Difference between revisions of "User:Jameshruby/All Osiris calls(DE)"

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List of (almost) every character and item script event trigger, call, and query in Dos2: DE.
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* An event is what triggers the script, and always begin with '''On'''.  
An event is what triggers the script, and always begin with '''On'''.
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* Queries provide information and are always inside an '''IF''' or '''QRY'''.
Queries provide information and are always inside an '''IF''' or '''QRY'''.
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* Calls are actions that are always after '''THEN'''.  
Calls are actions that are always after '''THEN'''.
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{{User:Jameshruby/Osiris calls generated(DE) 05/22/19}}
 
{{User:Jameshruby/Osiris calls generated(DE) 05/22/19}}
 
{{User:Jameshruby/Osiris Shared Mod Helpers}}
 
{{User:Jameshruby/Osiris Shared Mod Helpers}}

Revision as of 19:48, 26 May 2019

  • An event is what triggers the script, and always begin with On.
  • Queries provide information and are always inside an IF or QRY.
  • Calls are actions that are always after THEN.
Type Name Parameters
call ActivatePersistentLevelTemplate (LEVELTEMPLATEGUID)_LevelTemplate)
call ActivatePersistentLevelTemplateWithCombat (LEVELTEMPLATEGUID)_LevelTemplate)
call ActivateTrade (CHARACTERGUID)_Player, (CHARACTERGUID)_Trader, (INTEGER)_CanRepair, (INTEGER)_CanIdentify, (INTEGER)_CanSell)
call AddEntryToCustomBook (STRING)_Bookname, (STRING)_Entryname)
call AddFeedbackString (CHARACTERGUID)_Character, (STRING)_Location, (STRING)_Question, (STRING)_Answer)
call AddSecret (CHARACTERGUID)_Character, (STRING)_Secret)
call AddToParty (INTEGER)_Source, (INTEGER)_Target)
call ApplyDamage (GUIDSTRING)_Object, (INTEGER)_Damage, (STRING)_DamageType, (GUIDSTRING)_Source)
call ApplyStatus (GUIDSTRING)_Object, (STRING)_Status, (REAL)_Duration, (INTEGER)_Force, (GUIDSTRING)_Source)
call AutoSave
call CameraActivate (CHARACTERGUID)_Character, (STRING)_Name, (REAL)_Time, (INTEGER)_HideUI, (INTEGER)_Smooth, (INTEGER)_HideShroud)
call CharacterAddAbility (CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value)
call CharacterAddAbilityPoint (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddActionPoints (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddAttitudeTowardsPlayer (CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_Delta)
call CharacterAddAttribute (CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value)
call CharacterAddAttributePoint (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddCivilAbilityPoint (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddExplorationExperience (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain)
call CharacterAddGold (CHARACTERGUID)_Character, (INTEGER)_Count)
call CharacterAddPreferredAiTargetTag (CHARACTERGUID)_Character, (STRING)_Tag)
call CharacterAddSkill (CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_ShowNotification)
call CharacterAddSourcePoints (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddTalent (CHARACTERGUID)_Character, (STRING)_Talent)
call CharacterAddTalentPoint (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddToParty (CHARACTERGUID)_Character, (CHARACTERGUID)_Character)
call CharacterAddToPlayerCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_Owner)
call CharacterAppear (CHARACTERGUID)_Character, (INTEGER)_PlaySpawn, (STRING)_event)
call CharacterAppearAt (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearAtCustom (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Animation, (STRING)_event )
call CharacterAppearAtPosition (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearAtPositionCustom (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Animation, (STRING)_event )
call CharacterAppearAtPositionOutOfSightTo (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearAtPositionOutOfSightToCustom (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (STRING)_Animation, (STRING)_event )
call CharacterAppearAtPositionOutOfSightToObject (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearAtPositionOutOfSightToObjectCustom (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_event )
call CharacterAppearCustom (CHARACTERGUID)_Character, (STRING)_Animation, (STRING)_event )
call CharacterAppearOnTrailOutOfSightTo (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearOnTrailOutOfSightToCustom (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_event )
call CharacterAppearOnTrailOutOfSightToObject (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearOnTrailOutOfSightToObjectCustom (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_event )
call CharacterAppearOutOfSightTo (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearOutOfSightToCustom (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_event )
call CharacterAppearOutOfSightToObject (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearOutOfSightToObjectCustom (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_event )
call CharacterApplyHenchmanPreset (CHARACTERGUID)_Character, (STRING)_Preset)
call CharacterApplyPreset (CHARACTERGUID)_Character, (STRING)_Preset)
call CharacterApplyRacePreset (CHARACTERGUID)_Character, (STRING)_Preset)
call CharacterAssign (INTEGER)_UserID)
call CharacterAssignToUser (INTEGER)_UserID, (CHARACTERGUID)_Character)
call CharacterAttachToGroup (CHARACTERGUID)_Src, (CHARACTERGUID)_Target)
call CharacterAttack (CHARACTERGUID)_Character, (GUIDSTRING)_Target)
call CharacterCharacterSetevent (CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_event)
call CharacterClearTradeGeneratedItems (CHARACTERGUID)_Character)
call CharacterCloneSkillsTo (CHARACTERGUID)_From, (CHARACTERGUID)_To, (INTEGER)_MemorizedOnly)
call CharacterCloseStoryElementUI (CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance)
call CharacterCreateAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn)
call CharacterDecreaseSocialStat (CHARACTERGUID)_Character, (STRING)_Id)
call CharacterDetachFromGroup (CHARACTERGUID)_Character)
call CharacterDie (CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source)
call CharacterDieImmediate (CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source)
call CharacterDisableAllCrimes (CHARACTERGUID)_Character)
call CharacterDisableCrime (CHARACTERGUID)_Character, (STRING)_Crime)
call CharacterDisappearOutOfSight (CHARACTERGUID)_Character, (INTEGER)_Angle, (INTEGER)_Running, (STRING)_event, (INTEGER)_IncreaseSpeed)
call CharacterDisappearOutOfSightToObject (CHARACTERGUID)_Character, (GUIDSTRING)_Object, (INTEGER)_Running, (STRING)_event, (INTEGER)_IncreaseSpeed)
call CharacterDisplayTextWithParam (CHARACTERGUID)_Character, (STRING)_Text, (INTEGER)_Parameter)
call CharacterEnableAllCrimes (CHARACTERGUID)_Character)
call CharacterEnableCrime (CHARACTERGUID)_Character, (STRING)_Crime)
call CharacterEnableCrimeWarnings (CHARACTERGUID)_Character, (INTEGER)_Enable)
call CharacterEnableWaypointUsage (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterEnteredSubRegion (CHARACTERGUID)_Character, (STRING)_Text)
call CharacterEquipItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
call CharacterFleeOutOfSight (CHARACTERGUID)_Character, (STRING)_event)
call CharacterFlushQueue (CHARACTERGUID)_Character)
call CharacterFollowCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter)
call CharacterFreeze (CHARACTERGUID)_Character)
call CharacterGiveQuestReward (CHARACTERGUID)_Player, (STRING)_Quest, (STRING)_RewardState)
call CharacterGiveReward (CHARACTERGUID)_Player, (STRING)_Treasure, (INTEGER)_Identified)
call CharacterIgnoreCharacterActiveCrimes (CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (REAL)_Timer)
call CharacterIncreaseSocialStat (CHARACTERGUID)_Character, (STRING)_Id)
call CharacterItemSetevent (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event)
call CharacterLaunchIterator (STRING)_event)
call CharacterLaunchIteratorAroundObject (GUIDSTRING)_Center, (REAL)_Radius, (STRING)_event)
call CharacterLaunchOsirisOnlyIterator (STRING)_event)
call CharacterLevelUp (CHARACTERGUID)_Character)
call CharacterLevelUpTo (CHARACTERGUID)_Character, (INTEGER)_Level)
call CharacterLinkGhost (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
call CharacterLockAbility (CHARACTERGUID)_Character, (STRING)_Ability)
call CharacterLookAt (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_SnapToTarget)
call CharacterLookFromTrigger (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger, (INTEGER)_SnapToTarget)
call CharacterMakeCompanion (CHARACTERGUID)_Character, (CHARACTERGUID)_Character)
call CharacterMakeNPC (CHARACTERGUID)_Character)
call CharacterMakePlayer (CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter)
call CharacterMakeStoryNpc (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterMoveItemToTrigger (CHARACTERGUID)_Character, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (INTEGER)_Amount, (STRING)_event )
call CharacterMoveTo (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Running, (STRING)_event, (INTEGER)_IncreaseSpeed)
call CharacterMoveToAndTalk (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID, (INTEGER)_Running, (REAL)_Timeout)
call CharacterMoveToAndTalkRequestDialogFailed (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId)
call CharacterMoveToPosition (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Running, (STRING)_event )
call CharacterMoveWeaponsToContainer (CHARACTERGUID)_Character, (ITEMGUID)_Container)
call CharacterOriginIntroStopped (CHARACTERGUID)_Character)
call CharacterOverrideMaxSourcePoints (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterPickupItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event )
call CharacterPlayHUDSound (CHARACTERGUID)_Character, (STRING)_Sound)
call CharacterPlayHUDSoundResource (CHARACTERGUID)_Character, (GUIDSTRING)_SoundResource)
call CharacterPurgeQueue (CHARACTERGUID)_Character)
call CharacterReceivedTag (CHARACTERGUID)_Character, (STRING)_Tag)
call CharacterRecruitCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_Character)
call CharacterRegisterCrime (CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (INTEGER)_CrimeID)
call CharacterRegisterCrimeWithPosition (CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_CrimeID)
