- PROC ProcTriggerRegisterForPlayers((TRIGGERGUID)_Trigger)
This procedure registers the _Trigger for all players, so that they throw CharacterEnteredTrigger events. Unlike TriggerRegisterForPlayers, it also registers the trigger for characters that later become players. It also allows registering of triggers in other levels.
- This is almost always preferable to using TriggerRegisterForPlayers.