Osiris/API/CharacterLaunchIteratorAroundObject
From Divinity Engine Wiki
Full Definition(s)
- call CharacterLaunchIteratorAroundObject((GUIDSTRING)_Center, (REAL)_Radius, (STRING)_Event)
Description
Causes story event _Event to be thrown for every character within _Radius meters of _Center. Once the last such character has been iterated, an additional story event _Event will be thrown for object NULL_00000000-0000-0000-0000-000000000000, so that you can perform any necessary clean-up or finalise processing.
Notes
- (DOS2 Classic) Used to be CharacterLaunchIteratorAroundCharacter.