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Full Definition(s)
  • call CharacterRecruitCharacter((CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter)

Turns NPC _TargetCharacter into a player-controlled character. The character will be assigned to the user that hosts the game, and hence also to their party. It will appear in the portrait list after _OwnerCharacter.

  • If _TargetCharacter is already a player-controlled character, this call does nothing. In particular, in that case it will not change the party assignment of _TargetCharacter.
  • Any summons and party followers of _TargetCharacter will also move to _TargetCharacter's new party.
  • Player characters must be global characters.
See Also