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Full Definition(s)
  • call ItemDestroy((ITEMGUID)_Item)

This call will destroy the item in game world terms: the item will break, and if any "Destroy Actions" are defined for this item in the side bar (such as transforming to a different root template), these will be performed.

  • See ObjectExists for information on whether the item will still exist as far as the game engine is concerned after it has been destroyed.
See Also