Osiris/API/CharacterIsAlly
From Divinity Engine Wiki
Full Definition(s)
- query CharacterIsAlly([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool)
Description
Returns whether _Character is an ally of _OtherCharacter.
Return Values
- Success/Failure: Default return value.
- _Bool: 1 if _Character and _OtherCharacter are allies, 0 if not.
Notes
- Also works outside combat.
- If _Character or _OtherCharacter is dead or dying, the result solely depends on the characters' alignments (factions). If they are alive, it is also influenced by temporary hostile relations, e.g. induced by attacking a neutral character.