Difference between revisions of "User:Jameshruby/All Osiris calls(DE)"

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List of (almost) every character and item script event trigger, call, and query in Dos2: DE.
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* List of all Osiris calls and Shared helpers. (without object scripts)
An event is what triggers the script, and always begin with '''On'''.
 
Queries provide information and are always inside an '''IF''' or '''QRY'''.
 
Calls are actions that are always after '''THEN'''.
 
 
{{User:Jameshruby/Osiris calls generated(DE) 05/22/19}}
 
{{User:Jameshruby/Osiris calls generated(DE) 05/22/19}}
 
{{User:Jameshruby/Osiris Shared Mod Helpers}}
 
{{User:Jameshruby/Osiris Shared Mod Helpers}}

Latest revision as of 06:07, 27 May 2019

  • List of all Osiris calls and Shared helpers. (without object scripts)
Type Name Parameters
call ActivatePersistentLevelTemplate (LEVELTEMPLATEGUID)_LevelTemplate)
call ActivatePersistentLevelTemplateWithCombat (LEVELTEMPLATEGUID)_LevelTemplate)
call ActivateTrade (CHARACTERGUID)_Player, (CHARACTERGUID)_Trader, (INTEGER)_CanRepair, (INTEGER)_CanIdentify, (INTEGER)_CanSell)
call AddEntryToCustomBook (STRING)_Bookname, (STRING)_Entryname)
call AddFeedbackString (CHARACTERGUID)_Character, (STRING)_Location, (STRING)_Question, (STRING)_Answer)
call AddSecret (CHARACTERGUID)_Character, (STRING)_Secret)
call AddToParty (INTEGER)_Source, (INTEGER)_Target)
call ApplyDamage (GUIDSTRING)_Object, (INTEGER)_Damage, (STRING)_DamageType, (GUIDSTRING)_Source)
call ApplyStatus (GUIDSTRING)_Object, (STRING)_Status, (REAL)_Duration, (INTEGER)_Force, (GUIDSTRING)_Source)
call AutoSave
call CameraActivate (CHARACTERGUID)_Character, (STRING)_Name, (REAL)_Time, (INTEGER)_HideUI, (INTEGER)_Smooth, (INTEGER)_HideShroud)
call CharacterAddAbility (CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value)
call CharacterAddAbilityPoint (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddActionPoints (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddAttitudeTowardsPlayer (CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_Delta)
call CharacterAddAttribute (CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value)
call CharacterAddAttributePoint (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddCivilAbilityPoint (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddExplorationExperience (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain)
call CharacterAddGold (CHARACTERGUID)_Character, (INTEGER)_Count)
call CharacterAddPreferredAiTargetTag (CHARACTERGUID)_Character, (STRING)_Tag)
call CharacterAddSkill (CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_ShowNotification)
call CharacterAddSourcePoints (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddTalent (CHARACTERGUID)_Character, (STRING)_Talent)
call CharacterAddTalentPoint (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterAddToParty (CHARACTERGUID)_Character, (CHARACTERGUID)_Character)
call CharacterAddToPlayerCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_Owner)
call CharacterAppear (CHARACTERGUID)_Character, (INTEGER)_PlaySpawn, (STRING)_event)
call CharacterAppearAt (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearAtCustom (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Animation, (STRING)_event )
call CharacterAppearAtPosition (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearAtPositionCustom (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Animation, (STRING)_event )
call CharacterAppearAtPositionOutOfSightTo (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearAtPositionOutOfSightToCustom (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (STRING)_Animation, (STRING)_event )
call CharacterAppearAtPositionOutOfSightToObject (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearAtPositionOutOfSightToObjectCustom (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_event )