call CharacterRemoveAbility (CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value)
call CharacterRemoveAllPartyFollowers (CHARACTERGUID)_Character)
call CharacterRemoveAttribute (CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value)
call CharacterRemoveFromParty (CHARACTERGUID)_Character)
call CharacterRemoveFromPlayerCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_Owner)
call CharacterRemoveMaxSourcePointsOverride (CHARACTERGUID)_Character)
call CharacterRemovePreferredAiTargetTag (CHARACTERGUID)_Character, (STRING)_Tag)
call CharacterRemoveSkill (CHARACTERGUID)_Character, (STRING)_Skill)
call CharacterRemoveSummons (CHARACTERGUID)_Character, (INTEGER)_Die)
call CharacterRemoveTalent (CHARACTERGUID)_Character, (STRING)_Talent)
call CharacterRemoveTension (CHARACTERGUID)_Player)
call CharacterReservePolymorphShape (CHARACTERGUID)_Character, (STRING)_Race)
call CharacterResetCooldowns (CHARACTERGUID)_Character)
call CharacterResurrect (CHARACTERGUID)_Character)
call CharacterResurrectAndResetXPReward (CHARACTERGUID)_Character)
call CharacterResurrectCustom (CHARACTERGUID)_Character, (STRING)_ResurrectAnimation)
call CharacterSendGlobalCombatCounter (CHARACTERGUID)_Character, (INTEGER)_Turn)
call CharacterSetAnimationOverride (CHARACTERGUID)_Character, (STRING)_Animation)
call CharacterSetAnimationSetOverride (CHARACTERGUID)_Character, (STRING)_AnimationSetResource)
call CharacterSetArmorPercentage (CHARACTERGUID)_Character, (REAL)_Percentage)
call CharacterSetCanSpotSneakers (CHARACTERGUID)_Character, (INTEGER)_CanSpotSneakers)
call CharacterSetCanTrade (CHARACTERGUID)_Trader, (INTEGER)_Bool)
call CharacterSetCorpseLootable (CHARACTERGUID)_Character, (INTEGER)_Value)
call CharacterSetCustomName (CHARACTERGUID)_Character, (STRING)_Text)
call CharacterSetCustomTradeTreasure (CHARACTERGUID)_Character, (STRING)_Treasure)
call CharacterSetDetached (CHARACTERGUID)_Character, (INTEGER)_Value)
call CharacterSetDoNotFaceFlag (CHARACTERGUID)_Character, (INTEGER)_Value)
call CharacterSetFightMode (CHARACTERGUID)_Character, (INTEGER)_Enabled, (INTEGER)_Immediately)
call CharacterSetFollowCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_CharacterToFollow)
call CharacterSetForceSynch (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterSetForceUpdate (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterSetHitpointsPercentage (CHARACTERGUID)_Character, (REAL)_Percentage)
call CharacterSetImmortal (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterSetMagicArmorPercentage (CHARACTERGUID)_Character, (REAL)_Percentage)
call CharacterSetReactionPriority (CHARACTERGUID)_Character, (STRING)_Reaction, (INTEGER)_Priority)
call CharacterSetReadyCheckBlocked (CHARACTERGUID)_Character, (INTEGER)_Value)
call CharacterSetRelationFactionToFaction (STRING)_Faction, (STRING)_otherFaction, (INTEGER)_Relation)
call CharacterSetRelationFactionToIndivFaction (STRING)_Faction, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation)
call CharacterSetRelationIndivFactionToFaction (CHARACTERGUID)_Character, (STRING)_OtherFaction, (INTEGER)_Relation)
call CharacterSetRelationIndivFactionToIndivFaction (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation)
call CharacterSetSpectating (CHARACTERGUID)_Character, (INTEGER)_Spectating)
call CharacterSetStill (CHARACTERGUID)_Character)
call CharacterSetTeleportMovie (INTEGER)_UserId, (STRING)_Movie)
call CharacterSetTemporaryHostileRelation (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter)
call CharacterShowStoryElementUI (CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance)
call CharacterStatusText (CHARACTERGUID)_Character, (STRING)_Text)
call CharacterStopAllEffectsWithName (CHARACTERGUID)_Character, (STRING)_FxName)
call CharacterStopCrime (CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence)
call CharacterStopCrimeWithID (CHARACTERGUID)_Player, (INTEGER)_Crime)
call CharacterStopFollow (CHARACTERGUID)_Character)
call CharacterTeleportPartiesToTrigger (TRIGGERGUID)_Trigger, (STRING)_event )
call CharacterTeleportPartiesToTriggerWithMovie (TRIGGERGUID)_Trigger, (STRING)_event, (STRING)_Movie)
call CharacterTeleportPartiesToTriggerWithMovieRequestCallback (TRIGGERGUID)_Trigger, (STRING)_event )
call CharacterTransform (CHARACTERGUID)_Character, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData)
call CharacterTransformAppearanceTo (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_CopyEquipment, (INTEGER)_CopyDisplayNameAndIcon)
call CharacterTransformAppearanceToWithEquipmentSet (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (STRING)_EquipmentSet, (INTEGER)_CopyDisplayNameAndIcon)
call CharacterTransformFromCharacter (CHARACTERGUID)_Target, (CHARACTERGUID)_Source, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData)
call CharacterUnconsume (CHARACTERGUID)_Character, (INTEGER64)_ConsumeHandle)
call CharacterUnequipItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
call CharacterUnfreeze (CHARACTERGUID)_Character)
call CharacterUnlinkGhost (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
call CharacterUnlockAbility (CHARACTERGUID)_Character, (STRING)_Ability)
call CharacterUnlockRecipe (CHARACTERGUID)_Character, (STRING)_RecipeID, (INTEGER)_ShowNotification)
call CharacterUseItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event )
call CharacterUseSkill (CHARACTERGUID)_Character, (STRING)_SkillID, (GUIDSTRING)_Target, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill, (INTEGER)_IgnoreChecks)
call CharacterUseSkillAtPosition (CHARACTERGUID)_Character, (STRING)_SkillID, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill)
call ClearScriptframe (GUIDSTRING)_Target)
call ClearTag (GUIDSTRING)_Source, (STRING)_Tag)
call ClearVarObject (GUIDSTRING)_Source, (STRING)_VarName)
call CloseJournalMystery (CHARACTERGUID)_Character, (STRING)_MysteryID)
call CloseUI (CHARACTERGUID)_Character, (STRING)_UIName)
call CompleteTutorial (CHARACTERGUID)_Character, (STRING)_Text)
call ContainerIdentifyAll (ITEMGUID)_FromContainer)
call CreateExplosion (GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel)
call CreateExplosionAtPosition (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel)
call CreateKickstarterMessageInABottleItemAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateId)
call CreateProjectileStrikeAt (GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel)
call CreateProjectileStrikeAtPosition (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel)
call CreatePuddle (GUIDSTRING)_Source, (STRING)_SurfaceType, (INTEGER)_CellAmountMin, (INTEGER)_CellAmountMax, (INTEGER)_GrowAmountMin, (INTEGER)_GrowAmountMax, (REAL)_GrowTime)
call CreateSurface (GUIDSTRING)_Source, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime)
call CreateSurfaceAtPosition (REAL)_x, (REAL)_Y, (REAL)_Z, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime)
call CrimeAreaResetTensionModifier (TRIGGERGUID)_CrimeArea)
call CrimeAreaSetTensionModifier (TRIGGERGUID)_CrimeArea, (INTEGER)_Modifier)
call CrimeClearAll
call CrimeConfrontationDone (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator)
call CrimeEnableInterrogation (GUIDSTRING)_NPC, (INTEGER)_Bool)
call CrimeIgnoreAllCrimesForCriminal (GUIDSTRING)_Criminal, (GUIDSTRING)_NPC, (INTEGER)_IgnoreDuration)
call CrimeIgnoreCrime (INTEGER)_CrimeID, (GUIDSTRING)_NPC)
call CrimeInterrogationDone (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (INTEGER)_FoundEvidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
call CrimeResetInterrogationForCriminals (INTEGER)_CrimeID, (GUIDSTRING)_Criminal1, (GUIDSTRING)_Criminal2, (GUIDSTRING)_Criminal3, (GUIDSTRING)_Criminal4)
call CrimeTransferEvidenceTo (INTEGER)_CrimeID, (GUIDSTRING)_Target)
call DebugBreak (STRING)_Message)
call DebugText (GUIDSTRING)_Object, (STRING)_Text)
call DestroyGhost (CHARACTERGUID)_Ghost)
call DialogAddActor (INTEGER)_InstanceID, (GUIDSTRING)_Actor)
call DialogAddActorAt (INTEGER)_InstanceID, (GUIDSTRING)_Actor, (INTEGER)_Index)
call DialogRequestStop (GUIDSTRING)_Speaker)
call DialogRequestStopForDialog (STRING)_Dialog, (GUIDSTRING)_Speaker)
call DialogResume (INTEGER)_InstanceID)
call DialogSetVariableFixedString (STRING)_Dialog, (STRING)_Variable, (STRING)_Value)
call DialogSetVariableFixedStringForInstance (INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value)
call DialogSetVariableFloat (STRING)_Dialog, (STRING)_Variable, (REAL)_Value)
call DialogSetVariableFloatForInstance (INTEGER)_InstanceID, (STRING)_Variable, (REAL)_Value)
call DialogSetVariableInt (STRING)_Dialog, (STRING)_Variable, (INTEGER)_Value)
call DialogSetVariableIntForInstance (INTEGER)_InstanceID, (STRING)_Variable, (INTEGER)_Value)
call DialogSetVariableString (STRING)_Dialog, (STRING)_Variable, (STRING)_Value)
call DialogSetVariableStringForInstance (INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value)
call DialogSetVariableTranslatedString (STRING)_Dialog, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue)
call DialogSetVariableTranslatedStringForInstance (INTEGER)_InstanceID, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue)
call DisplayText (GUIDSTRING)_Object, (STRING)_Text)
call EnableSendToHomestead (INTEGER)_Bool)
call EndCombat (INTEGER)_CombatID)
call EndTurn (GUIDSTRING)_Target)
call EnqueueGameEndDialogMovie (CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_PlaylistId, (STRING)_Music)
call EnqueueGameEndMovie (INTEGER)_UserID, (STRING)_Movie, (STRING)_Music)
call EnterCombat (GUIDSTRING)_Source, (GUIDSTRING)_Target)
call ExecuteDeal (CHARACTERGUID)_Character, (INTEGER)_Deal, (INTEGER)_AttitudeDiff)
call FadeIn (CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID)
call FadeOutBlack (CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID)
call FadeOutWhite (CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID)
call FadeToBlack (CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToBlack, (STRING)_FadeID)
call FadeToWhite (CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToWhite, (STRING)_FadeID)
call FinalizeGameEndMovieQueue (INTEGER)_UserID)
call FireOsirisEvents
call GameEnd
call GameEndWithMovie (STRING)_Movie)
call GameEndWithMovieRequestCallback (STRING)_callbackID)
call GenerateItems (CHARACTERGUID)_Player, (CHARACTERGUID)_Trader)
call GenerateTreasure (ITEMGUID)_Item, (STRING)_TreasureID, (INTEGER)_Level, (CHARACTERGUID)_Character)
call GlobalClearFlag (STRING)_Flag)
call GlobalSetFlag (STRING)_Flag)
call GlobalShareFlag (STRING)_Flag)
