From Divinity Engine Wiki
- event FadeInDone((INTEGER)_UserID, (STRING)_FadeID)
Thrown when a fade-from-black or fade-from-white operation finished.
- _UserID: Do not rely on this parameter. Theoretically, it should contain the ID of the user for which the fade was done. In practice, this value is unreliable.
- _Event: The name of the event specified to FadeIn.
- This event is new in DOS2 Patch 5. It is the new, clearer, name of the deprecated ClearFadeDone event.
- See FadeOutDone