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Full Definition(s)
  • call CharacterSetHitpointsPercentage((CHARACTERGUID)_Character, (INTEGER)_Percentage)

Sets the hit points percentage of _Character to _Percentage.

  • By default, when a character leaves combat its hit points will regenerate to 100% after a few seconds due to a reaction in the DefaultCharacter behaviour script. You can prevent this by setting the object flag GLO_BlockRegenAfterCombat on a character.
See Also