call InventoryLaunchIterator (GUIDSTRING)_InventoryHolder, (STRING)_event, (STRING)_Completionevent )
call InventoryLaunchTagIterator (GUIDSTRING)_InventoryHolder, (STRING)_TagA, (STRING)_OptionalTagB, (STRING)_event, (STRING)_Completionevent )
call InventoryLaunchTemplateIterator (GUIDSTRING)_InventoryHolder, (STRING)_Template, (STRING)_event, (STRING)_Completionevent )
call ItemAddCharges (ITEMGUID)_Item, (INTEGER)_Charges)
call ItemAddDeltaModifier (ITEMGUID)_Item, (STRING)_Boost)
call ItemClearOwner (ITEMGUID)_Item)
call ItemClose (ITEMGUID)_Item)
call ItemCreateAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateId)
call ItemDestroy (ITEMGUID)_Item)
call ItemDragToPosition (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z)
call ItemDragToTrigger (ITEMGUID)_Item, (TRIGGERGUID)_Trigger)
call ItemDrop (ITEMGUID)_Item)
call ItemInsertRune (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_RuneTemplate, (INTEGER)_Slot)
call ItemIsPoisoned (CHARACTERGUID)_Item, (INTEGER)_IsPoisoned)
call ItemLaunchIterator (STRING)_event )
call ItemLevelUp (ITEMGUID)_Item)
call ItemLevelUpTo (ITEMGUID)_Item, (INTEGER)_Level)
call ItemLock (ITEMGUID)_Item, (STRING)_Key)
call ItemLockUnEquip (ITEMGUID)_Item, (INTEGER)_lock)
call ItemMoveToPosition (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Speed, (REAL)_Acceleration, (STRING)_event, (INTEGER)_DoHits)
call ItemMoveToTrigger (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (REAL)_Speed, (REAL)_Acceleration, (INTEGER)_UseRotation, (STRING)_event, (INTEGER)_DoHits)
call ItemOpen (ITEMGUID)_Item)
call ItemRemove (ITEMGUID)_Item)
call ItemResetChargesToMax (ITEMGUID)_Item)
call ItemRotateToAngleY (ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed)
call ItemRotateY (ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed)
call ItemScatterAt (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z)
call ItemSetCanInteract (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetCanMove (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetCanPickUp (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetDurability (ITEMGUID)_Item, (INTEGER)_Durability)
call ItemSetForceSynch (ITEMGUID)_Item, (INTEGER)_Bool)
call ItemSetKnown (ITEMGUID)_Item, (INTEGER)_Bool)
call ItemSetOnlyOwnerCanUse (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetOriginalOwner (ITEMGUID)_Item, (CHARACTERGUID)_NewOwner)
call ItemSetOwner (ITEMGUID)_Item, (CHARACTERGUID)_NewOwner)
call ItemSetStoryItem (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetUseRemotely (ITEMGUID)_Item, (INTEGER)_bool)
call ItemTemplateAddTo (STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count, (INTEGER)_ShowNotification)
call ItemTemplateDropFromCharacter (STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count)
call ItemTemplateRemoveFrom (STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count)
call ItemTemplateRemoveFromParty (STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count)
call ItemTemplateRemoveFromUser (STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count)
call ItemToInventory (ITEMGUID)_Item, (GUIDSTRING)_TargetObject, (INTEGER)_Amount, (INTEGER)_ShowNotification, (INTEGER)_ClearOriginalOwner)
call ItemToTransform (GUIDSTRING)_UUID, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Pitch, (REAL)_Yaw, (REAL)_Roll, (INTEGER)_Amount, (CHARACTERGUID)_OwnerCharacter)
call ItemUnLock (ITEMGUID)_Item)
call IterateParties (STRING)_event )
call IterateParty (CHARACTERGUID)_Character, (STRING)_event )
call IterateUsers (STRING)_event )
call JumpToTurn (GUIDSTRING)_Target)
call KillCombatFor (CHARACTERGUID)_Character)
call LeaveCombat (GUIDSTRING)_Target)
call LeaveParty (INTEGER)_UserId)
call LoadGame (STRING)_Savegame)
call LoadPartyPreset (STRING)_Preset, (GUIDSTRING)_TeleportToTarget)
call LockSecretRegion (TRIGGERGUID)_SecretRegionTrigger)
call LockWaypoint (STRING)_WaypointName, (CHARACTERGUID)_Character)
call MakePeace (CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote)
call MakePlayerActive (CHARACTERGUID)_Target)
call MakeWar (CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote)
call MapMarkerChangeLevel (STRING)_MarkerID, (STRING)_NewRegionID)
call MoveAllItemsTo (GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_MoveEquippedArmor, (INTEGER)_MoveEquippedWeapons, (INTEGER)_ClearOriginalOwner)
call MoviePlay (CHARACTERGUID)_Character, (STRING)_event )
call MusicPlayForPeer (CHARACTERGUID)_Character, (STRING)_eventName)
call MusicPlayForPeerWithInstrument (CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_eventName)
call MusicPlayGeneral (STRING)_eventName)
call MusicPlayOnCharacter (CHARACTERGUID)_Character, (STRING)_eventName)
call NotifyCharacterCreationFinished
call ObjectClearDialogFlag (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance)
call ObjectClearFlag (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance)
call ObjectSetDialogFlag (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance)
call ObjectSetFlag (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance)
call ObjectShareFlag (GUIDSTRING)_Target, (STRING)_Flag)
call OnCompanionDismissed (CHARACTERGUID)_Character)
call OpenCraftUI (CHARACTERGUID)_Character, (ITEMGUID)_Item)
call OpenCustomBookUI (CHARACTERGUID)_Character, (STRING)_Bookname)
call OpenMessageBox (CHARACTERGUID)_Character, (STRING)_Message)
call OpenMessageBoxChoice (CHARACTERGUID)_Character, (STRING)_Message, (STRING)_Choice_1, (STRING)_Choice_2)
call OpenMessageBoxYesNo (CHARACTERGUID)_Character, (STRING)_Message)
call OpenWaypointUI (CHARACTERGUID)_Character, (STRING)_CurrentWaypoint, (ITEMGUID)_Item, (INTEGER)_IsFleeing)
call PartyAddActualExperience (CHARACTERGUID)_Character, (INTEGER)_XP)
call PartyAddCharismaExperience (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain)
call PartyAddExperience (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain)
call PartyAddExplorationExperience (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain)
call PartyAddGold (CHARACTERGUID)_Character, (INTEGER)_Count)
call PartyClearFlag (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance)
call PartySetFlag (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance)
call PartySetIdentifyPriceModifier (CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier)
call PartySetRepairPriceModifier (CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier)
call PartySetShopPriceModifier (CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier)
call PlayAnimation (GUIDSTRING)_SourceObject, (STRING)_Animation, (STRING)_event )
call PlayBeamEffect (GUIDSTRING)_Object, (GUIDSTRING)_Target, (STRING)_FxName, (STRING)_SourceBone, (STRING)_TargetBone)
call PlayEffect (GUIDSTRING)_Object, (STRING)_FxName, (STRING)_Bone)
call PlayEffectAtPosition (STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z)
call PlayEffectAtPositionAndRotation (STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Yangle)
call PlayMovieForDialog (CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_NodePrefix)
call PlayScaledEffectAtPosition (STRING)_FxName, (REAL)_Scale, (REAL)_X, (REAL)_Y, (REAL)_Z)
call PlaySound (GUIDSTRING)_Object, (STRING)_Soundevent )
call PlaySoundResource (GUIDSTRING)_Object, (GUIDSTRING)_SoundResource)
call ProgressAchievement (STRING)_AchievementID, (CHARACTERGUID)_Character, (INTEGER)_Progress)
call QuestAdd (CHARACTERGUID)_Character, (STRING)_Quest)
call QuestAddSubquest (CHARACTERGUID)_Character, (STRING)_SubquestID, (STRING)_ParentQuestID)
call QuestArchive (CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_DoArchive)
call QuestArchiveCategory (CHARACTERGUID)_Character, (STRING)_CategoryID, (INTEGER)_DoArchive)
call QuestClose (CHARACTERGUID)_Character, (STRING)_Quest)
call QuestCloseAll (STRING)_Quest)
call QuestReceiveSharedUpdate (CHARACTERGUID)_SrcCharacter, (CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status)
call QuestSetCategory (STRING)_Quest, (STRING)_CategoryID)
call QuestUpdate (CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status)
call ReadyCheckStart (GUIDSTRING)_Player, (STRING)_Id)
call RegisterWaypoint (STRING)_WaypointName, (ITEMGUID)_Item)
call RemoveEntryFromCustomBook (STRING)_Bookname, (STRING)_Entryname)
call RemoveHarmfulStatuses (GUIDSTRING)_Target)
call RemoveStatus (GUIDSTRING)_Target, (STRING)_Status)
call RemoveSurfaceLayer (GUIDSTRING)_Source, (INTEGER)_SurfaceLayer, (REAL)_Radius)
call RemoveSurfaceLayerAtPosition (REAL)_x, (REAL)_Y, (REAL)_Z, (INTEGER)_SurfaceLayer, (REAL)_Radius)
call RemoveTemporaryCharacter (CHARACTERGUID)_Character)
call RequestProcessed (CHARACTERGUID)_Character, (INTEGER)_RequestId, (INTEGER)_RequestAccepted)
call SaveFeedback
call SendArenaNotification (INTEGER)_NotificationType, (STRING)_StringParam, (INTEGER)_InNumberOfRounds)
call SetAchievementProgress (STRING)_AchievementID, (INTEGER)_Value)
call SetCameraDistanceOverride (REAL)_Distance)
call SetCanFight (GUIDSTRING)_Target, (INTEGER)_Enabled)
call SetCanJoinCombat (GUIDSTRING)_Target, (INTEGER)_Enabled)
call SetCombatGroupID (GUIDSTRING)_Target, (STRING)_GroupID)
call SetFaction (GUIDSTRING)_Target, (STRING)_Faction)
call SetGameEndMovie (INTEGER)_UserID, (STRING)_Movie)
call SetGlobalPriceModifier (INTEGER)_Modifier)
call SetHasDialog (GUIDSTRING)_Speaker, (INTEGER)_Dialog)
call SetHomesteadKeyState (INTEGER)_State, (CHARACTERGUID)_Character)
call SetInArena (GUIDSTRING)_Target, (INTEGER)_InArena)
call SetInvulnerable_UseProcSetInvulnerable (GUIDSTRING)_Target, (INTEGER)_Bool)
call SetIsBoss (GUIDSTRING)_Target, (INTEGER)_Enabled)
call SetOnStage (GUIDSTRING)_Object, (INTEGER)_Bool)
call SetScriptframe (GUIDSTRING)_Target, (STRING)_Scriptframe)
call SetSelectorCameraMode (CHARACTERGUID)_Character, (INTEGER)_Bool)
call SetStoryEvent (GUIDSTRING)_Object, (STRING)_event )
call SetTag (GUIDSTRING)_Source, (STRING)_Tag)
call SetTagPriceModifier (CHARACTERGUID)_Character, (STRING)_Tag, (INTEGER)_Modifier)
call SetVarFixedString (GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue)
call SetVarFloat (GUIDSTRING)_Target, (STRING)_VarName, (REAL)_VarValue)
call SetVarFloat3 (GUIDSTRING)_Target, (STRING)_VarName, (REAL)_X, (REAL)_Y, (REAL)_Z)
call SetVarInteger (GUIDSTRING)_Target, (STRING)_VarName, (INTEGER)_VarValue)
call SetVarObject (GUIDSTRING)_Source, (STRING)_VarName, (GUIDSTRING)_Object)
call SetVarString (GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue)
call SetVisible (GUIDSTRING)_Object, (INTEGER)_Bool)