call CharacterAppearCustom (CHARACTERGUID)_Character, (STRING)_Animation, (STRING)_event )
call CharacterAppearOnTrailOutOfSightTo (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearOnTrailOutOfSightToCustom (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_event )
call CharacterAppearOnTrailOutOfSightToObject (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearOnTrailOutOfSightToObjectCustom (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_event )
call CharacterAppearOutOfSightTo (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearOutOfSightToCustom (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_event )
call CharacterAppearOutOfSightToObject (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_event )
call CharacterAppearOutOfSightToObjectCustom (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_event )
call CharacterApplyHenchmanPreset (CHARACTERGUID)_Character, (STRING)_Preset)
call CharacterApplyPreset (CHARACTERGUID)_Character, (STRING)_Preset)
call CharacterApplyRacePreset (CHARACTERGUID)_Character, (STRING)_Preset)
call CharacterAssign (INTEGER)_UserID)
call CharacterAssignToUser (INTEGER)_UserID, (CHARACTERGUID)_Character)
call CharacterAttachToGroup (CHARACTERGUID)_Src, (CHARACTERGUID)_Target)
call CharacterAttack (CHARACTERGUID)_Character, (GUIDSTRING)_Target)
call CharacterCharacterSetevent (CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_event)
call CharacterClearTradeGeneratedItems (CHARACTERGUID)_Character)
call CharacterCloneSkillsTo (CHARACTERGUID)_From, (CHARACTERGUID)_To, (INTEGER)_MemorizedOnly)
call CharacterCloseStoryElementUI (CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance)
call CharacterCreateAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn)
call CharacterDecreaseSocialStat (CHARACTERGUID)_Character, (STRING)_Id)
call CharacterDetachFromGroup (CHARACTERGUID)_Character)
call CharacterDie (CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source)
call CharacterDieImmediate (CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source)
call CharacterDisableAllCrimes (CHARACTERGUID)_Character)
call CharacterDisableCrime (CHARACTERGUID)_Character, (STRING)_Crime)
call CharacterDisappearOutOfSight (CHARACTERGUID)_Character, (INTEGER)_Angle, (INTEGER)_Running, (STRING)_event, (INTEGER)_IncreaseSpeed)
call CharacterDisappearOutOfSightToObject (CHARACTERGUID)_Character, (GUIDSTRING)_Object, (INTEGER)_Running, (STRING)_event, (INTEGER)_IncreaseSpeed)
call CharacterDisplayTextWithParam (CHARACTERGUID)_Character, (STRING)_Text, (INTEGER)_Parameter)
call CharacterEnableAllCrimes (CHARACTERGUID)_Character)
call CharacterEnableCrime (CHARACTERGUID)_Character, (STRING)_Crime)
call CharacterEnableCrimeWarnings (CHARACTERGUID)_Character, (INTEGER)_Enable)
call CharacterEnableWaypointUsage (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterEnteredSubRegion (CHARACTERGUID)_Character, (STRING)_Text)
call CharacterEquipItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
call CharacterFleeOutOfSight (CHARACTERGUID)_Character, (STRING)_event)
call CharacterFlushQueue (CHARACTERGUID)_Character)
call CharacterFollowCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter)
call CharacterFreeze (CHARACTERGUID)_Character)
call CharacterGiveQuestReward (CHARACTERGUID)_Player, (STRING)_Quest, (STRING)_RewardState)
call CharacterGiveReward (CHARACTERGUID)_Player, (STRING)_Treasure, (INTEGER)_Identified)
call CharacterIgnoreCharacterActiveCrimes (CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (REAL)_Timer)
call CharacterIncreaseSocialStat (CHARACTERGUID)_Character, (STRING)_Id)
call CharacterItemSetevent (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event)
call CharacterLaunchIterator (STRING)_event)
call CharacterLaunchIteratorAroundObject (GUIDSTRING)_Center, (REAL)_Radius, (STRING)_event)
call CharacterLaunchOsirisOnlyIterator (STRING)_event)
call CharacterLevelUp (CHARACTERGUID)_Character)
