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Full Definition(s)
  • event StoryEvent((GUIDSTRING)_Object, (STRING)_Event)

Thrown whenever an object receives an event. These events may come from SetStoryEvent, but many other APIs also throw events to objects and all of these can be caught using this event.

  • _Object: The object that received the event. Can either be a CHARACTERGUID or an ITEMGUID.
  • _Event: The name of the event.
  • The bahaviour script CharacterEvent and ItemEvent calls result in a story event on the Osiris side.
See Also