call ShowArenaResult (INTEGER)_WinnerTeamId)
call ShowCredits (CHARACTERGUID)_Character)
call ShowError (CHARACTERGUID)_Character, (STRING)_Error)
call ShowGameOverMenu
call ShowMapMarker (CHARACTERGUID)_Character, (STRING)_MarkerID, (INTEGER)_Show)
call ShowNotification (CHARACTERGUID)_Character, (STRING)_Text)
call ShowTutorial (CHARACTERGUID)_Character, (STRING)_Text, (STRING)_Category, (STRING)_Title, (INTEGER)_ControllerType, (INTEGER)_ModalType, (INTEGER)_Duration, (INTEGER)_Priority, (INTEGER)_Flags, (INTEGER)_MinimumPlaytimeInMinutes)
call ShroudRender (INTEGER)_Enable)
call ShutdownCrimeSystem
call SonyRealtimeMultiplayerEvent (CHARACTERGUID)_Character, (STRING)_eventName)
call StartCameraSpline (SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (REAL)_FadeTime, (INTEGER)_HideUI, (INTEGER)_Freeze, (INTEGER)_StartIndex)
call StartPickpocket (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (INTEGER)_Success)
call StartVoiceBark (STRING)_Bark, (CHARACTERGUID)_Source)
call StopCameraSpline (SPLINEGUID)_Spline, (CHARACTERGUID)_Character)
call StopDrawSurfaceOnPath (INTEGER64)_SurfaceActionHandle)
call StopLoopEffect (INTEGER64)_FxHandle)
call TeleportTo (GUIDSTRING)_SourceObject, (GUIDSTRING)_TargetObject, (STRING)_event, (INTEGER)_TeleportLinkedCharacters, (INTEGER)_ExcludePartyFollowers, (INTEGER)_LeaveCombat)
call TeleportToPosition (GUIDSTRING)_SourceObject, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_event, (INTEGER)_TeleportLinkedCharacters, (INTEGER)_ExcludePartyFollowers)
call TemporaryCharacterCreateAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn)
call TimerCancel (STRING)_Timer)
call TimerLaunch (STRING)_Timer, (INTEGER)_Time)
call TimerPause (STRING)_Timer)
call TimerUnpause (STRING)_Timer)
call TransferItemsToCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter)
call TransferItemsToParty (CHARACTERGUID)_Character)
call TransferItemsToUser (CHARACTERGUID)_Character)
call Transform (GUIDSTRING)_Object, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats)
call TransformSurface (GUIDSTRING)_Source, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner)
call TransformSurfaceAtPosition (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner)
call TriggerClearItemOwner (TRIGGERGUID)_AreaTrigger)
call TriggerClearItemTemplateOwners (TRIGGERGUID)_Trigger, (STRING)_ItemTemplate)
call TriggerLaunchIterator (TRIGGERGUID)_Trigger, (STRING)_event )
call TriggerRegisterForCharacter (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
call TriggerRegisterForItems (TRIGGERGUID)_Trigger)
call TriggerRegisterForPlayers (TRIGGERGUID)_Trigger)
call TriggerRemoveAllItemTemplates (TRIGGERGUID)_Trigger, (STRING)_ItemTemplate)
call TriggerResetAtmosphere (TRIGGERGUID)_Trigger)
call TriggerSetAtmosphere (TRIGGERGUID)_Trigger, (STRING)_AtmosphereUUID)
call TriggerSetItemOwner (TRIGGERGUID)_AreaTrigger, (CHARACTERGUID)_Owner)
call TriggerSetSoundRTPC (TRIGGERGUID)_Trigger, (STRING)_Name, (REAL)_Value, (INTEGER)_Recursive)
call TriggerSetSoundState (TRIGGERGUID)_Trigger, (STRING)_StateGroup, (STRING)_State, (INTEGER)_Recursive)
call TriggerUnregisterForCharacter (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
call TriggerUnregisterForItems (TRIGGERGUID)_Trigger)
call TriggerUnregisterForPlayers (TRIGGERGUID)_Trigger)
call UnlockAchievement (STRING)_AchievementID, (CHARACTERGUID)_Character)
call UnlockJournalMystery (CHARACTERGUID)_Character, (STRING)_MysteryID)
call UnlockJournalRecipe (STRING)_RecipeID)
call UnlockSecretRegion (TRIGGERGUID)_SecretRegionTrigger)
call UnlockWaypoint (STRING)_WaypointName, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
call UserAddGold (CHARACTERGUID)_Character, (INTEGER)_Count)
call UserClearFlag (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance)
call UserRest (CHARACTERGUID)_Character, (STRING)_Restconsumable, (REAL)_PartyRadius, (REAL)_MinSafeDistance)
call UserSetFlag (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance)
event AttackedByObject (GUIDSTRING)_Defender, (GUIDSTRING)_AttackerOwner, (GUIDSTRING)_Attacker, (STRING)_DamageType, (STRING)_DamageSource)
event AutomatedDialogEnded (STRING)_Dialog, (INTEGER)_InstanceID)
event AutomatedDialogRequestFailed (STRING)_Dialog, (INTEGER)_InstanceID)
event AutomatedDialogStarted (STRING)_Dialog, (INTEGER)_InstanceID)
event CameraReachedNode (SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (STRING)_event, (INTEGER)_index, (INTEGER)_last)
event CanCombineItem (CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE, (INTEGER)_RequestID)
event CanLockpickItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID)
event CanMoveItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID)
event CanPickupItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID)
event CanUseItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID)
event CharacterAddedToGroup (CHARACTERGUID)_Character)
event CharacterAttitudeTowardsPlayerChanged (CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_NewAttitude)
event CharacterBaseAbilityChanged (CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_OldBaseValue, (INTEGER)_NewBaseValue)
event CharacterBlockedBy (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterChangedAlginmentToCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_NewRelation)
event CharacterCharacterEvent (CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2, (STRING)_event )
event CharacterCreatedInArena (CHARACTERGUID)_Character, (INTEGER)_Team)
event CharacterCreationFinished (CHARACTERGUID)_Character)
event CharacterCreationStarted (STRING)_Level)
event CharacterCriticalHitBy (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterDestroyedItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterDestroyedItemTemplate (CHARACTERGUID)_Character, (STRING)_ItemTemplate)
event CharacterDetachedFromGroup (CHARACTERGUID)_Character)
event CharacterDied (CHARACTERGUID)_Character)
event CharacterDisplayTextEnded (CHARACTERGUID)_Character, (STRING)_DisplayText)
event CharacterDying (CHARACTERGUID)_Character)
event CharacterEnteredRegion (CHARACTERGUID)_Character, (STRING)_Region)
event CharacterEnteredTrigger (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger)
event CharacterGhostDestroyed (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
event CharacterGhostRevealed (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
event CharacterGuarded (CHARACTERGUID)_Character)
event CharacterItemEvent (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event )
event CharacterJoinedParty (CHARACTERGUID)_Character)
event CharacterKilledBy (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterLearnedSkill (CHARACTERGUID)_Character, (STRING)_Skill)
event CharacterLeftParty (CHARACTERGUID)_Character)
event CharacterLeftRegion (CHARACTERGUID)_Character, (STRING)_Region)
event CharacterLeftTrigger (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger)
event CharacterLeveledUp (CHARACTERGUID)_Character)
event CharacterLoadedInPreset (CHARACTERGUID)_Character)
event CharacterLockedTalent (CHARACTERGUID)_Character, (STRING)_Talent)
event CharacterLootedCharacterCorpse (CHARACTERGUID)_Player, (CHARACTERGUID)_Corpse)
event CharacterLostSightOfCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter)
event CharacterMadePlayer (CHARACTERGUID)_Character)
event CharacterMissedBy (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterMovedItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterMovedItemTemplate (CHARACTERGUID)_Character, (STRING)_Template)
event CharacterMoveToAndTalkFailed (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveID)
event CharacterMoveToAndTalkRequestDialog (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID)
event CharacterMoveToAndTalkRequestDialogFailedEvent (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId)
event CharacterOnCrimeSensibleActionNotification (CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_CrimeID, (STRING)_PriortiyName, (STRING)_PrimaryDialog, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (INTEGER)_IsPrimary)
event CharacterPickpocketFailed (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC)
event CharacterPickpocketSuccess (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (ITEMGUID)_Item, (INTEGER)_Amount)
event CharacterPolymorphedInto (CHARACTERGUID)_Character, (STRING)_Race)
event CharacterPrecogDying (CHARACTERGUID)_Character)
event CharacterPreMovedItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterReceivedDamage (CHARACTERGUID)_Character, (INTEGER)_Percentage, (GUIDSTRING)_Source)
event CharacterRelationChangedTo (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Attitude)
event CharacterRequestsHomestead (CHARACTERGUID)_Character)
event CharacterReservedUserIDChanged (CHARACTERGUID)_Character, (INTEGER)_OldUserID, (INTEGER)_NewUserID)
event CharacterResurrected (CHARACTERGUID)_Character)
event CharacterSawCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter)
event CharacterSawSneakingCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter)
event CharacterScriptFrameFinished (CHARACTERGUID)_Character, (STRING)_FrameID)
event CharacterSelectedAsBestUnavailableFallbackLead (CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_UnavailableForCrimeID, (INTEGER)_BusyCrimeID, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event CharacterSelectedInCharCreation (CHARACTERGUID)_Character, (INTEGER)_UserID)
event CharacterSetTemporaryRelationsFailed (CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2)
event CharacterStartAttackObject (GUIDSTRING)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterStartAttackPosition (REAL)_x, (REAL)_y, (REAL)_z, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterStartLockpickingItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterStartOriginIntroduction (CHARACTERGUID)_Character, (INTEGER)_UserID, (STRING)_Origin)
event CharacterStatusApplied (CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee)
event CharacterStatusAttempt (CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee)
event CharacterStatusRemoved (CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee)
event CharacterStoleItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (CHARACTERGUID)_OldOwner, (ITEMGUID)_SrcContainer, (INTEGER)_Amount)
event CharacterStopOriginIntroduction (CHARACTERGUID)_Character, (INTEGER)_UserID)
event CharacterStoppedCombiningItems (CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE)
event CharacterStoppedLockpickingItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterStoppedPolymorph (CHARACTERGUID)_Character)
event CharacterStoppedUsingItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterTeleported (CHARACTERGUID)_Target, (CHARACTERGUID)_Cause, (REAL)_OldX, (REAL)_OldY, (REAL)_OldZ, (REAL)_NewX, (REAL)_NewY, (REAL)_NewZ, (STRING)_Skill)
event CharacterTeleportToFleeWaypoint (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger)
event CharacterTeleportToPyramid (CHARACTERGUID)_Character, (ITEMGUID)_Pyramid)
event CharacterTeleportToWaypoint (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger)
event CharacterTemplateDied (STRING)_TemplateName)
event CharacterTemplateKilledByCharacter (STRING)_CharacterTemplate, (CHARACTERGUID)_Killer)
event CharacterTraitChanged (CHARACTERGUID)_Character, (STRING)_Trait)
event CharacterTurnedToGhost (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
event CharacterUnlockedRecipe (CHARACTERGUID)_Character, (STRING)_Recipe)
event CharacterUnlockedTalent (CHARACTERGUID)_Character, (STRING)_Talent)
event CharacterUsedItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterUsedItemFailed (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterUsedItemTemplate (CHARACTERGUID)_Character, (STRING)_Template, (ITEMGUID)_Item)
event CharacterUsedSkill (CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event CharacterUsedSkillAtPosition (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event CharacterUsedSkillInTrigger (CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement, (TRIGGERGUID)_Trigger)
event CharacterUsedSkillOnTarget (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event CharacterUsedSkillOnZoneWithTarget (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event CharacterUsedSourcePoint (CHARACTERGUID)_Character)
event CharacterVitalityChanged (CHARACTERGUID)_Character, (INTEGER)_Percentage)
event CharacterWentOnStage (CHARACTERGUID)_Character, (INTEGER)_Bool)
event ChildDialogRequested (STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID)
event ClearFadeDone (INTEGER)_UserID, (STRING)_FadeID)
event CombatEnded (INTEGER)_CombatID)
event CombatRoundStarted (INTEGER)_CombatID, (INTEGER)_Round)
event CombatStarted (INTEGER)_CombatID)
event CreditsEnded
event CrimeDisabled (CHARACTERGUID)_Character, (STRING)_Crime)
event CrimeEnabled (CHARACTERGUID)_Character, (STRING)_Crime)
event CrimeInterrogationRequest (STRING)_CrimeRegion, (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (STRING)_InterrogateDialog)
event CrimeIsRegistered (CHARACTERGUID)_Victim, (STRING)_CrimeType, (INTEGER)_CrimeID, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event CustomBookUIClosed (CHARACTERGUID)_Character, (STRING)_BookName)
event DialogActorJoined (STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor)
event DialogActorLeft (STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor)
event DialogEnded (STRING)_Dialog, (INTEGER)_InstanceID)
event DialogRequestFailed (STRING)_Dialog, (INTEGER)_InstanceID)
event DialogStarted (STRING)_Dialog, (INTEGER)_InstanceID)
event DialogStartRequested (GUIDSTRING)_Target, (GUIDSTRING)_Player)
event DifficultyChanged (INTEGER)_DifficultyLevel)
event DLCUpdated (STRING)_DLCName, (INTEGER)_UserID, (INTEGER)_Installed)
event DualDialogRequested (STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID)
event DualDialogStart (STRING)_Dialog, (INTEGER)_InstanceID)
event EndGameRequestMovie (INTEGER)_UserId, (STRING)_eventId)
event FadeDone (INTEGER)_UserID, (STRING)_FadeID)
event FadeInDone (INTEGER)_UserID, (STRING)_FadeID)
event FadeOutDone (INTEGER)_UserID, (STRING)_FadeID)
event FleeCombat (CHARACTERGUID)_Character)
event GameBookInterfaceClosed (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event GameEventCleared (STRING)_event)
event GameEventSet (STRING)_event)
event GameModeStarted (STRING)_GameMode, (INTEGER)_IsEditorMode)
event GameStarted (STRING)_LevelName, (INTEGER)_IsEditorMode)
event GlobalFlagCleared (STRING)_FlagName)
event GlobalFlagSet (STRING)_FlagName)
event GMCampaignModeStarted (STRING)_CampaignMode)
event HappyWithDeal (CHARACTERGUID)_Character, (CHARACTERGUID)_Trader, (INTEGER)_CharacterValue, (INTEGER)_TraderValue)
event ItemAddedToCharacter (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemAddedToContainer (ITEMGUID)_Item, (ITEMGUID)_Container)
event ItemClosed (ITEMGUID)_Item)
event ItemCreatedAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateID, (ITEMGUID)_Item)
event ItemDestroyed (ITEMGUID)_Item)
event ItemDestroying (ITEMGUID)_Item)
event ItemDisplayTextEnded (ITEMGUID)_Item, (STRING)_DisplayText)
event ItemDropped (ITEMGUID)_Item)
event ItemEnteredRegion (ITEMGUID)_Item, (STRING)_Region)
event ItemEnteredTrigger (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover)
event ItemEquipped (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemGhostRevealed (ITEMGUID)_Item)
event ItemLeftRegion (ITEMGUID)_Item, (STRING)_Region)
event ItemLeftTrigger (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover)
event ItemMoved (ITEMGUID)_Item)
event ItemMovedFromTo (ITEMGUID)_Item, (GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_IsTrade)
event ItemOpened (ITEMGUID)_Item)
event ItemReceivedDamage (ITEMGUID)_Item)
event ItemRemovedFromCharacter (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemRemovedFromContainer (ITEMGUID)_Item, (ITEMGUID)_Container)
event ItemSendToHomesteadEvent (CHARACTERGUID)_Player, (ITEMGUID)_Item)
event ItemsScatteredAt (REAL)_X, (REAL)_Y, (REAL)_Z)
event ItemStackedWith (ITEMGUID)_Item, (ITEMGUID)_StackedWithItem)
event ItemStatusAttempt (ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee)
event ItemStatusChange (ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee)
event ItemStatusRemoved (ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee)
event ItemTemplateAddedToCharacter (GUIDSTRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemTemplateAddedToContainer (STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container)
event ItemTemplateCombinedWithItemTemplate (STRING)_FirstItemTemplate, (STRING)_SecondItemTemplate, (STRING)_ThirdItemTemplate, (STRING)_ForthItemTemplate, (STRING)_FifthItemTemplate, (CHARACTERGUID)_Character, (ITEMGUID)_NewItem)
event ItemTemplateDestroyed (STRING)_TemplateID, (ITEMGUID)_Item)
event ItemTemplateEnteredTrigger (STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover)
event ItemTemplateEquipped (STRING)_ItemTemplate, (CHARACTERGUID)_Character)
event ItemTemplateLeftTrigger (STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover)
event ItemTemplateMoved (STRING)_ItemTemplate, (ITEMGUID)_Item)
event ItemTemplateOpening (STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemTemplateRemovedFromCharacter (STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemTemplateRemovedFromContainer (STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container)
event ItemTemplateUnEquipped (STRING)_ItemTemplate, (CHARACTERGUID)_Character)
event ItemUnEquipFailed (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemUnEquipped (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemUnlocked (ITEMGUID)_Item, (CHARACTERGUID)_Character, (ITEMGUID)_Key)
event ItemWentOnStage (GUIDSTRING)_Item, (INTEGER)_Bool)
event MessageBoxChoiceClosed (CHARACTERGUID)_Character, (STRING)_Message, (STRING)_ResultChoice)
event MessageBoxClosed (CHARACTERGUID)_Character, (STRING)_Message)
event MessageBoxYesNoClosed (CHARACTERGUID)_Character, (STRING)_Message, (INTEGER)_Result)
event MovieFinished (STRING)_MovieName)
event MoviePlaylistFinished (STRING)_MovieName)
event MysteryUnlocked (CHARACTERGUID)_Character, (STRING)_MysteryID)
event ObjectEnteredCombat (GUIDSTRING)_Object, (INTEGER)_CombatID)
event ObjectFlagCleared (STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance)
event ObjectFlagSet (STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance)
event ObjectFlagShared (STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_NewValue)
event ObjectLeftCombat (GUIDSTRING)_Object, (INTEGER)_CombatID)
event ObjectLostTag (GUIDSTRING)_Object, (STRING)_Tag)
event ObjectReadyInCombat (GUIDSTRING)_Object, (INTEGER)_CombatID)
event ObjectSourcePointAddRequest (GUIDSTRING)_Target, (INTEGER)_AddSP, (INTEGER)_WasSP)
event ObjectSwitchedCombat (GUIDSTRING)_Object, (INTEGER)_OldCombatID, (INTEGER)_NewCombatID)
event ObjectTransformed (GUIDSTRING)_Object, (GUIDSTRING)_ToTemplate)
event ObjectTurnEnded (GUIDSTRING)_Object)
event ObjectTurnStarted (GUIDSTRING)_Object)
event ObjectWasTagged (GUIDSTRING)_Object, (STRING)_Tag)
event OnArenaRoundForceEnded
event OnArenaRoundStarted (STRING)_ArenaMode)
event OnCrimeConfrontationDone (INTEGER)_CrimeID, (CHARACTERGUID)_Investigator, (INTEGER)_WasLead, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event OnCrimeMergedWith (INTEGER)_OldCrimeID, (INTEGER)_NewCrimeID)
event OnCrimeRemoved (INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event OnCrimeResolved (INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event OnCrimeSawCriminalInCombat (INTEGER)_CrimeID, (CHARACTERGUID)_Character, (CHARACTERGUID)_Criminal1)
event OnCriminalMergedWithCrime (INTEGER)_CrimeID, (CHARACTERGUID)_Criminal)
event OnMutatorEnabledAtTurn (STRING)_Mutator, (INTEGER)_Turn)
event OnStageChanged (GUIDSTRING)_Object, (INTEGER)_Bool)
event PartyPresetLoaded (STRING)_PartyPreset)
event PersuasionResult (CHARACTERGUID)_Character, (INTEGER)_Success, (STRING)_Dialog)
event PuzzleUIClosed (CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type)
event PuzzleUIUsed (CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type, (STRING)_Command, (INTEGER)_ElementId)
event QuestCategoryChanged (STRING)_Quest, (STRING)_NewCategory)
event QuestShared (CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_IsShared)
event ReadyCheckFailed (STRING)_Id)
event ReadyCheckPassed (STRING)_Id)
event RegionEnded (STRING)_Region)
event RegionStarted (STRING)_NewRegion)
event RequestPickpocket (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC)
event RequestTrade (CHARACTERGUID)_Character, (CHARACTERGUID)_Trader)
event RuneInserted (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_RuneItemTemplate, (INTEGER)_Slot)
event RuneRemoved (CHARACTERGUID)_Character, (ITEMGUID)_Item, (ITEMGUID)_Rune, (INTEGER)_Slot)
event SavegameLoaded (INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build)
