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Full Definition(s)
  • PROC ProcCharacterMoveTo((CHARACTERGUID)_Char, (GUIDSTRING)_Point, (INTEGER)_Running, (STRING)_Event)

This is a wrapper around the CharacterMoveTo API call that takes care of interactions with various other behaviours. A.o.,

  • It disables all dialogs while the character is moving.
  • It disables all reactions to crimes while the character is moving.
  • If the move is interrupted in one way or another, the character will resume moving after the interruption
Return Values
  • /
See Also