call CharacterLevelUpTo (CHARACTERGUID)_Character, (INTEGER)_Level)
call CharacterLinkGhost (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
call CharacterLockAbility (CHARACTERGUID)_Character, (STRING)_Ability)
call CharacterLookAt (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_SnapToTarget)
call CharacterLookFromTrigger (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger, (INTEGER)_SnapToTarget)
call CharacterMakeCompanion (CHARACTERGUID)_Character, (CHARACTERGUID)_Character)
call CharacterMakeNPC (CHARACTERGUID)_Character)
call CharacterMakePlayer (CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter)
call CharacterMakeStoryNpc (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterMoveItemToTrigger (CHARACTERGUID)_Character, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (INTEGER)_Amount, (STRING)_event )
call CharacterMoveTo (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Running, (STRING)_event, (INTEGER)_IncreaseSpeed)
call CharacterMoveToAndTalk (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID, (INTEGER)_Running, (REAL)_Timeout)
call CharacterMoveToAndTalkRequestDialogFailed (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId)
call CharacterMoveToPosition (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Running, (STRING)_event )
call CharacterMoveWeaponsToContainer (CHARACTERGUID)_Character, (ITEMGUID)_Container)
call CharacterOriginIntroStopped (CHARACTERGUID)_Character)
call CharacterOverrideMaxSourcePoints (CHARACTERGUID)_Character, (INTEGER)_Amount)
call CharacterPickupItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event )
call CharacterPlayHUDSound (CHARACTERGUID)_Character, (STRING)_Sound)
call CharacterPlayHUDSoundResource (CHARACTERGUID)_Character, (GUIDSTRING)_SoundResource)
call CharacterPurgeQueue (CHARACTERGUID)_Character)
call CharacterReceivedTag (CHARACTERGUID)_Character, (STRING)_Tag)
call CharacterRecruitCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_Character)
call CharacterRegisterCrime (CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (INTEGER)_CrimeID)
call CharacterRegisterCrimeWithPosition (CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_CrimeID)
call CharacterRemoveAbility (CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value)
call CharacterRemoveAllPartyFollowers (CHARACTERGUID)_Character)
call CharacterRemoveAttribute (CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value)
call CharacterRemoveFromParty (CHARACTERGUID)_Character)
call CharacterRemoveFromPlayerCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_Owner)
call CharacterRemoveMaxSourcePointsOverride (CHARACTERGUID)_Character)
call CharacterRemovePreferredAiTargetTag (CHARACTERGUID)_Character, (STRING)_Tag)
call CharacterRemoveSkill (CHARACTERGUID)_Character, (STRING)_Skill)
call CharacterRemoveSummons (CHARACTERGUID)_Character, (INTEGER)_Die)
call CharacterRemoveTalent (CHARACTERGUID)_Character, (STRING)_Talent)
call CharacterRemoveTension (CHARACTERGUID)_Player)
call CharacterReservePolymorphShape (CHARACTERGUID)_Character, (STRING)_Race)
call CharacterResetCooldowns (CHARACTERGUID)_Character)
call CharacterResurrect (CHARACTERGUID)_Character)
call CharacterResurrectAndResetXPReward (CHARACTERGUID)_Character)
call CharacterResurrectCustom (CHARACTERGUID)_Character, (STRING)_ResurrectAnimation)
call CharacterSendGlobalCombatCounter (CHARACTERGUID)_Character, (INTEGER)_Turn)
call CharacterSetAnimationOverride (CHARACTERGUID)_Character, (STRING)_Animation)
call CharacterSetAnimationSetOverride (CHARACTERGUID)_Character, (STRING)_AnimationSetResource)
call CharacterSetArmorPercentage (CHARACTERGUID)_Character, (REAL)_Percentage)
call CharacterSetCanSpotSneakers (CHARACTERGUID)_Character, (INTEGER)_CanSpotSneakers)
call CharacterSetCanTrade (CHARACTERGUID)_Trader, (INTEGER)_Bool)
call CharacterSetCorpseLootable (CHARACTERGUID)_Character, (INTEGER)_Value)
call CharacterSetCustomName (CHARACTERGUID)_Character, (STRING)_Text)
