegionTrigger) |
call | UnlockWaypoint | (STRING)_WaypointName, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) |
call | UserAddGold | (CHARACTERGUID)_Character, (INTEGER)_Count) |
call | UserClearFlag | (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) |
call | UserRest | (CHARACTERGUID)_Character, (STRING)_Restconsumable, (REAL)_PartyRadius, (REAL)_MinSafeDistance) |
call | UserSetFlag | (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) |
event | AttackedByObject | (GUIDSTRING)_Defender, (GUIDSTRING)_AttackerOwner, (GUIDSTRING)_Attacker, (STRING)_DamageType, (STRING)_DamageSource) |
event | AutomatedDialogEnded | (STRING)_Dialog, (INTEGER)_InstanceID) |
event | AutomatedDialogRequestFailed | (STRING)_Dialog, (INTEGER)_InstanceID) |
event | AutomatedDialogStarted | (STRING)_Dialog, (INTEGER)_InstanceID) |
event | CameraReachedNode | (SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (STRING)_event, (INTEGER)_index, (INTEGER)_last) |
event | CanCombineItem | (CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE, (INTEGER)_RequestID) |
event | CanLockpickItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) |
event | CanMoveItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) |
event | CanPickupItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) |
event | CanUseItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) |
event | CharacterAddedToGroup | (CHARACTERGUID)_Character) |
event | CharacterAttitudeTowardsPlayerChanged | (CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_NewAttitude) |
event | CharacterBaseAbilityChanged | (CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_OldBaseValue, (INTEGER)_NewBaseValue) |
event | CharacterBlockedBy | (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) |
event | CharacterChangedAlginmentToCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_NewRelation) |
event | CharacterCharacterEvent | (CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2, (STRING)_event ) |
event | CharacterCreatedInArena | (CHARACTERGUID)_Character, (INTEGER)_Team) |
event | CharacterCreationFinished | (CHARACTERGUID)_Character) |
event | CharacterCreationStarted | (STRING)_Level) |
event | CharacterCriticalHitBy | (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) |
event | CharacterDestroyedItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
event | CharacterDestroyedItemTemplate | (CHARACTERGUID)_Character, (STRING)_ItemTemplate) |
event | CharacterDetachedFromGroup | (CHARACTERGUID)_Character) |
event | CharacterDied | (CHARACTERGUID)_Character) |
event | CharacterDisplayTextEnded | (CHARACTERGUID)_Character, (STRING)_DisplayText) |
event | CharacterDying | (CHARACTERGUID)_Character) |
event | CharacterEnteredRegion | (CHARACTERGUID)_Character, (STRING)_Region) |
event | CharacterEnteredTrigger | (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) |
event | CharacterGhostDestroyed | (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) |
event | CharacterGhostRevealed | (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) |
event | CharacterGuarded | (CHARACTERGUID)_Character) |
event | CharacterItemEvent | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event ) |
event | CharacterJoinedParty | (CHARACTERGUID)_Character) |
event | CharacterKilledBy | (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) |
event | CharacterLearnedSkill | (CHARACTERGUID)_Character, (STRING)_Skill) |
event | CharacterLeftParty | (CHARACTERGUID)_Character) |
event | CharacterLeftRegion | (CHARACTERGUID)_Character, (STRING)_Region) |
event | CharacterLeftTrigger | (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) |
event | CharacterLeveledUp | (CHARACTERGUID)_Character) |
event | CharacterLoadedInPreset | (CHARACTERGUID)_Character) |
event | CharacterLockedTalent | (CHARACTERGUID)_Character, (STRING)_Talent) |
event | CharacterLootedCharacterCorpse | (CHARACTERGUID)_Player, (CHARACTERGUID)_Corpse) |
event | CharacterLostSightOfCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) |
event | CharacterMadePlayer | (CHARACTERGUID)_Character) |
event | CharacterMissedBy | (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) |
event | CharacterMovedItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
event | CharacterMovedItemTemplate | (CHARACTERGUID)_Character, (STRING)_Template) |
event | CharacterMoveToAndTalkFailed | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveID) |
event | CharacterMoveToAndTalkRequestDialog | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID) |
event | CharacterMoveToAndTalkRequestDialogFailedEvent | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId) |
event | CharacterOnCrimeSensibleActionNotification | (CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_CrimeID, (STRING)_PriortiyName, (STRING)_PrimaryDialog, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (INTEGER)_IsPrimary) |
event | CharacterPickpocketFailed | (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC) |
event | CharacterPickpocketSuccess | (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (ITEMGUID)_Item, (INTEGER)_Amount) |
event | CharacterPolymorphedInto | (CHARACTERGUID)_Character, (STRING)_Race) |
event | CharacterPrecogDying | (CHARACTERGUID)_Character) |
event | CharacterPreMovedItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
event | CharacterReceivedDamage | (CHARACTERGUID)_Character, (INTEGER)_Percentage, (GUIDSTRING)_Source) |
event | CharacterRelationChangedTo | (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Attitude) |
event | CharacterRequestsHomestead | (CHARACTERGUID)_Character) |
event | CharacterReservedUserIDChanged | (CHARACTERGUID)_Character, (INTEGER)_OldUserID, (INTEGER)_NewUserID) |
event | CharacterResurrected | (CHARACTERGUID)_Character) |
event | CharacterSawCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) |
event | CharacterSawSneakingCharacter | (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) |
event | CharacterScriptFrameFinished | (CHARACTERGUID)_Character, (STRING)_FrameID) |
event | CharacterSelectedAsBestUnavailableFallbackLead | (CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_UnavailableForCrimeID, (INTEGER)_BusyCrimeID, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) |
event | CharacterSelectedInCharCreation | (CHARACTERGUID)_Character, (INTEGER)_UserID) |
event | CharacterSetTemporaryRelationsFailed | (CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2) |
event | CharacterStartAttackObject | (GUIDSTRING)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) |