event SavegameLoading (INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build)
event SkillActivated (CHARACTERGUID)_Character, (STRING)_Skill)
event SkillAdded (CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_Learned)
event SkillCast (CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event SkillDeactivated (CHARACTERGUID)_Character, (STRING)_Skill)
event StoryEvent (GUIDSTRING)_Object, (STRING)_event )
event TeleportRequestMovie (INTEGER)_UserId, (STRING)_eventId)
event TextEventSet (STRING)_event )
event TimerFinished (STRING)_Timer)
event TradeEnds (CHARACTERGUID)_Character, (CHARACTERGUID)_Trader)
event TradeGenerationEnded (CHARACTERGUID)_Trader)
event TradeGenerationStarted (CHARACTERGUID)_Trader)
event TutorialBoxClosed (CHARACTERGUID)_Character, (STRING)_Message)
event UserConnected (INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID)
event UserDisconnected (INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID)
event UserEvent (INTEGER)_UserID, (STRING)_UserEvent)
event UserMakeWar (INTEGER)_SourceUserID, (INTEGER)_TargetUserID, (INTEGER)_War)
event VoiceBarkEnded (STRING)_Bark, (INTEGER)_InstanceID)
event VoiceBarkFailed (STRING)_Bark)
event VoiceBarkStarted (STRING)_Bark, (INTEGER)_InstanceID)
query AttributeGetDifficultyLevelMappedValue ([in](STRING)_Difficulty, [in](INTEGER)_Level, [out](INTEGER)_AttributeValue)
query CharacterAddToCharacterCreation ([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success)
query CharacterCanFight ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterCanIgnoreActiveCrimes ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterCanReactToCrime ([in](CHARACTERGUID)_Character, [in](STRING)_CrimeType, [out](INTEGER)_Bool)
query CharacterCanSee ([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool)
query CharacterCanSeeGhost ([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Ghost, [out](INTEGER)_Bool)
query CharacterCanSpotCrimes ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterCanSpotSneakers ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterCanTrade ([in](CHARACTERGUID)_Trader, [out](INTEGER)_Bool)
query CharacterCanUseWaypoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterConsume ([in](CHARACTERGUID)_Character, [in](STRING)_Potion, [out](INTEGER64)_ConsumeHandle)
query CharacterCreateAtPosition ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created)
query CharacterCreateAtPositionOutOfSightTo ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created)
query CharacterCreateOutOfSightToObject ([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created)
query CharacterFindTaggedItem ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](ITEMGUID)_Item)
query CharacterGameMaster ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterGetAbility ([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value)
query CharacterGetAbilityPoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetArmorPercentage ([in](CHARACTERGUID)_Character, [out](REAL)_Percentage)
query CharacterGetAttitudeTowardsPlayer ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](INTEGER)_Attitude)
query CharacterGetAttribute ([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value)
query CharacterGetAttributePoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetBaseAbility ([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value)
query CharacterGetBaseAttribute ([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value)
query CharacterGetBaseSourcePoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetCivilAbilityPoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetCrimeDialog ([in](CHARACTERGUID)_Character, [out](INTEGER)_InstanceID)
query CharacterGetCrimeRegion ([in](CHARACTERGUID)_Character, [out](STRING)_Region)
query CharacterGetDisplayName ([in](CHARACTERGUID)_Character, [out](STRING)_stringHandle, [out](STRING)_referenceString)
query CharacterGetEquippedItem ([in](CHARACTERGUID)_Character, [in](STRING)_Slotname, [out](GUIDSTRING)_ItemGUID)
query CharacterGetEquippedShield ([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID)
query CharacterGetEquippedWeapon ([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID)
query CharacterGetGold ([in](CHARACTERGUID)_Character, [out](INTEGER)_Count)
query CharacterGetHenchmanPresetPrice ([in](CHARACTERGUID)_Owner, [in](STRING)_Preset, [out](INTEGER)_Price)
query CharacterGetHitpointsPercentage ([in](CHARACTERGUID)_Character, [out](REAL)_Percentage)
query CharacterGetHostCharacter ([out](CHARACTERGUID)_Character)
query CharacterGetInstrument ([in](CHARACTERGUID)_Player, [out](STRING)_Instrument)
query CharacterGetInventoryGoldValue ([in](CHARACTERGUID)_Character, [out](INTEGER)_Value)
query CharacterGetItemTemplateCount ([in](CHARACTERGUID)_Character, [in](STRING)_ItemTemplate, [out](INTEGER)_Value)
query CharacterGetLevel ([in](CHARACTERGUID)_Character, [out](INTEGER)_Level)
query CharacterGetMagicArmorPercentage ([in](CHARACTERGUID)_Character, [out](REAL)_Percentage)
query CharacterGetMaxSourcePoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetOrigin ([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Origin)
query CharacterGetOwner ([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_Owner)
query CharacterGetRace ([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Race)
query CharacterGetRelationToCharacter ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Relation)
query CharacterGetReservedUserID ([in](CHARACTERGUID)_Character, [out](INTEGER)_User)
query CharacterGetSourcePoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetTalentPoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterHasDLC ([in](CHARACTERGUID)_Character, [in](STRING)_DLCName, [out](INTEGER)_HasDLC)
query CharacterHasLinkedGhost ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterHasRecipeUnlocked ([in](CHARACTERGUID)_Character, [in](STRING)_RecipeID, [out](INTEGER)_Bool)
query CharacterHasSkill ([in](CHARACTERGUID)_Character, [in](STRING)_Skill, [out](INTEGER)_Bool)
query CharacterHasTalent ([in](CHARACTERGUID)_Character, [in](STRING)_Talent, [out](INTEGER)_Bool)
query CharacterIgnoreActiveCrimes ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsAlly ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool)
query CharacterIsControlled ([in](CHARACTERGUID)_Character, [out](INTEGER)_IsControlled)
query CharacterIsCrimeEnabled ([in](CHARACTERGUID)_Character, [in](STRING)_Crime, [out](INTEGER)_Bool)
query CharacterIsDead ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsDeadOrFeign ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsEnemy ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool)
query CharacterIsFemale ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsIncapacitated ([in](CHARACTERGUID)_Character, [out](INTEGER)_Incapacitated)
query CharacterIsInCombat ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsInFightMode ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsInPartyWith ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Target, [out](INTEGER)_Bool)
query CharacterIsMoving ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsNeutral ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool)
query CharacterIsPartyFollower ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsPartyMember ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsPlayer ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsPolymorphedInto ([in](CHARACTERGUID)_Character, [in](STRING)_TargetRace, [out](INTEGER)_Bool)
query CharacterIsPolymorphInteractionDisabled ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsSpectating ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsSummon ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterRemoveTaggedLocalItems ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved)
query CharactersAreGrouped ([in](CHARACTERGUID)_Character1, [in](CHARACTERGUID)_Character2, [out](INTEGER)_Bool)
query CharacterTemplatesInTrigger ([in](STRING)_Template, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Count)
query CombatGetActiveEntity ([in](INTEGER)_CombatID, [out](GUIDSTRING)_CurrentEntity)
query CombatGetIDForCharacter ([in](CHARACTERGUID)_Player, [out](INTEGER)_CombatID)
query CombatGetInvolvedPartyMember ([in](INTEGER)_CombatID, [in](INTEGER)_PartyMemberIndex, [out](CHARACTERGUID)_PartyMember)
query CombatGetInvolvedPlayer ([in](INTEGER)_CombatID, [in](INTEGER)_PlayerIndex, [out](CHARACTERGUID)_Player)
query CombatGetNumberOfInvolvedPartyMembers ([in](INTEGER)_CombatID, [out](INTEGER)_NumPartyMembers)
query CombatGetNumberOfInvolvedPlayers ([in](INTEGER)_CombatID, [out](INTEGER)_NumPlayers)
query ContainerGetGoldValue ([in](ITEMGUID)_Container, [out](INTEGER)_Value)
query CreateItemTemplateAtPosition ([in](STRING)_ItemTemplate, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](ITEMGUID)_Item)
query CrimeAddCriminal ([in](INTEGER)_CrimeID, [in](GUIDSTRING)_Criminal, [out](INTEGER)_Bool)
query CrimeAreaGetTensionModifier ([in](TRIGGERGUID)_CrimeArea, [out](INTEGER)_Modifier)
query CrimeFindEvidence ([in](INTEGER)_CrimeID, [in](CHARACTERGUID)_Searcher, [in](CHARACTERGUID)_Criminal1, [in](CHARACTERGUID)_Criminal2, [in](CHARACTERGUID)_Criminal3, [in](CHARACTERGUID)_Criminal4, [out](INTEGER)_EvidenceFoundForCurrentCrime, [out](INTEGER)_EvidenceFound, [out](INTEGER)_GuiltyFound)
query CrimeGetCriminals ([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_Criminal1, [out](CHARACTERGUID)_Criminal2, [out](CHARACTERGUID)_Criminal3, [out](CHARACTERGUID)_Criminal4)
query CrimeGetDetectionRange ([in](INTEGER)_CrimeID, [out](REAL)_Range)
query CrimeGetEvidence ([in](INTEGER)_CrimeID, [in](INTEGER)_Index, [out](GUIDSTRING)_Evidence)
query CrimeGetLeadInvestigator ([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_LeadInvestigator)
query CrimeGetNewID ([out](INTEGER)_CrimeID)
query CrimeGetNumberOfEvidence ([in](INTEGER)_CrimeID, [out](INTEGER)_NumEvidence)
query CrimeGetTension ([in](INTEGER)_CrimeID, [out](INTEGER)_Tension)
query CrimeGetType ([in](INTEGER)_CrimeID, [out](STRING)_Type)
query CrimeGetVictim ([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_CrimeVictim)
query CrimeIsAnyNPCGoingToReact ([in](GUIDSTRING)_Criminal, [in](STRING)_CrimeType, [in](GUIDSTRING)_Victim, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER)_Bool)
query CrimeIsContinuous ([in](INTEGER)_CrimeID, [out](INTEGER)_Bool)