call CharacterSetCustomTradeTreasure (CHARACTERGUID)_Character, (STRING)_Treasure)
call CharacterSetDetached (CHARACTERGUID)_Character, (INTEGER)_Value)
call CharacterSetDoNotFaceFlag (CHARACTERGUID)_Character, (INTEGER)_Value)
call CharacterSetFightMode (CHARACTERGUID)_Character, (INTEGER)_Enabled, (INTEGER)_Immediately)
call CharacterSetFollowCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_CharacterToFollow)
call CharacterSetForceSynch (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterSetForceUpdate (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterSetHitpointsPercentage (CHARACTERGUID)_Character, (REAL)_Percentage)
call CharacterSetImmortal (CHARACTERGUID)_Character, (INTEGER)_Bool)
call CharacterSetMagicArmorPercentage (CHARACTERGUID)_Character, (REAL)_Percentage)
call CharacterSetReactionPriority (CHARACTERGUID)_Character, (STRING)_Reaction, (INTEGER)_Priority)
call CharacterSetReadyCheckBlocked (CHARACTERGUID)_Character, (INTEGER)_Value)
call CharacterSetRelationFactionToFaction (STRING)_Faction, (STRING)_otherFaction, (INTEGER)_Relation)
call CharacterSetRelationFactionToIndivFaction (STRING)_Faction, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation)
call CharacterSetRelationIndivFactionToFaction (CHARACTERGUID)_Character, (STRING)_OtherFaction, (INTEGER)_Relation)
call CharacterSetRelationIndivFactionToIndivFaction (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation)
call CharacterSetSpectating (CHARACTERGUID)_Character, (INTEGER)_Spectating)
call CharacterSetStill (CHARACTERGUID)_Character)
call CharacterSetTeleportMovie (INTEGER)_UserId, (STRING)_Movie)
call CharacterSetTemporaryHostileRelation (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter)
call CharacterShowStoryElementUI (CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance)
call CharacterStatusText (CHARACTERGUID)_Character, (STRING)_Text)
call CharacterStopAllEffectsWithName (CHARACTERGUID)_Character, (STRING)_FxName)
call CharacterStopCrime (CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence)
call CharacterStopCrimeWithID (CHARACTERGUID)_Player, (INTEGER)_Crime)
call CharacterStopFollow (CHARACTERGUID)_Character)
call CharacterTeleportPartiesToTrigger (TRIGGERGUID)_Trigger, (STRING)_event )
call CharacterTeleportPartiesToTriggerWithMovie (TRIGGERGUID)_Trigger, (STRING)_event, (STRING)_Movie)
call CharacterTeleportPartiesToTriggerWithMovieRequestCallback (TRIGGERGUID)_Trigger, (STRING)_event )
call CharacterTransform (CHARACTERGUID)_Character, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData)
call CharacterTransformAppearanceTo (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_CopyEquipment, (INTEGER)_CopyDisplayNameAndIcon)
call CharacterTransformAppearanceToWithEquipmentSet (CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (STRING)_EquipmentSet, (INTEGER)_CopyDisplayNameAndIcon)
call CharacterTransformFromCharacter (CHARACTERGUID)_Target, (CHARACTERGUID)_Source, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData)
call CharacterUnconsume (CHARACTERGUID)_Character, (INTEGER64)_ConsumeHandle)
call CharacterUnequipItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
call CharacterUnfreeze (CHARACTERGUID)_Character)
call CharacterUnlinkGhost (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
call CharacterUnlockAbility (CHARACTERGUID)_Character, (STRING)_Ability)
call CharacterUnlockRecipe (CHARACTERGUID)_Character, (STRING)_RecipeID, (INTEGER)_ShowNotification)
call CharacterUseItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event )
call CharacterUseSkill (CHARACTERGUID)_Character, (STRING)_SkillID, (GUIDSTRING)_Target, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill, (INTEGER)_IgnoreChecks)
call CharacterUseSkillAtPosition (CHARACTERGUID)_Character, (STRING)_SkillID, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill)
call ClearScriptframe (GUIDSTRING)_Target)