event | CharacterStartAttackPosition | (REAL)_x, (REAL)_y, (REAL)_z, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) |
event | CharacterStartLockpickingItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
event | CharacterStartOriginIntroduction | (CHARACTERGUID)_Character, (INTEGER)_UserID, (STRING)_Origin) |
event | CharacterStatusApplied | (CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) |
event | CharacterStatusAttempt | (CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) |
event | CharacterStatusRemoved | (CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) |
event | CharacterStoleItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (CHARACTERGUID)_OldOwner, (ITEMGUID)_SrcContainer, (INTEGER)_Amount) |
event | CharacterStopOriginIntroduction | (CHARACTERGUID)_Character, (INTEGER)_UserID) |
event | CharacterStoppedCombiningItems | (CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE) |
event | CharacterStoppedLockpickingItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
event | CharacterStoppedPolymorph | (CHARACTERGUID)_Character) |
event | CharacterStoppedUsingItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
event | CharacterTeleported | (CHARACTERGUID)_Target, (CHARACTERGUID)_Cause, (REAL)_OldX, (REAL)_OldY, (REAL)_OldZ, (REAL)_NewX, (REAL)_NewY, (REAL)_NewZ, (STRING)_Skill) |
event | CharacterTeleportToFleeWaypoint | (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) |
event | CharacterTeleportToPyramid | (CHARACTERGUID)_Character, (ITEMGUID)_Pyramid) |
event | CharacterTeleportToWaypoint | (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) |
event | CharacterTemplateDied | (STRING)_TemplateName) |
event | CharacterTemplateKilledByCharacter | (STRING)_CharacterTemplate, (CHARACTERGUID)_Killer) |
event | CharacterTraitChanged | (CHARACTERGUID)_Character, (STRING)_Trait) |
event | CharacterTurnedToGhost | (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) |
event | CharacterUnlockedRecipe | (CHARACTERGUID)_Character, (STRING)_Recipe) |
event | CharacterUnlockedTalent | (CHARACTERGUID)_Character, (STRING)_Talent) |
event | CharacterUsedItem | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
event | CharacterUsedItemFailed | (CHARACTERGUID)_Character, (ITEMGUID)_Item) |
event | CharacterUsedItemTemplate | (CHARACTERGUID)_Character, (STRING)_Template, (ITEMGUID)_Item) |
event | CharacterUsedSkill | (CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) |
event | CharacterUsedSkillAtPosition | (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) |
event | CharacterUsedSkillInTrigger | (CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement, (TRIGGERGUID)_Trigger) |
event | CharacterUsedSkillOnTarget | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) |
event | CharacterUsedSkillOnZoneWithTarget | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) |
event | CharacterUsedSourcePoint | (CHARACTERGUID)_Character) |
event | CharacterVitalityChanged | (CHARACTERGUID)_Character, (INTEGER)_Percentage) |
event | CharacterWentOnStage | (CHARACTERGUID)_Character, (INTEGER)_Bool) |
event | ChildDialogRequested | (STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID) |
event | ClearFadeDone | (INTEGER)_UserID, (STRING)_FadeID) |
event | CombatEnded | (INTEGER)_CombatID) |
event | CombatRoundStarted | (INTEGER)_CombatID, (INTEGER)_Round) |
event | CombatStarted | (INTEGER)_CombatID) |
event | CreditsEnded | |
event | CrimeDisabled | (CHARACTERGUID)_Character, (STRING)_Crime) |
event | CrimeEnabled | (CHARACTERGUID)_Character, (STRING)_Crime) |
event | CrimeInterrogationRequest | (STRING)_CrimeRegion, (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (STRING)_InterrogateDialog) |
event | CrimeIsRegistered | (CHARACTERGUID)_Victim, (STRING)_CrimeType, (INTEGER)_CrimeID, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) |
event | CustomBookUIClosed | (CHARACTERGUID)_Character, (STRING)_BookName) |
event | DialogActorJoined | (STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor) |
event | DialogActorLeft | (STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor) |
event | DialogEnded | (STRING)_Dialog, (INTEGER)_InstanceID) |
event | DialogRequestFailed | (STRING)_Dialog, (INTEGER)_InstanceID) |
event | DialogStarted | (STRING)_Dialog, (INTEGER)_InstanceID) |
event | DialogStartRequested | (GUIDSTRING)_Target, (GUIDSTRING)_Player) |
event | DifficultyChanged | (INTEGER)_DifficultyLevel) |
event | DLCUpdated | (STRING)_DLCName, (INTEGER)_UserID, (INTEGER)_Installed) |
event | DualDialogRequested | (STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID) |
event | DualDialogStart | (STRING)_Dialog, (INTEGER)_InstanceID) |
event | EndGameRequestMovie | (INTEGER)_UserId, (STRING)_eventId) |
event | FadeDone | (INTEGER)_UserID, (STRING)_FadeID) |
event | FadeInDone | (INTEGER)_UserID, (STRING)_FadeID) |
event | FadeOutDone | (INTEGER)_UserID, (STRING)_FadeID) |
event | FleeCombat | (CHARACTERGUID)_Character) |
event | GameBookInterfaceClosed | (ITEMGUID)_Item, (CHARACTERGUID)_Character) |
event | GameEventCleared | (STRING)_event) |
event | GameEventSet | (STRING)_event) |
event | GameModeStarted | (STRING)_GameMode, (INTEGER)_IsEditorMode) |
event | GameStarted | (STRING)_LevelName, (INTEGER)_IsEditorMode) |
event | GlobalFlagCleared | (STRING)_FlagName) |
event | GlobalFlagSet | (STRING)_FlagName) |
event | GMCampaignModeStarted | (STRING)_CampaignMode) |
event | HappyWithDeal | (CHARACTERGUID)_Character, (CHARACTERGUID)_Trader, (INTEGER)_CharacterValue, (INTEGER)_TraderValue) |
event | ItemAddedToCharacter | (ITEMGUID)_Item, (CHARACTERGUID)_Character) |
event | ItemAddedToContainer | (ITEMGUID)_Item, (ITEMGUID)_Container) |
event | ItemClosed | (ITEMGUID)_Item) |
event | ItemCreatedAtTrigger | (TRIGGERGUID)_Trigger, (STRING)_TemplateID, (ITEMGUID)_Item) |
event | ItemDestroyed | (ITEMGUID)_Item) |
event | ItemDestroying | (ITEMGUID)_Item) |
event | ItemDisplayTextEnded | (ITEMGUID)_Item, (STRING)_DisplayText) |
event | ItemDropped | (ITEMGUID)_Item) |
event | ItemEnteredRegion | (ITEMGUID)_Item, (STRING)_Region) |
event | ItemEnteredTrigger | (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover) |
event | ItemEquipped | (ITEMGUID)_Item, (CHARACTERGUID)_Character) |
event | ItemGhostRevealed | (ITEMGUID)_Item) |
event | ItemLeftRegion | (ITEMGUID)_Item, (STRING)_Region) |
event | ItemLeftTrigger | (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover) |
event | ItemMoved | (ITEMGUID)_Item) |
event | ItemMovedFromTo | (ITEMGUID)_Item, (GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_IsTrade) |
