- call CharacterAddToParty((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyCharacter)
Deprecated. This is a remnant from DOS1 and should not be used in DOS2.
Turning a character into a player or assigning it to a user automatically adds it to the correct party. Since all characters of a single user must be in the same party and since all characters in a party must be player-controlled, there is no valid use case to explicitly assign a character to a party.
- Use AddToParty instead to assign all characters controlled by a particular user to a different party, LeaveParty to put all of those characters into a new party, or CharacterAssignToUser to assign a character to a different user (and hence also their, potentially different, party).