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Full Definition(s)
  • call CharacterLaunchIterator((STRING)_Event)

Causes story event _Event to be thrown for every character in the current level. Once the last such character has been iterated, an additional story event _Event will be thrown for object NULL_00000000-0000-0000-0000-000000000000, so that you can perform any necessary clean-up or finalise processing.

  • As mentioned in the description, this will only iterate over characters.
See Also