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Full Definition(s)
  • call TriggerUnregisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)

Stops CharacterEnteredTrigger and CharacterLeftTrigger events from being thrown whenever _Character enters/leaves _Trigger.

Return Values
  • None
  • If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a CharacterLeftTrigger event will be thrown.
  • Event triggers are automatically registered for all characters (and items) by the engine and should not be manually registered/unregistered.
See Also