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Full Definition(s)
  • event CharacterCreationFinished((CHARACTERGUID)_Character)

Whenever a player in character creation clicks on the Ready button, this event is sent with as argument the character that they have selected.

If this is the initial character creation rather than a respec, then once all players have clicked on the Ready button, a final CharacterCreationFinished event is sent with NULL_00000000-0000-0000-0000-000000000000 as argument.

  • _Character: The character selected in character creation by its owning user, or NULL_00000000-0000-0000-0000-000000000000 in the case described above.
  • /
See Also