From Divinity Engine Wiki
Jump to: navigation, search
Full Definition(s)
  • call LeaveParty((INTEGER)_UserId)

All characters controlled by the user with User ID _UserID leave their current party and are immediately all added to a newly created party.

  • Since the characters controlled by this user are immediately added to a newly created party, it is not needed (and indeed, useless) to try to add them to another party afterwards.
See Also