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Full Definition(s)
  • call CharacterSetCanTrade((CHARACTERGUID)_Trader, (INTEGER)_Bool)

Enables player-initiated trades during dialogues with _Trader if _Bool is 1, otherwise disables them. Player-initiated trades are started by the player clicking on the trade icon or pressing the appropriate button on the controller.

  • Regardless of this setting, script can always still open the trading interface (e.g. in response to a certain dialogue choice).
  • Changing this setting for a character while it is already in a dialogue is supported and will adapt its trade setting on-the-fly.
See Also