Osiris/Shared/DB TrespassTrigger
From Divinity Engine Wiki
Full Definition(s)
- DB_TrespassTrigger((TRIGGERGUID)_Trigger,(TRIGGERGUID)_OutTrigger)
- DB_TrespassTrigger((TRIGGERGUID)_Trigger,(TRIGGERGUID)_OutTrigger,(STRING)_CrimeName)
- DB_TrespassTrigger((TRIGGERGUID)_Trigger,(TRIGGERGUID)_OutTrigger,(STRING)_CrimeName,(CHARACTERGUID)_Victim)
Description
Defines that a player entering _Trigger should generate a _CrimeName crime (Trespassing if unspecified). If a player gets caught in the trespassing area and after the dialog with the investigator the TeleportOutOfTrespass flag is set on the player, they will be teleported to _OutTrigger. If _Victim is defined and non-null, then the crime triggered by entering the trespassing area will always be generated with _Victim as the victim of that crime.
Notes
- /
See also
- Helper DB_CheckPoint