query CrimeIsTensionOverWarningTreshold ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CrimeTransferLeadershipTo ([in](GUIDSTRING)_OldLead, [in](INTEGER)_CrimeID, [in](GUIDSTRING)_NewLead, [out](INTEGER)_Bool)
query DialogGetCategory ([in](INTEGER)_InstanceID, [out](STRING)_Category)
query DialogGetInvolvedNPC ([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_NPC)
query DialogGetInvolvedPlayer ([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_Player)
query DialogGetLocalFlag ([in](INTEGER)_DialogInstance, [in](STRING)_Localevent, [out](INTEGER)_Value)
query DialogGetNumberOfInvolvedNPCs ([in](INTEGER)_InstanceID, [out](INTEGER)_NumberOfNPCs)
query DialogGetNumberOfInvolvedPlayers ([in](INTEGER)_InstanceID, [out](INTEGER)_Count)
query DialogIsCrimeDialog ([in](INTEGER)_InstanceID, [out](INTEGER)_IsCrimeDialog)
query DialogRemoveActorFromDialog ([in](INTEGER)_InstanceID, [in](GUIDSTRING)_Actor, [out](INTEGER)_success)
query DialogStartChildDialog ([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success)
query DialogStartCrimeDialog ([in](INTEGER)_CrimeID, [in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_NPC, [in](GUIDSTRING)_Criminal1, [in](GUIDSTRING)_Criminal2, [in](GUIDSTRING)_Criminal3, [in](GUIDSTRING)_Criminal4, [out](INTEGER)_success)
query DialogStartPartyDialog ([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success)
query DoorIsClosing ([in](ITEMGUID)_Door, [out](INTEGER)_Closing)
query DoorIsOpening ([in](ITEMGUID)_Door, [out](INTEGER)_Opening)
query DrawSurfaceOnPath ([in](GUIDSTRING)_OwnerObject, [in](GUIDSTRING)_FollowObject, [in](STRING)_SurfaceType, [in](REAL)_Radius, [in](REAL)_LifeTime, [out](INTEGER64)_SurfaceActionHandle)
query FindValidPosition ([in](REAL)_SourceX, [in](REAL)_SourceY, [in](REAL)_SourceZ, [in](REAL)_Radius, [in](GUIDSTRING)_Object, [out](REAL)_ValidPositionX, [out](REAL)_ValidPositionY, [out](REAL)_ValidPositionZ)
query GameMasterAddToCharacterCreation ([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success)
query GetAngleTo ([in](REAL)_x0, [in](REAL)_z0, [in](REAL)_x1, [in](REAL)_z1, [out](INTEGER)_Angle)
query GetClosestAlivePlayer ([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetClosestAliveUserPlayer ([in](GUIDSTRING)_Target, [in](INTEGER)_UserID, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetClosestPlayer ([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetClosestPlayerToPosition ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetClosestPlayerWithTalent ([in](GUIDSTRING)_Target, [in](STRING)_Talent, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetCurrentCharacter ([in](INTEGER)_User, [out](CHARACTERGUID)_Character)
query GetDebugItem ([in](INTEGER)_Index, [out](STRING)_Template)
query GetDistanceTo ([in](GUIDSTRING)_object1, [in](GUIDSTRING)_object2, [out](REAL)_Dist)
query GetDistanceToPosition ([in](GUIDSTRING)_Object, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](REAL)_Dist)
query GetFaction ([in](GUIDSTRING)_Target, [out](STRING)_Faction)
query GetGlobalPriceModifier ([out](INTEGER)_Modifier)
query GetHealStat ([in](STRING)_StatusID, [out](STRING)_HealStat)
query GetInventoryOwner ([in](ITEMGUID)_Item, [out](GUIDSTRING)_Owner)
query GetItemForItemTemplateInInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item)
query GetItemForItemTemplateInPartyInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item)
query GetMaxCameraDistance ([out](REAL)_Distance)
query GetMultiplayerCharacter ([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_MultiplayerCharacter)
query GetPosition ([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z)
query GetRandomPositionInTrigger ([in](TRIGGERGUID)_Trigger, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z)
query GetRegion ([in](GUIDSTRING)_Object, [out](STRING)_Region)
query GetRotation ([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z)
query GetStatString ([in](GUIDSTRING)_Object, [out](STRING)_Statname)
query GetStatusTurns ([in](GUIDSTRING)_Source, [in](STRING)_StatusID, [out](INTEGER)_Turns)
query GetStatusType ([in](STRING)_StatusID, [out](STRING)_StatusType)
query GetSurfaceCloudAt ([in](GUIDSTRING)_Target, [out](STRING)_Surface)
query GetSurfaceCloudOwnerAt ([in](GUIDSTRING)_Target, [out](GUIDSTRING)_OwnerCharacter, [out](GUIDSTRING)_OwnerItem)
query GetSurfaceGroundAt ([in](GUIDSTRING)_Target, [out](STRING)_Surface)
query GetSurfaceGroundOwnerAt ([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_OwnerCharacter, [out](ITEMGUID)_OwnerItem)
query GetSurfaceNameByTypeIndex ([in](INTEGER)_SurfaceIndex, [out](STRING)_SurfaceName)
query GetSurfaceSize ([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceSize)
query GetSurfaceTurns ([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceTurns)
query GetSurfaceTypeIndex ([in](STRING)_Surface, [out](INTEGER)_Index)
query GetTemplate ([in](GUIDSTRING)_Target, [out](STRING)_Template)
query GetTextEventParamInteger ([in](INTEGER)_Number, [out](INTEGER)_Value)
query GetTextEventParamReal ([in](INTEGER)_Number, [out](REAL)_Value)
query GetTextEventParamString ([in](INTEGER)_Number, [out](STRING)_Value)
query GetTextEventParamUUID ([in](INTEGER)_Number, [out](GUIDSTRING)_Value)
query GetUserCount ([out](INTEGER)_UserCount)
query GetUserName ([in](INTEGER)_UserId, [out](STRING)_UserName)
query GetUserProfileID ([in](INTEGER)_UserId, [out](STRING)_UserProfileID)
query GetUUID ([in](GUIDSTRING)_Target, [out](STRING)_UUID)
query GetVarFixedString ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue)
query GetVarFloat ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](REAL)_VarValue)
query GetVarFloat3 ([in](GUIDSTRING)_Target, [in](STRING)_VarName, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z)
query GetVarInteger ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](INTEGER)_VarValue)
query GetVarObject ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](GUIDSTRING)_UUID)
query GetVarString ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue)
query GetWorldTransformFromLocal ([in](GUIDSTRING)_Object, [in](REAL)_LocX, [in](REAL)_LocY, [in](REAL)_LocZ, [in](REAL)_LocRotX, [in](REAL)_LocRotY, [in](REAL)_LocRotZ, [out](REAL)_WorldX, [out](REAL)_WorldY, [out](REAL)_WorldZ, [out](REAL)_WorldRotX, [out](REAL)_WorldRotY, [out](REAL)_WorldRotZ)
query GlobalGetFlag ([in](STRING)_Flag, [out](INTEGER)_FlagState)
query HasActiveStatus ([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool)
query HasAppliedStatus ([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool)
query HasDefaultDialog ([in](CHARACTERGUID)_Character, [out](INTEGER)_HasDefaultDialog)
query HasKickstarterDialogReward ([out](INTEGER)_Bool)
query HasLineOfSight ([in](GUIDSTRING)_Source, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool)
query HasRecipeUnlockedWithIngredient ([in](CHARACTERGUID)_Player, [in](GUIDSTRING)_ItemTemplate, [out](INTEGER)_Bool)
query Integer ([in](REAL)_R, [out](INTEGER)_I)
query IntegerDivide ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Quotient)
query IntegerMax ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Maximum)
query IntegerMin ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Minimum)
query IntegerModulo ([in](INTEGER)_Num, [in](INTEGER)_Mod, [out](INTEGER)_Return)
query IntegerProduct ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Product)
query IntegerSubtract ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Result)
query IntegerSum ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Sum)
query IntegertoString ([in](INTEGER)_Integer, [out](STRING)_Result)
query IsBoss ([in](GUIDSTRING)_Target, [out](INTEGER)_Bool)
query IsCharacterCreationLevel ([in](STRING)_LevelName, [out](INTEGER)_Bool)
query IsCombatActive ([in](INTEGER)_CombatID, [out](INTEGER)_Active)
query IsGameLevel ([in](STRING)_LevelName, [out](INTEGER)_Bool)
query IsHardcoreMode ([out](INTEGER)_Bool)
query IsInArena ([in](GUIDSTRING)_Target, [out](INTEGER)_Bool)
query IsSkillActive ([in](GUIDSTRING)_Character, [in](STRING)_SkillID, [out](INTEGER)_Bool)
query IsSourceSkill ([in](STRING)_SkillID, [out](INTEGER)_Bool)
query IsSpeakerReserved ([in](GUIDSTRING)_Speaker, [out](INTEGER)_success)
query IsTagged ([in](GUIDSTRING)_Target, [in](STRING)_Tag, [out](INTEGER)_Bool)
query ItemCanSitOn ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemGetAmount ([in](ITEMGUID)_Item, [out](INTEGER)_Amount)
query ItemGetCharges ([in](ITEMGUID)_Item, [out](INTEGER)_Charges)
query ItemGetDurability ([in](ITEMGUID)_Item, [out](INTEGER)_Durability)
query ItemGetGoldValue ([in](ITEMGUID)_Item, [out](INTEGER)_Value)
query ItemGetHealthPoints ([in](ITEMGUID)_Item, [out](INTEGER)_HP)
query ItemGetMaxCharges ([in](ITEMGUID)_Item, [out](INTEGER)_InitialCharges)
query ItemGetOriginalOwner ([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character)
query ItemGetOwner ([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character)
query ItemGetRuneItemTemplate ([in](ITEMGUID)_Item, [in](INTEGER)_Slot, [out](STRING)_Template)
query ItemGetUseRemotely ([in](ITEMGUID)_Item, [out](INTEGER)_bool)
query ItemHasDeltaModifier ([in](ITEMGUID)_Item, [in](STRING)_Boost, [out](INTEGER)_Count)
query ItemHasOnUse ([in](ITEMGUID)_Item, [in](STRING)_OnUse, [out](INTEGER)_Bool)
query ItemIsClosed ([in](ITEMGUID)_Item, [out](INTEGER)_Closed)
query ItemIsContainer ([in](ITEMGUID)_Item, [out](INTEGER)_IsContainer)
query ItemIsDestroyed ([in](ITEMGUID)_Item, [out](INTEGER)_Destroyed)
query ItemIsDestructible ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsEquipable ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsInCharacterInventory ([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query ItemIsInInventory ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsInPartyInventory ([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool)
query ItemIsInUserInventory ([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool)
query ItemIsLadder ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsLocked ([in](ITEMGUID)_Item, [out](INTEGER)_Locked)
query ItemIsOpened ([in](ITEMGUID)_Item, [out](INTEGER)_Opened)
query ItemIsPublicDomain ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsStoryItem ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsTorch ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemRemoveRune ([in](CHARACTERGUID)_Character, [in](ITEMGUID)_Item, [in](INTEGER)_Slot, [out](ITEMGUID)_Rune)
query ItemTagIsInCharacterInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](INTEGER)_Count)