call ClearTag (GUIDSTRING)_Source, (STRING)_Tag)
call ClearVarObject (GUIDSTRING)_Source, (STRING)_VarName)
call CloseJournalMystery (CHARACTERGUID)_Character, (STRING)_MysteryID)
call CloseUI (CHARACTERGUID)_Character, (STRING)_UIName)
call CompleteTutorial (CHARACTERGUID)_Character, (STRING)_Text)
call ContainerIdentifyAll (ITEMGUID)_FromContainer)
call CreateExplosion (GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel)
call CreateExplosionAtPosition (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel)
call CreateKickstarterMessageInABottleItemAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateId)
call CreateProjectileStrikeAt (GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel)
call CreateProjectileStrikeAtPosition (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel)
call CreatePuddle (GUIDSTRING)_Source, (STRING)_SurfaceType, (INTEGER)_CellAmountMin, (INTEGER)_CellAmountMax, (INTEGER)_GrowAmountMin, (INTEGER)_GrowAmountMax, (REAL)_GrowTime)
call CreateSurface (GUIDSTRING)_Source, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime)
call CreateSurfaceAtPosition (REAL)_x, (REAL)_Y, (REAL)_Z, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime)
call CrimeAreaResetTensionModifier (TRIGGERGUID)_CrimeArea)
call CrimeAreaSetTensionModifier (TRIGGERGUID)_CrimeArea, (INTEGER)_Modifier)
call CrimeClearAll
call CrimeConfrontationDone (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator)
call CrimeEnableInterrogation (GUIDSTRING)_NPC, (INTEGER)_Bool)
call CrimeIgnoreAllCrimesForCriminal (GUIDSTRING)_Criminal, (GUIDSTRING)_NPC, (INTEGER)_IgnoreDuration)
call CrimeIgnoreCrime (INTEGER)_CrimeID, (GUIDSTRING)_NPC)
call CrimeInterrogationDone (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (INTEGER)_FoundEvidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
call CrimeResetInterrogationForCriminals (INTEGER)_CrimeID, (GUIDSTRING)_Criminal1, (GUIDSTRING)_Criminal2, (GUIDSTRING)_Criminal3, (GUIDSTRING)_Criminal4)
call CrimeTransferEvidenceTo (INTEGER)_CrimeID, (GUIDSTRING)_Target)
call DebugBreak (STRING)_Message)
call DebugText (GUIDSTRING)_Object, (STRING)_Text)
call DestroyGhost (CHARACTERGUID)_Ghost)
call DialogAddActor (INTEGER)_InstanceID, (GUIDSTRING)_Actor)
call DialogAddActorAt (INTEGER)_InstanceID, (GUIDSTRING)_Actor, (INTEGER)_Index)
call DialogRequestStop (GUIDSTRING)_Speaker)
call DialogRequestStopForDialog (STRING)_Dialog, (GUIDSTRING)_Speaker)
call DialogResume (INTEGER)_InstanceID)
call DialogSetVariableFixedString (STRING)_Dialog, (STRING)_Variable, (STRING)_Value)
call DialogSetVariableFixedStringForInstance (INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value)
call DialogSetVariableFloat (STRING)_Dialog, (STRING)_Variable, (REAL)_Value)
call DialogSetVariableFloatForInstance (INTEGER)_InstanceID, (STRING)_Variable, (REAL)_Value)
call DialogSetVariableInt (STRING)_Dialog, (STRING)_Variable, (INTEGER)_Value)
call DialogSetVariableIntForInstance (INTEGER)_InstanceID, (STRING)_Variable, (INTEGER)_Value)
call DialogSetVariableString (STRING)_Dialog, (STRING)_Variable, (STRING)_Value)
call DialogSetVariableStringForInstance (INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value)
call DialogSetVariableTranslatedString (STRING)_Dialog, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue)
call DialogSetVariableTranslatedStringForInstance (INTEGER)_InstanceID, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue)
call DisplayText (GUIDSTRING)_Object, (STRING)_Text)
call EnableSendToHomestead (INTEGER)_Bool)
call EndCombat (INTEGER)_CombatID)
call EndTurn (GUIDSTRING)_Target)
call EnqueueGameEndDialogMovie (CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_PlaylistId, (STRING)_Music)
call EnqueueGameEndMovie (INTEGER)_UserID, (STRING)_Movie, (STRING)_Music)
call EnterCombat (GUIDSTRING)_Source, (GUIDSTRING)_Target)
call ExecuteDeal (CHARACTERGUID)_Character, (INTEGER)_Deal, (INTEGER)_AttitudeDiff)