event | ItemOpened | (ITEMGUID)_Item) |
event | ItemReceivedDamage | (ITEMGUID)_Item) |
event | ItemRemovedFromCharacter | (ITEMGUID)_Item, (CHARACTERGUID)_Character) |
event | ItemRemovedFromContainer | (ITEMGUID)_Item, (ITEMGUID)_Container) |
event | ItemSendToHomesteadEvent | (CHARACTERGUID)_Player, (ITEMGUID)_Item) |
event | ItemsScatteredAt | (REAL)_X, (REAL)_Y, (REAL)_Z) |
event | ItemStackedWith | (ITEMGUID)_Item, (ITEMGUID)_StackedWithItem) |
event | ItemStatusAttempt | (ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) |
event | ItemStatusChange | (ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) |
event | ItemStatusRemoved | (ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) |
event | ItemTemplateAddedToCharacter | (GUIDSTRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) |
event | ItemTemplateAddedToContainer | (STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container) |
event | ItemTemplateCombinedWithItemTemplate | (STRING)_FirstItemTemplate, (STRING)_SecondItemTemplate, (STRING)_ThirdItemTemplate, (STRING)_ForthItemTemplate, (STRING)_FifthItemTemplate, (CHARACTERGUID)_Character, (ITEMGUID)_NewItem) |
event | ItemTemplateDestroyed | (STRING)_TemplateID, (ITEMGUID)_Item) |
event | ItemTemplateEnteredTrigger | (STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover) |
event | ItemTemplateEquipped | (STRING)_ItemTemplate, (CHARACTERGUID)_Character) |
event | ItemTemplateLeftTrigger | (STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover) |
event | ItemTemplateMoved | (STRING)_ItemTemplate, (ITEMGUID)_Item) |
event | ItemTemplateOpening | (STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) |
event | ItemTemplateRemovedFromCharacter | (STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) |
event | ItemTemplateRemovedFromContainer | (STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container) |
event | ItemTemplateUnEquipped | (STRING)_ItemTemplate, (CHARACTERGUID)_Character) |
event | ItemUnEquipFailed | (ITEMGUID)_Item, (CHARACTERGUID)_Character) |
event | ItemUnEquipped | (ITEMGUID)_Item, (CHARACTERGUID)_Character) |
event | ItemUnlocked | (ITEMGUID)_Item, (CHARACTERGUID)_Character, (ITEMGUID)_Key) |
event | ItemWentOnStage | (GUIDSTRING)_Item, (INTEGER)_Bool) |
event | MessageBoxChoiceClosed | (CHARACTERGUID)_Character, (STRING)_Message, (STRING)_ResultChoice) |
event | MessageBoxClosed | (CHARACTERGUID)_Character, (STRING)_Message) |
event | MessageBoxYesNoClosed | (CHARACTERGUID)_Character, (STRING)_Message, (INTEGER)_Result) |
event | MovieFinished | (STRING)_MovieName) |
event | MoviePlaylistFinished | (STRING)_MovieName) |
event | MysteryUnlocked | (CHARACTERGUID)_Character, (STRING)_MysteryID) |
event | ObjectEnteredCombat | (GUIDSTRING)_Object, (INTEGER)_CombatID) |
event | ObjectFlagCleared | (STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance) |
event | ObjectFlagSet | (STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance) |
event | ObjectFlagShared | (STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_NewValue) |
event | ObjectLeftCombat | (GUIDSTRING)_Object, (INTEGER)_CombatID) |
event | ObjectLostTag | (GUIDSTRING)_Object, (STRING)_Tag) |
event | ObjectReadyInCombat | (GUIDSTRING)_Object, (INTEGER)_CombatID) |
event | ObjectSourcePointAddRequest | (GUIDSTRING)_Target, (INTEGER)_AddSP, (INTEGER)_WasSP) |
event | ObjectSwitchedCombat | (GUIDSTRING)_Object, (INTEGER)_OldCombatID, (INTEGER)_NewCombatID) |
event | ObjectTransformed | (GUIDSTRING)_Object, (GUIDSTRING)_ToTemplate) |
event | ObjectTurnEnded | (GUIDSTRING)_Object) |
event | ObjectTurnStarted | (GUIDSTRING)_Object) |
event | ObjectWasTagged | (GUIDSTRING)_Object, (STRING)_Tag) |
event | OnArenaRoundForceEnded | |
event | OnArenaRoundStarted | (STRING)_ArenaMode) |
event | OnCrimeConfrontationDone | (INTEGER)_CrimeID, (CHARACTERGUID)_Investigator, (INTEGER)_WasLead, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) |
event | OnCrimeMergedWith | (INTEGER)_OldCrimeID, (INTEGER)_NewCrimeID) |
event | OnCrimeRemoved | (INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) |
event | OnCrimeResolved | (INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) |
event | OnCrimeSawCriminalInCombat | (INTEGER)_CrimeID, (CHARACTERGUID)_Character, (CHARACTERGUID)_Criminal1) |
event | OnCriminalMergedWithCrime | (INTEGER)_CrimeID, (CHARACTERGUID)_Criminal) |
event | OnMutatorEnabledAtTurn | (STRING)_Mutator, (INTEGER)_Turn) |
event | OnStageChanged | (GUIDSTRING)_Object, (INTEGER)_Bool) |
event | PartyPresetLoaded | (STRING)_PartyPreset) |
event | PersuasionResult | (CHARACTERGUID)_Character, (INTEGER)_Success, (STRING)_Dialog) |
event | PuzzleUIClosed | (CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type) |
event | PuzzleUIUsed | (CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type, (STRING)_Command, (INTEGER)_ElementId) |
event | QuestCategoryChanged | (STRING)_Quest, (STRING)_NewCategory) |
event | QuestShared | (CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_IsShared) |
event | ReadyCheckFailed | (STRING)_Id) |
event | ReadyCheckPassed | (STRING)_Id) |
event | RegionEnded | (STRING)_Region) |
event | RegionStarted | (STRING)_NewRegion) |
event | RequestPickpocket | (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC) |
event | RequestTrade | (CHARACTERGUID)_Character, (CHARACTERGUID)_Trader) |
event | RuneInserted | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_RuneItemTemplate, (INTEGER)_Slot) |
event | RuneRemoved | (CHARACTERGUID)_Character, (ITEMGUID)_Item, (ITEMGUID)_Rune, (INTEGER)_Slot) |
event | SavegameLoaded | (INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build) |
event | SavegameLoading | (INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build) |
event | SkillActivated | (CHARACTERGUID)_Character, (STRING)_Skill) |
event | SkillAdded | (CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_Learned) |
event | SkillCast | (CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) |
event | SkillDeactivated | (CHARACTERGUID)_Character, (STRING)_Skill) |
event | StoryEvent | (GUIDSTRING)_Object, (STRING)_event ) |
event | TeleportRequestMovie | (INTEGER)_UserId, (STRING)_eventId) |
event | TextEventSet | (STRING)_event ) |
event | TimerFinished | (STRING)_Timer) |
event | TradeEnds | (CHARACTERGUID)_Character, (CHARACTERGUID)_Trader) |
event | TradeGenerationEnded | (CHARACTERGUID)_Trader) |
event | TradeGenerationStarted | (CHARACTERGUID)_Trader) |
event | TutorialBoxClosed | (CHARACTERGUID)_Character, (STRING)_Message) |
event | UserConnected | (INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID) |