query ItemTemplateCanSitOn ([in](STRING)_Template, [out](INTEGER)_Bool)
query ItemTemplateGetDisplayString ([in](GUIDSTRING)_Template, [out](STRING)_stringHandle, [out](STRING)_referenceString)
query ItemTemplateIsInCharacterInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](INTEGER)_Count)
query ItemTemplateIsInContainer ([in](ITEMGUID)_Item, [in](STRING)_Template, [out](INTEGER)_Count)
query ItemTemplateIsInPartyInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count)
query ItemTemplateIsInUserInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count)
query ItemTemplateTagIsInCharacterInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](STRING)_Tag, [out](INTEGER)_Count)
query ObjectExists ([in](GUIDSTRING)_Object, [out](INTEGER)_Exists)
query ObjectGetDialogFlag ([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState)
query ObjectGetFlag ([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState)
query ObjectIsCharacter ([in](GUIDSTRING)_Object, [out](INTEGER)_Bool)
query ObjectIsGlobal ([in](GUIDSTRING)_Object, [out](INTEGER)_IsGlobal)
query ObjectIsInTrigger ([in](GUIDSTRING)_Object, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool)
query ObjectIsItem ([in](GUIDSTRING)_Object, [out](INTEGER)_Bool)
query ObjectIsOnStage ([in](GUIDSTRING)_Object, [out](INTEGER)_Bool)
query PartyFindTaggedItem ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item)
query PartyGetFlag ([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState)
query PartyGetGold ([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold)
query PartyRemoveTaggedLocalItems ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved)
query PlayLoopBeamEffect ([in](GUIDSTRING)_Object, [in](GUIDSTRING)_Target, [in](STRING)_FxName, [in](STRING)_SourceBone, [in](STRING)_TargetBone, [out](INTEGER64)_FxHandle)
query PlayLoopEffect ([in](GUIDSTRING)_Object, [in](STRING)_FxName, [in](STRING)_BoneName, [out](INTEGER64)_FxHandle)
query PlayLoopEffectAtPosition ([in](STRING)_FxName, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER64)_FxHandle)
query PlayScaledLoopEffectAtPosition ([in](STRING)_FxName, [in](REAL)_Scale, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER64)_FxHandle)
query PositionIsInTrigger ([in](REAL)_x, [in](REAL)_Y, [in](REAL)_Z, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool)
query QuestAccepted ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool)
query QuestGetBroadcastLevel ([in](STRING)_Quest, [out](STRING)_Level)
query QuestHasUpdate ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [in](STRING)_Update, [out](INTEGER)_Bool)
query QuestIsClosed ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool)
query QuestIsMysteryEntry ([in](STRING)_QuestID, [in](STRING)_StateID, [out](INTEGER)_Bool)
query QuestIsShared ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool)
query QuestIsSubquestEntry ([in](STRING)_QuestID, [in](STRING)_StateID, [out](INTEGER)_Bool)
query QuestUpdateExists ([in](STRING)_Quest, [in](STRING)_Status, [out](INTEGER)_Result)
query Random ([in](INTEGER)_Modulo, [out](INTEGER)_Random)
query Real ([in](INTEGER)_I, [out](REAL)_R)
query RealDivide ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Quotient)
query RealMax ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Maximum)
query RealMin ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Minimum)
query RealProduct ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Product)
query RealSubtract ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Result)
query RealSum ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Sum)
query StartDefaultDialog ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](STRING)_Dialog, [out](INTEGER)_Automated)
query StartDialog_Internal_NoDeadCheck ([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success)
query StartDialog_Internal ([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success)
query String ([in](GUIDSTRING)_GUIDstring, [out](STRING)_Result)
query StringConcatenate ([in](STRING)_StringA, [in](STRING)_StringB, [out](STRING)_Result)
query StringContains ([in](STRING)_StringA, [in](STRING)_StringB, [out](INTEGER)_Bool)
query StringSub ([in](STRING)_String, [in](INTEGER)_Start, [in](INTEGER)_Count, [out](STRING)_Result)
query TemporaryCharacterCreateAtPosition ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created)
query TemporaryCharacterCreateAtPositionOutOfSightTo ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created)
query TemporaryCharacterCreateOutOfSightToObject ([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created)
query UserFindTaggedItem ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item)
query UserGetFlag ([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState)
query UserGetGold ([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold)
query UserRemoveTaggedLocalItems ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved)
query UserTransferTaggedLocalItems ([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_ToObject, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountTransfered)
syscall SysActivateGoal (STRING)_GoalTitle)
syscall SysClear (STRING)_Predicate,(INTEGER)_Arity)
syscall SysCompleteGoal (STRING)_GoalTitle)
syscall SysLog (STRING)_Predicate,(INTEGER)_Arity)
syscall SysSetGoalSleeping (STRING)_GoalTitle)
sysquery SysCount ([in](STRING)_Predicate,[in](INTEGER)_Arity,[out](INTEGER)_Count)
sysquery SysIsActive ([in](STRING)_GoalTitle)
sysquery SysIsCompleted ([in](STRING)_GoalTitle)
sysquery SysIsSleeping ([in](STRING)_GoalTitle)
sysquery SysStatus ([in](STRING)_GoalTitle,[out](INTEGER)_Status)
sysquery SysStoryVersion ([out](INTEGER)_Major,[out](INTEGER)_Minor,[out](INTEGER)_V3,[out](INTEGER)_V4)
sysquery SysWasActive ([in](STRING)_GoalTitle)
sysquery SysWasCompleted ([in](STRING)_GoalTitle)
sysquery SysWasDefined ([in](STRING)_GoalTitle)
sysquery SysWasSleeping ([in](STRING)_GoalTitle)
Type Name Parameters
db DB_GLO_Attribute_Check_AgainstLevel (STRING)_Dialog,(INTEGER)_Index,(STRING)_Attribute,(STRING)_Difficulty,(INTEGER)_Source,(INTEGER)_Level)
proc ProcBlockUseOfItem (CHARACTERGUID)_Char,(ITEMGUID)_Item)
proc ProcCharacterFollowCharacter (CHARACTERGUID)_Char,(CHARACTERGUID)_Target)
proc ProcCharacterMoveTo (CHARACTERGUID)_Char, (GUIDSTRING)_Point, (INTEGER)_Running, (STRING)_Event)
proc ProcCharacterMoveToAndTalk (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Dialog, (INTEGER)_IsAutomated, (STRING)_MoveEvent, (INTEGER)_Running, (REAL)_TimeOut)
proc ProcCharacterStopFollow (CHARACTERGUID)_Char)
db DB_CheckPoint (CHARACTERGUID)_Guard1,(CHARACTERGUID)_Guard2,(TRIGGERGUID)_PermissionWarningTrigger,(TRIGGERGUID)_EnterWarningTrigger,(TRIGGERGUID)_EnterAttackTrigger,(STRING)_PermissionFlag)
proc ProcClearStoryMove (CHARACTERGUID)_Char)
proc DB_CombatCharacters (CHARACTERGUID)_Char, (INTEGER)_ID)
proc DB_CurrentLevel (STRING)_LevelName)
db DB_Dead (CHARACTERGUID)_Char)
db DB_DeadEvent (CHARACTERGUID)_Npc,(STRING)_Event)
proc Proc_DialogFlagSetup (STRING)_Dialog,(GUIDSTRING)_Speaker1)
db DB_DialogMoneyTransfer (INTEGER)_MoneyVarIndex, (STRING)_DialogName, (INTEGER)_Amount)
db DB_DialogName (STRING)_Dialog, (INTEGER)_Inst)
db DB_DialogNPCs (INTEGER)_Inst, (CHARACTERGUID)_Actor, (INTEGER)_Slot)
db DB_DialogPlayers (INTEGER)_Inst, (CHARACTERGUID)_Actor, (INTEGER)_Slot)
proc DB_Dialogs (GUIDSTRING)_Npc,(STRING)_Dialog)
proc PROC_GLOBAL_DialogStartRequested (GUIDSTRING)_Target, (GUIDSTRING)_Source)
proc PROC_GLOBAL_DialogStartRequested_AfterGenerics (GUIDSTRING)_Target, (GUIDSTRING)_Source)
db DB_DoNotFace (CHARACTERGUID)_Char)
db DB_Event_CharacterAppearedInSpotTrigger (CHARACTERGUID)_Player, (TRIGGERGUID)_Trigger)
db DB_Event_CharacterDisppearedInSpotTrigger (CHARACTERGUID)_Player, (TRIGGERGUID)_Trigger)
proc ProcGetClosestAvailableCharacterTo (CHARACTERGUID)_Obj, (INTEGER)_SightCheck)
db DB_GiveItemToEvent (ITEMGUID)_Item,(STRING)_GiveItemToStoryEvent)
db DB_GiveNewItemFromTemplateEvent (STRING)_template, (STRING)_event)
db DB_GiveTemplateFromNpcToPlayerDialogEvent (STRING)_template, (STRING)_event, (STRING)_success,)
db DB_GiveTemplateFromPlayerDialogEvent (STRING)_template, (STRING)_event, (STRING)_success,)
db DB_HasItemTemplateScriptFlag (INTEGER)_TemplateVarIndex, (STRING)_Dialog, (STRING)_ItemTemplate, (INTEGER)_SpeakerIndex
db DB_HasStoryEvent (ITEMGUID)_Item,(STRING)_HasItemEvent)
db DB_HasTemplateItem (STRING)_template, (STRING)_flag)
db DB_InRegion (CHARACTERGUID)_Char, (TRIGGERGUID)_Region)
db DB_KillCounter (STRING)_CounterName, (INTEGER)_Count)
db DB_KillCounter_Internal (CHARACTERGUID)_Character, (STRING)_CounterName)
db DB_KilledEvent (CHARACTERGUID)_Npc,(STRING)_Event)
proc PROC_LoopEffect (STRING)_Effect, (GUIDSTRING)_Source, (STRING)_ID, (STRING)_Region, (STRING)_BoneName)
db DB_NoLowAttitudeDialog (CHARACTERGUID)_Npc)
proc ProcObjectTimer (GUIDSTRING)_Object, (STRING)_TimerName, (INTEGER)_Time)
proc ProcObjectTimerCancel (GUIDSTRING)_Object, (STRING)_TimerName)
proc ProcObjectTimerFinished (GUIDSTRING)_Object, (STRING)_TimerName)
db DB_OneShotPlayerTrigger (TRIGGERGUID)_Trigger)
proc ProcOneShotTriggerEntered (CHARACTERGUID)_Player,(TRIGGERGUID)_Trigger)
db DB_WasInCombat (CHARACTERGUID)_Char, (INTEGER)_ID)
db DB_WasInRegion (CHARACTERGUID)_Char, (TRIGGERGUID)_Region)
proc QueryOnlyOnce (STRING)_OnlyOnceUUID)
db DB_QuestDef_CloseEvent (STRING)_QuestName,(STRING)_CloseEvent)
db DB_QuestDef_State (STRING)_QuestName,(STRING)_QuestState)
db DB_QuestDef_AddEvent (STRING)_QuestName,(STRING)_AddEvent)
db DB_QuestDef_UpdateEvent (STRING)_QuestName,(STRING)_QuestState,(STRING)_UpdateEvent)
db DB_QuestNPC (STRING)_QuestName,(CHARACTERGUID)_NPC)
proc ReactOnKillCounter (STRING)_CounterName)
proc ProcRemoveAllDialogEntriesForSpeaker (GUIDSTRING)_NPC)
proc ProcRemoveNPCADs (GUIDSTRING)_NPC)
db DB_SceneManager (CHARACTERGUID)_Npc,(STRING)_SceneName)
db DB_Singleton (STRING)_VariableName, (INTEGER)_Value)
proc Proc_StartDialog (INTEGER)_Automated, (STRING)_Dialog, (GUIDSTRING)_Speaker1)
proc ProcStateManagerCharacterMoveTo (CHARACTERGUID)_Char, (GUIDSTRING)_Destination, (INTEGER)_Running, (REAL)_MaxDist, (STRING)_Event, (STRING)_AfterArrivalState)
proc PROC_StopLoopEffect (GUIDSTRING)_Source, (STRING)_ID)
db DB_TrespassTrigger (TRIGGERGUID)_Trigger,(TRIGGERGUID)_OutTrigger)
proc ProcTriggerRegisterForPlayers (TRIGGERGUID)_Trigger)
db DB_TriggerSendsSpotEvents (TIGGERGUID)_Trigger)
db DB_WaypointInfo (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (STRING)_WaypointName)