call FadeIn (CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID)
call FadeOutBlack (CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID)
call FadeOutWhite (CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID)
call FadeToBlack (CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToBlack, (STRING)_FadeID)
call FadeToWhite (CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToWhite, (STRING)_FadeID)
call FinalizeGameEndMovieQueue (INTEGER)_UserID)
call FireOsirisEvents
call GameEnd
call GameEndWithMovie (STRING)_Movie)
call GameEndWithMovieRequestCallback (STRING)_callbackID)
call GenerateItems (CHARACTERGUID)_Player, (CHARACTERGUID)_Trader)
call GenerateTreasure (ITEMGUID)_Item, (STRING)_TreasureID, (INTEGER)_Level, (CHARACTERGUID)_Character)
call GlobalClearFlag (STRING)_Flag)
call GlobalSetFlag (STRING)_Flag)
call GlobalShareFlag (STRING)_Flag)
call InventoryLaunchIterator (GUIDSTRING)_InventoryHolder, (STRING)_event, (STRING)_Completionevent )
call InventoryLaunchTagIterator (GUIDSTRING)_InventoryHolder, (STRING)_TagA, (STRING)_OptionalTagB, (STRING)_event, (STRING)_Completionevent )
call InventoryLaunchTemplateIterator (GUIDSTRING)_InventoryHolder, (STRING)_Template, (STRING)_event, (STRING)_Completionevent )
call ItemAddCharges (ITEMGUID)_Item, (INTEGER)_Charges)
call ItemAddDeltaModifier (ITEMGUID)_Item, (STRING)_Boost)
call ItemClearOwner (ITEMGUID)_Item)
call ItemClose (ITEMGUID)_Item)
call ItemCreateAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateId)
call ItemDestroy (ITEMGUID)_Item)
call ItemDragToPosition (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z)
call ItemDragToTrigger (ITEMGUID)_Item, (TRIGGERGUID)_Trigger)
call ItemDrop (ITEMGUID)_Item)
call ItemInsertRune (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_RuneTemplate, (INTEGER)_Slot)
call ItemIsPoisoned (CHARACTERGUID)_Item, (INTEGER)_IsPoisoned)
call ItemLaunchIterator (STRING)_event )
call ItemLevelUp (ITEMGUID)_Item)
call ItemLevelUpTo (ITEMGUID)_Item, (INTEGER)_Level)
call ItemLock (ITEMGUID)_Item, (STRING)_Key)
call ItemLockUnEquip (ITEMGUID)_Item, (INTEGER)_lock)
call ItemMoveToPosition (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Speed, (REAL)_Acceleration, (STRING)_event, (INTEGER)_DoHits)
call ItemMoveToTrigger (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (REAL)_Speed, (REAL)_Acceleration, (INTEGER)_UseRotation, (STRING)_event, (INTEGER)_DoHits)
call ItemOpen (ITEMGUID)_Item)
call ItemRemove (ITEMGUID)_Item)
call ItemResetChargesToMax (ITEMGUID)_Item)
call ItemRotateToAngleY (ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed)
call ItemRotateY (ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed)
call ItemScatterAt (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z)
call ItemSetCanInteract (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetCanMove (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetCanPickUp (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetDurability (ITEMGUID)_Item, (INTEGER)_Durability)
call ItemSetForceSynch (ITEMGUID)_Item, (INTEGER)_Bool)
call ItemSetKnown (ITEMGUID)_Item, (INTEGER)_Bool)
call ItemSetOnlyOwnerCanUse (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetOriginalOwner (ITEMGUID)_Item, (CHARACTERGUID)_NewOwner)
call ItemSetOwner (ITEMGUID)_Item, (CHARACTERGUID)_NewOwner)
call ItemSetStoryItem (ITEMGUID)_Item, (INTEGER)_bool)
call ItemSetUseRemotely (ITEMGUID)_Item, (INTEGER)_bool)
call ItemTemplateAddTo (STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count, (INTEGER)_ShowNotification)
call ItemTemplateDropFromCharacter (STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count)
call ItemTemplateRemoveFrom (STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count)
call ItemTemplateRemoveFromParty (STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count)
call ItemTemplateRemoveFromUser (STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count)