event | UserDisconnected | (INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID) |
event | UserEvent | (INTEGER)_UserID, (STRING)_UserEvent) |
event | UserMakeWar | (INTEGER)_SourceUserID, (INTEGER)_TargetUserID, (INTEGER)_War) |
event | VoiceBarkEnded | (STRING)_Bark, (INTEGER)_InstanceID) |
event | VoiceBarkFailed | (STRING)_Bark) |
event | VoiceBarkStarted | (STRING)_Bark, (INTEGER)_InstanceID) |
query | AttributeGetDifficultyLevelMappedValue | ([in](STRING)_Difficulty, [in](INTEGER)_Level, [out](INTEGER)_AttributeValue) |
query | CharacterAddToCharacterCreation | ([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success) |
query | CharacterCanFight | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterCanIgnoreActiveCrimes | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterCanReactToCrime | ([in](CHARACTERGUID)_Character, [in](STRING)_CrimeType, [out](INTEGER)_Bool) |
query | CharacterCanSee | ([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool) |
query | CharacterCanSeeGhost | ([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Ghost, [out](INTEGER)_Bool) |
query | CharacterCanSpotCrimes | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterCanSpotSneakers | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterCanTrade | ([in](CHARACTERGUID)_Trader, [out](INTEGER)_Bool) |
query | CharacterCanUseWaypoints | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterConsume | ([in](CHARACTERGUID)_Character, [in](STRING)_Potion, [out](INTEGER64)_ConsumeHandle) |
query | CharacterCreateAtPosition | ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created) |
query | CharacterCreateAtPositionOutOfSightTo | ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created) |
query | CharacterCreateOutOfSightToObject | ([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created) |
query | CharacterFindTaggedItem | ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](ITEMGUID)_Item) |
query | CharacterGameMaster | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterGetAbility | ([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value) |
query | CharacterGetAbilityPoints | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) |
query | CharacterGetArmorPercentage | ([in](CHARACTERGUID)_Character, [out](REAL)_Percentage) |
query | CharacterGetAttitudeTowardsPlayer | ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](INTEGER)_Attitude) |
query | CharacterGetAttribute | ([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value) |
query | CharacterGetAttributePoints | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) |
query | CharacterGetBaseAbility | ([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value) |
query | CharacterGetBaseAttribute | ([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value) |
query | CharacterGetBaseSourcePoints | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) |
query | CharacterGetCivilAbilityPoints | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) |
query | CharacterGetCrimeDialog | ([in](CHARACTERGUID)_Character, [out](INTEGER)_InstanceID) |
query | CharacterGetCrimeRegion | ([in](CHARACTERGUID)_Character, [out](STRING)_Region) |
query | CharacterGetDisplayName | ([in](CHARACTERGUID)_Character, [out](STRING)_stringHandle, [out](STRING)_referenceString) |
query | CharacterGetEquippedItem | ([in](CHARACTERGUID)_Character, [in](STRING)_Slotname, [out](GUIDSTRING)_ItemGUID) |
query | CharacterGetEquippedShield | ([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID) |
query | CharacterGetEquippedWeapon | ([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID) |
query | CharacterGetGold | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Count) |
query | CharacterGetHenchmanPresetPrice | ([in](CHARACTERGUID)_Owner, [in](STRING)_Preset, [out](INTEGER)_Price) |
query | CharacterGetHitpointsPercentage | ([in](CHARACTERGUID)_Character, [out](REAL)_Percentage) |
query | CharacterGetHostCharacter | ([out](CHARACTERGUID)_Character) |
query | CharacterGetInstrument | ([in](CHARACTERGUID)_Player, [out](STRING)_Instrument) |
query | CharacterGetInventoryGoldValue | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Value) |
query | CharacterGetItemTemplateCount | ([in](CHARACTERGUID)_Character, [in](STRING)_ItemTemplate, [out](INTEGER)_Value) |
query | CharacterGetLevel | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Level) |
query | CharacterGetMagicArmorPercentage | ([in](CHARACTERGUID)_Character, [out](REAL)_Percentage) |
query | CharacterGetMaxSourcePoints | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) |
query | CharacterGetOrigin | ([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Origin) |
query | CharacterGetOwner | ([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_Owner) |
query | CharacterGetRace | ([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Race) |
query | CharacterGetRelationToCharacter | ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Relation) |
query | CharacterGetReservedUserID | ([in](CHARACTERGUID)_Character, [out](INTEGER)_User) |
query | CharacterGetSourcePoints | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) |
query | CharacterGetTalentPoints | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) |
query | CharacterHasDLC | ([in](CHARACTERGUID)_Character, [in](STRING)_DLCName, [out](INTEGER)_HasDLC) |
query | CharacterHasLinkedGhost | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterHasRecipeUnlocked | ([in](CHARACTERGUID)_Character, [in](STRING)_RecipeID, [out](INTEGER)_Bool) |
query | CharacterHasSkill | ([in](CHARACTERGUID)_Character, [in](STRING)_Skill, [out](INTEGER)_Bool) |
query | CharacterHasTalent | ([in](CHARACTERGUID)_Character, [in](STRING)_Talent, [out](INTEGER)_Bool) |
query | CharacterIgnoreActiveCrimes | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsAlly | ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) |
query | CharacterIsControlled | ([in](CHARACTERGUID)_Character, [out](INTEGER)_IsControlled) |
query | CharacterIsCrimeEnabled | ([in](CHARACTERGUID)_Character, [in](STRING)_Crime, [out](INTEGER)_Bool) |
query | CharacterIsDead | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsDeadOrFeign | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsEnemy | ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) |
query | CharacterIsFemale | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsIncapacitated | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Incapacitated) |
query | CharacterIsInCombat | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsInFightMode | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsInPartyWith | ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Target, [out](INTEGER)_Bool) |
query | CharacterIsMoving | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsNeutral | ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) |
query | CharacterIsPartyFollower | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsPartyMember | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsPlayer | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsPolymorphedInto | ([in](CHARACTERGUID)_Character, [in](STRING)_TargetRace, [out](INTEGER)_Bool) |
query | CharacterIsPolymorphInteractionDisabled | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsSpectating | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterIsSummon | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CharacterRemoveTaggedLocalItems | ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) |
query | CharactersAreGrouped | ([in](CHARACTERGUID)_Character1, [in](CHARACTERGUID)_Character2, [out](INTEGER)_Bool) |
query | CharacterTemplatesInTrigger | ([in](STRING)_Template, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Count) |
query | CombatGetActiveEntity | ([in](INTEGER)_CombatID, [out](GUIDSTRING)_CurrentEntity) |
query | CombatGetIDForCharacter | ([in](CHARACTERGUID)_Player, [out](INTEGER)_CombatID) |
query | CombatGetInvolvedPartyMember | ([in](INTEGER)_CombatID, [in](INTEGER)_PartyMemberIndex, [out](CHARACTERGUID)_PartyMember) |
query | CombatGetInvolvedPlayer | ([in](INTEGER)_CombatID, [in](INTEGER)_PlayerIndex, [out](CHARACTERGUID)_Player) |
query | CombatGetNumberOfInvolvedPartyMembers | ([in](INTEGER)_CombatID, [out](INTEGER)_NumPartyMembers) |
query | CombatGetNumberOfInvolvedPlayers | ([in](INTEGER)_CombatID, [out](INTEGER)_NumPlayers) |
query | ContainerGetGoldValue | ([in](ITEMGUID)_Container, [out](INTEGER)_Value) |
query | CreateItemTemplateAtPosition | ([in](STRING)_ItemTemplate, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](ITEMGUID)_Item) |
query | CrimeAddCriminal | ([in](INTEGER)_CrimeID, [in](GUIDSTRING)_Criminal, [out](INTEGER)_Bool) |
query | CrimeAreaGetTensionModifier | ([in](TRIGGERGUID)_CrimeArea, [out](INTEGER)_Modifier) |
query | CrimeFindEvidence | ([in](INTEGER)_CrimeID, [in](CHARACTERGUID)_Searcher, [in](CHARACTERGUID)_Criminal1, [in](CHARACTERGUID)_Criminal2, [in](CHARACTERGUID)_Criminal3, [in](CHARACTERGUID)_Criminal4, [out](INTEGER)_EvidenceFoundForCurrentCrime, [out](INTEGER)_EvidenceFound, [out](INTEGER)_GuiltyFound) |
query | CrimeGetCriminals | ([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_Criminal1, [out](CHARACTERGUID)_Criminal2, [out](CHARACTERGUID)_Criminal3, [out](CHARACTERGUID)_Criminal4) |
query | CrimeGetDetectionRange | ([in](INTEGER)_CrimeID, [out](REAL)_Range) |
query | CrimeGetEvidence | ([in](INTEGER)_CrimeID, [in](INTEGER)_Index, [out](GUIDSTRING)_Evidence) |
query | CrimeGetLeadInvestigator | ([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_LeadInvestigator) |
query | CrimeGetNewID | ([out](INTEGER)_CrimeID) |
query | CrimeGetNumberOfEvidence | ([in](INTEGER)_CrimeID, [out](INTEGER)_NumEvidence) |
query | CrimeGetTension | ([in](INTEGER)_CrimeID, [out](INTEGER)_Tension) |
query | CrimeGetType | ([in](INTEGER)_CrimeID, [out](STRING)_Type) |
query | CrimeGetVictim | ([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_CrimeVictim) |
query | CrimeIsAnyNPCGoingToReact | ([in](GUIDSTRING)_Criminal, [in](STRING)_CrimeType, [in](GUIDSTRING)_Victim, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER)_Bool) |
query | CrimeIsContinuous | ([in](INTEGER)_CrimeID, [out](INTEGER)_Bool) |
query | CrimeIsTensionOverWarningTreshold | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | CrimeTransferLeadershipTo | ([in](GUIDSTRING)_OldLead, [in](INTEGER)_CrimeID, [in](GUIDSTRING)_NewLead, [out](INTEGER)_Bool) |
query | DialogGetCategory | ([in](INTEGER)_InstanceID, [out](STRING)_Category) |
query | DialogGetInvolvedNPC | ([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_NPC) |
query | DialogGetInvolvedPlayer | ([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_Player) |
query | DialogGetLocalFlag | ([in](INTEGER)_DialogInstance, [in](STRING)_Localevent, [out](INTEGER)_Value) |
query | DialogGetNumberOfInvolvedNPCs | ([in](INTEGER)_InstanceID, [out](INTEGER)_NumberOfNPCs) |
query | DialogGetNumberOfInvolvedPlayers | ([in](INTEGER)_InstanceID, [out](INTEGER)_Count) |
query | DialogIsCrimeDialog | ([in](INTEGER)_InstanceID, [out](INTEGER)_IsCrimeDialog) |
query | DialogRemoveActorFromDialog | ([in](INTEGER)_InstanceID, [in](GUIDSTRING)_Actor, [out](INTEGER)_success) |
query | DialogStartChildDialog | ([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success) |
query | DialogStartCrimeDialog | ([in](INTEGER)_CrimeID, [in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_NPC, [in](GUIDSTRING)_Criminal1, [in](GUIDSTRING)_Criminal2, [in](GUIDSTRING)_Criminal3, [in](GUIDSTRING)_Criminal4, [out](INTEGER)_success) |
query | DialogStartPartyDialog | ([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success) |
query | DoorIsClosing | ([in](ITEMGUID)_Door, [out](INTEGER)_Closing) |
query | DoorIsOpening | ([in](ITEMGUID)_Door, [out](INTEGER)_Opening) |
query | DrawSurfaceOnPath | ([in](GUIDSTRING)_OwnerObject, [in](GUIDSTRING)_FollowObject, [in](STRING)_SurfaceType, [in](REAL)_Radius, [in](REAL)_LifeTime, [out](INTEGER64)_SurfaceActionHandle) |
query | FindValidPosition | ([in](REAL)_SourceX, [in](REAL)_SourceY, [in](REAL)_SourceZ, [in](REAL)_Radius, [in](GUIDSTRING)_Object, [out](REAL)_ValidPositionX, [out](REAL)_ValidPositionY, [out](REAL)_ValidPositionZ) |
query | GameMasterAddToCharacterCreation | ([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success) |
query | GetAngleTo | ([in](REAL)_x0, [in](REAL)_z0, [in](REAL)_x1, [in](REAL)_z1, [out](INTEGER)_Angle) |
query | GetClosestAlivePlayer | ([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) |
query | GetClosestAliveUserPlayer | ([in](GUIDSTRING)_Target, [in](INTEGER)_UserID, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) |
query | GetClosestPlayer | ([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) |
query | GetClosestPlayerToPosition | ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) |
query | GetClosestPlayerWithTalent | ([in](GUIDSTRING)_Target, [in](STRING)_Talent, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) |
query | GetCurrentCharacter | ([in](INTEGER)_User, [out](CHARACTERGUID)_Character) |
query | GetDebugItem | ([in](INTEGER)_Index, [out](STRING)_Template) |