call ItemToInventory (ITEMGUID)_Item, (GUIDSTRING)_TargetObject, (INTEGER)_Amount, (INTEGER)_ShowNotification, (INTEGER)_ClearOriginalOwner)
call ItemToTransform (GUIDSTRING)_UUID, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Pitch, (REAL)_Yaw, (REAL)_Roll, (INTEGER)_Amount, (CHARACTERGUID)_OwnerCharacter)
call ItemUnLock (ITEMGUID)_Item)
call IterateParties (STRING)_event )
call IterateParty (CHARACTERGUID)_Character, (STRING)_event )
call IterateUsers (STRING)_event )
call JumpToTurn (GUIDSTRING)_Target)
call KillCombatFor (CHARACTERGUID)_Character)
call LeaveCombat (GUIDSTRING)_Target)
call LeaveParty (INTEGER)_UserId)
call LoadGame (STRING)_Savegame)
call LoadPartyPreset (STRING)_Preset, (GUIDSTRING)_TeleportToTarget)
call LockSecretRegion (TRIGGERGUID)_SecretRegionTrigger)
call LockWaypoint (STRING)_WaypointName, (CHARACTERGUID)_Character)
call MakePeace (CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote)
call MakePlayerActive (CHARACTERGUID)_Target)
call MakeWar (CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote)
call MapMarkerChangeLevel (STRING)_MarkerID, (STRING)_NewRegionID)
call MoveAllItemsTo (GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_MoveEquippedArmor, (INTEGER)_MoveEquippedWeapons, (INTEGER)_ClearOriginalOwner)
call MoviePlay (CHARACTERGUID)_Character, (STRING)_event )
call MusicPlayForPeer (CHARACTERGUID)_Character, (STRING)_eventName)
call MusicPlayForPeerWithInstrument (CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_eventName)
call MusicPlayGeneral (STRING)_eventName)
call MusicPlayOnCharacter (CHARACTERGUID)_Character, (STRING)_eventName)
call NotifyCharacterCreationFinished
call ObjectClearDialogFlag (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance)
call ObjectClearFlag (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance)
call ObjectSetDialogFlag (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance)
call ObjectSetFlag (GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance)
call ObjectShareFlag (GUIDSTRING)_Target, (STRING)_Flag)
call OnCompanionDismissed (CHARACTERGUID)_Character)
call OpenCraftUI (CHARACTERGUID)_Character, (ITEMGUID)_Item)
call OpenCustomBookUI (CHARACTERGUID)_Character, (STRING)_Bookname)
call OpenMessageBox (CHARACTERGUID)_Character, (STRING)_Message)
call OpenMessageBoxChoice (CHARACTERGUID)_Character, (STRING)_Message, (STRING)_Choice_1, (STRING)_Choice_2)
call OpenMessageBoxYesNo (CHARACTERGUID)_Character, (STRING)_Message)
call OpenWaypointUI (CHARACTERGUID)_Character, (STRING)_CurrentWaypoint, (ITEMGUID)_Item, (INTEGER)_IsFleeing)
call PartyAddActualExperience (CHARACTERGUID)_Character, (INTEGER)_XP)
call PartyAddCharismaExperience (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain)
call PartyAddExperience (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain)
call PartyAddExplorationExperience (CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain)
call PartyAddGold (CHARACTERGUID)_Character, (INTEGER)_Count)
call PartyClearFlag (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance)
call PartySetFlag (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance)
call PartySetIdentifyPriceModifier (CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier)
call PartySetRepairPriceModifier (CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier)
call PartySetShopPriceModifier (CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier)
call PlayAnimation (GUIDSTRING)_SourceObject, (STRING)_Animation, (STRING)_event )
call PlayBeamEffect (GUIDSTRING)_Object, (GUIDSTRING)_Target, (STRING)_FxName, (STRING)_SourceBone, (STRING)_TargetBone)
call PlayEffect (GUIDSTRING)_Object, (STRING)_FxName, (STRING)_Bone)
call PlayEffectAtPosition (STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z)
call PlayEffectAtPositionAndRotation (STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Yangle)
call PlayMovieForDialog (CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_NodePrefix)