query | GetDistanceTo | ([in](GUIDSTRING)_object1, [in](GUIDSTRING)_object2, [out](REAL)_Dist) |
query | GetDistanceToPosition | ([in](GUIDSTRING)_Object, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](REAL)_Dist) |
query | GetFaction | ([in](GUIDSTRING)_Target, [out](STRING)_Faction) |
query | GetGlobalPriceModifier | ([out](INTEGER)_Modifier) |
query | GetHealStat | ([in](STRING)_StatusID, [out](STRING)_HealStat) |
query | GetInventoryOwner | ([in](ITEMGUID)_Item, [out](GUIDSTRING)_Owner) |
query | GetItemForItemTemplateInInventory | ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item) |
query | GetItemForItemTemplateInPartyInventory | ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item) |
query | GetMaxCameraDistance | ([out](REAL)_Distance) |
query | GetMultiplayerCharacter | ([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_MultiplayerCharacter) |
query | GetPosition | ([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) |
query | GetRandomPositionInTrigger | ([in](TRIGGERGUID)_Trigger, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) |
query | GetRegion | ([in](GUIDSTRING)_Object, [out](STRING)_Region) |
query | GetRotation | ([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) |
query | GetStatString | ([in](GUIDSTRING)_Object, [out](STRING)_Statname) |
query | GetStatusTurns | ([in](GUIDSTRING)_Source, [in](STRING)_StatusID, [out](INTEGER)_Turns) |
query | GetStatusType | ([in](STRING)_StatusID, [out](STRING)_StatusType) |
query | GetSurfaceCloudAt | ([in](GUIDSTRING)_Target, [out](STRING)_Surface) |
query | GetSurfaceCloudOwnerAt | ([in](GUIDSTRING)_Target, [out](GUIDSTRING)_OwnerCharacter, [out](GUIDSTRING)_OwnerItem) |
query | GetSurfaceGroundAt | ([in](GUIDSTRING)_Target, [out](STRING)_Surface) |
query | GetSurfaceGroundOwnerAt | ([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_OwnerCharacter, [out](ITEMGUID)_OwnerItem) |
query | GetSurfaceNameByTypeIndex | ([in](INTEGER)_SurfaceIndex, [out](STRING)_SurfaceName) |
query | GetSurfaceSize | ([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceSize) |
query | GetSurfaceTurns | ([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceTurns) |
query | GetSurfaceTypeIndex | ([in](STRING)_Surface, [out](INTEGER)_Index) |
query | GetTemplate | ([in](GUIDSTRING)_Target, [out](STRING)_Template) |
query | GetTextEventParamInteger | ([in](INTEGER)_Number, [out](INTEGER)_Value) |
query | GetTextEventParamReal | ([in](INTEGER)_Number, [out](REAL)_Value) |
query | GetTextEventParamString | ([in](INTEGER)_Number, [out](STRING)_Value) |
query | GetTextEventParamUUID | ([in](INTEGER)_Number, [out](GUIDSTRING)_Value) |
query | GetUserCount | ([out](INTEGER)_UserCount) |
query | GetUserName | ([in](INTEGER)_UserId, [out](STRING)_UserName) |
query | GetUserProfileID | ([in](INTEGER)_UserId, [out](STRING)_UserProfileID) |
query | GetUUID | ([in](GUIDSTRING)_Target, [out](STRING)_UUID) |
query | GetVarFixedString | ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue) |
query | GetVarFloat | ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](REAL)_VarValue) |
query | GetVarFloat3 | ([in](GUIDSTRING)_Target, [in](STRING)_VarName, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) |
query | GetVarInteger | ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](INTEGER)_VarValue) |
query | GetVarObject | ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](GUIDSTRING)_UUID) |
query | GetVarString | ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue) |
query | GetWorldTransformFromLocal | ([in](GUIDSTRING)_Object, [in](REAL)_LocX, [in](REAL)_LocY, [in](REAL)_LocZ, [in](REAL)_LocRotX, [in](REAL)_LocRotY, [in](REAL)_LocRotZ, [out](REAL)_WorldX, [out](REAL)_WorldY, [out](REAL)_WorldZ, [out](REAL)_WorldRotX, [out](REAL)_WorldRotY, [out](REAL)_WorldRotZ) |
query | GlobalGetFlag | ([in](STRING)_Flag, [out](INTEGER)_FlagState) |
query | HasActiveStatus | ([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool) |
query | HasAppliedStatus | ([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool) |
query | HasDefaultDialog | ([in](CHARACTERGUID)_Character, [out](INTEGER)_HasDefaultDialog) |
query | HasKickstarterDialogReward | ([out](INTEGER)_Bool) |
query | HasLineOfSight | ([in](GUIDSTRING)_Source, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool) |
query | HasRecipeUnlockedWithIngredient | ([in](CHARACTERGUID)_Player, [in](GUIDSTRING)_ItemTemplate, [out](INTEGER)_Bool) |
query | Integer | ([in](REAL)_R, [out](INTEGER)_I) |
query | IntegerDivide | ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Quotient) |
query | IntegerMax | ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Maximum) |
query | IntegerMin | ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Minimum) |
query | IntegerModulo | ([in](INTEGER)_Num, [in](INTEGER)_Mod, [out](INTEGER)_Return) |
query | IntegerProduct | ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Product) |
query | IntegerSubtract | ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Result) |
query | IntegerSum | ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Sum) |
query | IntegertoString | ([in](INTEGER)_Integer, [out](STRING)_Result) |
query | IsBoss | ([in](GUIDSTRING)_Target, [out](INTEGER)_Bool) |
query | IsCharacterCreationLevel | ([in](STRING)_LevelName, [out](INTEGER)_Bool) |
query | IsCombatActive | ([in](INTEGER)_CombatID, [out](INTEGER)_Active) |
query | IsGameLevel | ([in](STRING)_LevelName, [out](INTEGER)_Bool) |
query | IsHardcoreMode | ([out](INTEGER)_Bool) |
query | IsInArena | ([in](GUIDSTRING)_Target, [out](INTEGER)_Bool) |
query | IsSkillActive | ([in](GUIDSTRING)_Character, [in](STRING)_SkillID, [out](INTEGER)_Bool) |
query | IsSourceSkill | ([in](STRING)_SkillID, [out](INTEGER)_Bool) |
query | IsSpeakerReserved | ([in](GUIDSTRING)_Speaker, [out](INTEGER)_success) |
query | IsTagged | ([in](GUIDSTRING)_Target, [in](STRING)_Tag, [out](INTEGER)_Bool) |
query | ItemCanSitOn | ([in](ITEMGUID)_Item, [out](INTEGER)_Bool) |
query | ItemGetAmount | ([in](ITEMGUID)_Item, [out](INTEGER)_Amount) |
query | ItemGetCharges | ([in](ITEMGUID)_Item, [out](INTEGER)_Charges) |
query | ItemGetDurability | ([in](ITEMGUID)_Item, [out](INTEGER)_Durability) |
query | ItemGetGoldValue | ([in](ITEMGUID)_Item, [out](INTEGER)_Value) |
query | ItemGetHealthPoints | ([in](ITEMGUID)_Item, [out](INTEGER)_HP) |
query | ItemGetMaxCharges | ([in](ITEMGUID)_Item, [out](INTEGER)_InitialCharges) |
query | ItemGetOriginalOwner | ([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character) |
query | ItemGetOwner | ([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character) |
query | ItemGetRuneItemTemplate | ([in](ITEMGUID)_Item, [in](INTEGER)_Slot, [out](STRING)_Template) |
query | ItemGetUseRemotely | ([in](ITEMGUID)_Item, [out](INTEGER)_bool) |
query | ItemHasDeltaModifier | ([in](ITEMGUID)_Item, [in](STRING)_Boost, [out](INTEGER)_Count) |
query | ItemHasOnUse | ([in](ITEMGUID)_Item, [in](STRING)_OnUse, [out](INTEGER)_Bool) |
query | ItemIsClosed | ([in](ITEMGUID)_Item, [out](INTEGER)_Closed) |
query | ItemIsContainer | ([in](ITEMGUID)_Item, [out](INTEGER)_IsContainer) |
query | ItemIsDestroyed | ([in](ITEMGUID)_Item, [out](INTEGER)_Destroyed) |
query | ItemIsDestructible | ([in](ITEMGUID)_Item, [out](INTEGER)_Bool) |
query | ItemIsEquipable | ([in](ITEMGUID)_Item, [out](INTEGER)_Bool) |
query | ItemIsInCharacterInventory | ([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) |
query | ItemIsInInventory | ([in](ITEMGUID)_Item, [out](INTEGER)_Bool) |
query | ItemIsInPartyInventory | ([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool) |
query | ItemIsInUserInventory | ([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool) |
query | ItemIsLadder | ([in](ITEMGUID)_Item, [out](INTEGER)_Bool) |
query | ItemIsLocked | ([in](ITEMGUID)_Item, [out](INTEGER)_Locked) |
query | ItemIsOpened | ([in](ITEMGUID)_Item, [out](INTEGER)_Opened) |
query | ItemIsPublicDomain | ([in](ITEMGUID)_Item, [out](INTEGER)_Bool) |
query | ItemIsStoryItem | ([in](ITEMGUID)_Item, [out](INTEGER)_Bool) |
query | ItemIsTorch | ([in](ITEMGUID)_Item, [out](INTEGER)_Bool) |
query | ItemRemoveRune | ([in](CHARACTERGUID)_Character, [in](ITEMGUID)_Item, [in](INTEGER)_Slot, [out](ITEMGUID)_Rune) |
query | ItemTagIsInCharacterInventory | ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](INTEGER)_Count) |
query | ItemTemplateCanSitOn | ([in](STRING)_Template, [out](INTEGER)_Bool) |
query | ItemTemplateGetDisplayString | ([in](GUIDSTRING)_Template, [out](STRING)_stringHandle, [out](STRING)_referenceString) |
query | ItemTemplateIsInCharacterInventory | ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](INTEGER)_Count) |
query | ItemTemplateIsInContainer | ([in](ITEMGUID)_Item, [in](STRING)_Template, [out](INTEGER)_Count) |
query | ItemTemplateIsInPartyInventory | ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count) |
query | ItemTemplateIsInUserInventory | ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count) |
query | ItemTemplateTagIsInCharacterInventory | ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](STRING)_Tag, [out](INTEGER)_Count) |
query | ObjectExists | ([in](GUIDSTRING)_Object, [out](INTEGER)_Exists) |
query | ObjectGetDialogFlag | ([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState) |
query | ObjectGetFlag | ([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState) |
query | ObjectIsCharacter | ([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) |
query | ObjectIsGlobal | ([in](GUIDSTRING)_Object, [out](INTEGER)_IsGlobal) |
query | ObjectIsInTrigger | ([in](GUIDSTRING)_Object, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool) |
query | ObjectIsItem | ([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) |
query | ObjectIsOnStage | ([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) |
query | PartyFindTaggedItem | ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item) |
query | PartyGetFlag | ([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState) |
query | PartyGetGold | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold) |
query | PartyRemoveTaggedLocalItems | ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) |
query | PlayLoopBeamEffect | ([in](GUIDSTRING)_Object, [in](GUIDSTRING)_Target, [in](STRING)_FxName, [in](STRING)_SourceBone, [in](STRING)_TargetBone, [out](INTEGER64)_FxHandle) |
query | PlayLoopEffect | ([in](GUIDSTRING)_Object, [in](STRING)_FxName, [in](STRING)_BoneName, [out](INTEGER64)_FxHandle) |
query | PlayLoopEffectAtPosition | ([in](STRING)_FxName, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER64)_FxHandle) |
query | PlayScaledLoopEffectAtPosition | ([in](STRING)_FxName, [in](REAL)_Scale, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER64)_FxHandle) |
query | PositionIsInTrigger | ([in](REAL)_x, [in](REAL)_Y, [in](REAL)_Z, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool) |
query | QuestAccepted | ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) |
query | QuestGetBroadcastLevel | ([in](STRING)_Quest, [out](STRING)_Level) |
query | QuestHasUpdate | ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [in](STRING)_Update, [out](INTEGER)_Bool) |
query | QuestIsClosed | ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) |
query | QuestIsMysteryEntry | ([in](STRING)_QuestID, [in](STRING)_StateID, [out](INTEGER)_Bool) |
query | QuestIsShared | ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) |
query | QuestIsSubquestEntry | ([in](STRING)_QuestID, [in](STRING)_StateID, [out](INTEGER)_Bool) |
query | QuestUpdateExists | ([in](STRING)_Quest, [in](STRING)_Status, [out](INTEGER)_Result) |
query | Random | ([in](INTEGER)_Modulo, [out](INTEGER)_Random) |
query | Real | ([in](INTEGER)_I, [out](REAL)_R) |
query | RealDivide | ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Quotient) |
query | RealMax | ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Maximum) |
query | RealMin | ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Minimum) |
query | RealProduct | ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Product) |
query | RealSubtract | ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Result) |
query | RealSum | ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Sum) |
query | StartDefaultDialog | ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](STRING)_Dialog, [out](INTEGER)_Automated) |
query | StartDialog_Internal_NoDeadCheck | ([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success) |
query | StartDialog_Internal | ([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success) |
query | String | ([in](GUIDSTRING)_GUIDstring, [out](STRING)_Result) |
query | StringConcatenate | ([in](STRING)_StringA, [in](STRING)_StringB, [out](STRING)_Result) |
query | StringContains | ([in](STRING)_StringA, [in](STRING)_StringB, [out](INTEGER)_Bool) |
query | StringSub | ([in](STRING)_String, [in](INTEGER)_Start, [in](INTEGER)_Count, [out](STRING)_Result) |
query | TemporaryCharacterCreateAtPosition | ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created) |
query | TemporaryCharacterCreateAtPositionOutOfSightTo | ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created) |
query | TemporaryCharacterCreateOutOfSightToObject | ([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created) |
query | UserFindTaggedItem | ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item) |
query | UserGetFlag | ([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState) |
query | UserGetGold | ([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold) |
query | UserRemoveTaggedLocalItems | ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) |
query | UserTransferTaggedLocalItems | ([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_ToObject, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountTransfered) |
syscall | SysActivateGoal | (STRING)_GoalTitle) |
syscall | SysClear | (STRING)_Predicate,(INTEGER)_Arity) |
syscall | SysCompleteGoal | (STRING)_GoalTitle) |
syscall | SysLog | (STRING)_Predicate,(INTEGER)_Arity) |
syscall | SysSetGoalSleeping | (STRING)_GoalTitle) |
sysquery | SysCount | ([in](STRING)_Predicate,[in](INTEGER)_Arity,[out](INTEGER)_Count) |
sysquery | SysIsActive | ([in](STRING)_GoalTitle) |
sysquery | SysIsCompleted | ([in](STRING)_GoalTitle) |
sysquery | SysIsSleeping | ([in](STRING)_GoalTitle) |
sysquery | SysStatus | ([in](STRING)_GoalTitle,[out](INTEGER)_Status) |
sysquery | SysStoryVersion | ([out](INTEGER)_Major,[out](INTEGER)_Minor,[out](INTEGER)_V3,[out](INTEGER)_V4) |
sysquery | SysWasActive | ([in](STRING)_GoalTitle) |
sysquery | SysWasCompleted | ([in](STRING)_GoalTitle) |
sysquery | SysWasDefined | ([in](STRING)_GoalTitle) |
sysquery | SysWasSleeping | ([in](STRING)_GoalTitle) |
Type | Name | Parameters |
---|---|---|
db | DB_GLO_Attribute_Check_AgainstLevel | (STRING)_Dialog,(INTEGER)_Index,(STRING)_Attribute,(STRING)_Difficulty,(INTEGER)_Source,(INTEGER)_Level) |
proc | ProcBlockUseOfItem | (CHARACTERGUID)_Char,(ITEMGUID)_Item) |
proc | ProcCharacterFollowCharacter | (CHARACTERGUID)_Char,(CHARACTERGUID)_Target) |
proc | ProcCharacterMoveTo | (CHARACTERGUID)_Char, (GUIDSTRING)_Point, (INTEGER)_Running, (STRING)_Event) |
proc | ProcCharacterMoveToAndTalk | (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Dialog, (INTEGER)_IsAutomated, (STRING)_MoveEvent, (INTEGER)_Running, (REAL)_TimeOut) |
proc | ProcCharacterStopFollow | (CHARACTERGUID)_Char) |
db | DB_CheckPoint | (CHARACTERGUID)_Guard1,(CHARACTERGUID)_Guard2,(TRIGGERGUID)_PermissionWarningTrigger,(TRIGGERGUID)_EnterWarningTrigger,(TRIGGERGUID)_EnterAttackTrigger,(STRING)_PermissionFlag) |
proc | ProcClearStoryMove | (CHARACTERGUID)_Char) |
proc | DB_CombatCharacters | (CHARACTERGUID)_Char, (INTEGER)_ID) |
proc | DB_CurrentLevel | (STRING)_LevelName) |
db | DB_Dead | (CHARACTERGUID)_Char) |
db | DB_DeadEvent | (CHARACTERGUID)_Npc,(STRING)_Event) |
proc | Proc_DialogFlagSetup | (STRING)_Dialog,(GUIDSTRING)_Speaker1) |
db | DB_DialogMoneyTransfer | (INTEGER)_MoneyVarIndex, (STRING)_DialogName, (INTEGER)_Amount) |
db | DB_DialogName | (STRING)_Dialog, (INTEGER)_Inst) |
db | DB_DialogNPCs | (INTEGER)_Inst, (CHARACTERGUID)_Actor, (INTEGER)_Slot) |
db | DB_DialogPlayers | (INTEGER)_Inst, (CHARACTERGUID)_Actor, (INTEGER)_Slot) |
proc | DB_Dialogs | (GUIDSTRING)_Npc,(STRING)_Dialog) |
proc | PROC_GLOBAL_DialogStartRequested | (GUIDSTRING)_Target, (GUIDSTRING)_Source) |
proc | PROC_GLOBAL_DialogStartRequested_AfterGenerics | (GUIDSTRING)_Target, (GUIDSTRING)_Source) |
db | DB_DoNotFace | (CHARACTERGUID)_Char) |
db | DB_Event_CharacterAppearedInSpotTrigger | (CHARACTERGUID)_Player, (TRIGGERGUID)_Trigger) |
db | DB_Event_CharacterDisppearedInSpotTrigger | (CHARACTERGUID)_Player, (TRIGGERGUID)_Trigger) |
proc | ProcGetClosestAvailableCharacterTo | (CHARACTERGUID)_Obj, (INTEGER)_SightCheck) |
db | DB_GiveItemToEvent | (ITEMGUID)_Item,(STRING)_GiveItemToStoryEvent) |
db | DB_GiveNewItemFromTemplateEvent | (STRING)_template, (STRING)_event) |
db | DB_GiveTemplateFromNpcToPlayerDialogEvent | (STRING)_template, (STRING)_event, (STRING)_success,) |
db | DB_GiveTemplateFromPlayerDialogEvent | (STRING)_template, (STRING)_event, (STRING)_success,) |
db | DB_HasItemTemplateScriptFlag | (INTEGER)_TemplateVarIndex, (STRING)_Dialog, (STRING)_ItemTemplate, (INTEGER)_SpeakerIndex |
db | DB_HasStoryEvent | (ITEMGUID)_Item,(STRING)_HasItemEvent) |
db | DB_HasTemplateItem | (STRING)_template, (STRING)_flag) |
db | DB_InRegion | (CHARACTERGUID)_Char, (TRIGGERGUID)_Region) |
db | DB_KillCounter | (STRING)_CounterName, (INTEGER)_Count) |
db | DB_KillCounter_Internal | (CHARACTERGUID)_Character, (STRING)_CounterName) |
db | DB_KilledEvent | (CHARACTERGUID)_Npc,(STRING)_Event) |
proc | PROC_LoopEffect | (STRING)_Effect, (GUIDSTRING)_Source, (STRING)_ID, (STRING)_Region, (STRING)_BoneName) |
db | DB_NoLowAttitudeDialog | (CHARACTERGUID)_Npc) |
proc | ProcObjectTimer | (GUIDSTRING)_Object, (STRING)_TimerName, (INTEGER)_Time) |
proc | ProcObjectTimerCancel | (GUIDSTRING)_Object, (STRING)_TimerName) |
proc | ProcObjectTimerFinished | (GUIDSTRING)_Object, (STRING)_TimerName) |
db | DB_OneShotPlayerTrigger | (TRIGGERGUID)_Trigger) |
proc | ProcOneShotTriggerEntered | (CHARACTERGUID)_Player,(TRIGGERGUID)_Trigger) |
db | DB_WasInCombat | (CHARACTERGUID)_Char, (INTEGER)_ID) |
db | DB_WasInRegion | (CHARACTERGUID)_Char, (TRIGGERGUID)_Region) |
proc | QueryOnlyOnce | (STRING)_OnlyOnceUUID) |
db | DB_QuestDef_CloseEvent | (STRING)_QuestName,(STRING)_CloseEvent) |
db | DB_QuestDef_State | (STRING)_QuestName,(STRING)_QuestState) |
db | DB_QuestDef_AddEvent | (STRING)_QuestName,(STRING)_AddEvent) |
db | DB_QuestDef_UpdateEvent | (STRING)_QuestName,(STRING)_QuestState,(STRING)_UpdateEvent) |
db | DB_QuestNPC | (STRING)_QuestName,(CHARACTERGUID)_NPC) |
proc | ReactOnKillCounter | (STRING)_CounterName) |
proc | ProcRemoveAllDialogEntriesForSpeaker | (GUIDSTRING)_NPC) |
proc | ProcRemoveNPCADs | (GUIDSTRING)_NPC) |
db | DB_SceneManager | (CHARACTERGUID)_Npc,(STRING)_SceneName) |
db | DB_Singleton | (STRING)_VariableName, (INTEGER)_Value) |
proc | Proc_StartDialog | (INTEGER)_Automated, (STRING)_Dialog, (GUIDSTRING)_Speaker1) |
proc | ProcStateManagerCharacterMoveTo | (CHARACTERGUID)_Char, (GUIDSTRING)_Destination, (INTEGER)_Running, (REAL)_MaxDist, (STRING)_Event, (STRING)_AfterArrivalState) |
proc | PROC_StopLoopEffect | (GUIDSTRING)_Source, (STRING)_ID) |
db | DB_TrespassTrigger | (TRIGGERGUID)_Trigger,(TRIGGERGUID)_OutTrigger) |
proc | ProcTriggerRegisterForPlayers | (TRIGGERGUID)_Trigger) |
db | DB_TriggerSendsSpotEvents | (TIGGERGUID)_Trigger) |
db | DB_WaypointInfo | (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (STRING)_WaypointName) |