call PlayScaledEffectAtPosition (STRING)_FxName, (REAL)_Scale, (REAL)_X, (REAL)_Y, (REAL)_Z)
call PlaySound (GUIDSTRING)_Object, (STRING)_Soundevent )
call PlaySoundResource (GUIDSTRING)_Object, (GUIDSTRING)_SoundResource)
call ProgressAchievement (STRING)_AchievementID, (CHARACTERGUID)_Character, (INTEGER)_Progress)
call QuestAdd (CHARACTERGUID)_Character, (STRING)_Quest)
call QuestAddSubquest (CHARACTERGUID)_Character, (STRING)_SubquestID, (STRING)_ParentQuestID)
call QuestArchive (CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_DoArchive)
call QuestArchiveCategory (CHARACTERGUID)_Character, (STRING)_CategoryID, (INTEGER)_DoArchive)
call QuestClose (CHARACTERGUID)_Character, (STRING)_Quest)
call QuestCloseAll (STRING)_Quest)
call QuestReceiveSharedUpdate (CHARACTERGUID)_SrcCharacter, (CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status)
call QuestSetCategory (STRING)_Quest, (STRING)_CategoryID)
call QuestUpdate (CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status)
call ReadyCheckStart (GUIDSTRING)_Player, (STRING)_Id)
call RegisterWaypoint (STRING)_WaypointName, (ITEMGUID)_Item)
call RemoveEntryFromCustomBook (STRING)_Bookname, (STRING)_Entryname)
call RemoveHarmfulStatuses (GUIDSTRING)_Target)
call RemoveStatus (GUIDSTRING)_Target, (STRING)_Status)
call RemoveSurfaceLayer (GUIDSTRING)_Source, (INTEGER)_SurfaceLayer, (REAL)_Radius)
call RemoveSurfaceLayerAtPosition (REAL)_x, (REAL)_Y, (REAL)_Z, (INTEGER)_SurfaceLayer, (REAL)_Radius)
call RemoveTemporaryCharacter (CHARACTERGUID)_Character)
call RequestProcessed (CHARACTERGUID)_Character, (INTEGER)_RequestId, (INTEGER)_RequestAccepted)
call SaveFeedback
call SendArenaNotification (INTEGER)_NotificationType, (STRING)_StringParam, (INTEGER)_InNumberOfRounds)
call SetAchievementProgress (STRING)_AchievementID, (INTEGER)_Value)
call SetCameraDistanceOverride (REAL)_Distance)
call SetCanFight (GUIDSTRING)_Target, (INTEGER)_Enabled)
call SetCanJoinCombat (GUIDSTRING)_Target, (INTEGER)_Enabled)
call SetCombatGroupID (GUIDSTRING)_Target, (STRING)_GroupID)
call SetFaction (GUIDSTRING)_Target, (STRING)_Faction)
call SetGameEndMovie (INTEGER)_UserID, (STRING)_Movie)
call SetGlobalPriceModifier (INTEGER)_Modifier)
call SetHasDialog (GUIDSTRING)_Speaker, (INTEGER)_Dialog)
call SetHomesteadKeyState (INTEGER)_State, (CHARACTERGUID)_Character)
call SetInArena (GUIDSTRING)_Target, (INTEGER)_InArena)
call SetInvulnerable_UseProcSetInvulnerable (GUIDSTRING)_Target, (INTEGER)_Bool)
call SetIsBoss (GUIDSTRING)_Target, (INTEGER)_Enabled)
call SetOnStage (GUIDSTRING)_Object, (INTEGER)_Bool)
call SetScriptframe (GUIDSTRING)_Target, (STRING)_Scriptframe)
call SetSelectorCameraMode (CHARACTERGUID)_Character, (INTEGER)_Bool)
call SetStoryEvent (GUIDSTRING)_Object, (STRING)_event )
call SetTag (GUIDSTRING)_Source, (STRING)_Tag)
call SetTagPriceModifier (CHARACTERGUID)_Character, (STRING)_Tag, (INTEGER)_Modifier)
call SetVarFixedString (GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue)
call SetVarFloat (GUIDSTRING)_Target, (STRING)_VarName, (REAL)_VarValue)
call SetVarFloat3 (GUIDSTRING)_Target, (STRING)_VarName, (REAL)_X, (REAL)_Y, (REAL)_Z)
call SetVarInteger (GUIDSTRING)_Target, (STRING)_VarName, (INTEGER)_VarValue)
call SetVarObject (GUIDSTRING)_Source, (STRING)_VarName, (GUIDSTRING)_Object)
call SetVarString (GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue)
call SetVisible (GUIDSTRING)_Object, (INTEGER)_Bool)
call ShowArenaResult (INTEGER)_WinnerTeamId)
call ShowCredits (CHARACTERGUID)_Character)
call ShowError (CHARACTERGUID)_Character, (STRING)_Error)
call ShowGameOverMenu
call ShowMapMarker (CHARACTERGUID)_Character, (STRING)_MarkerID, (INTEGER)_Show)
call ShowNotification (CHARACTERGUID)_Character, (STRING)_Text)
call ShowTutorial (CHARACTERGUID)_Character, (STRING)_Text, (STRING)_Category, (STRING)_Title, (INTEGER)_ControllerType, (INTEGER)_ModalType, (INTEGER)_Duration, (INTEGER)_Priority, (INTEGER)_Flags, (INTEGER)_MinimumPlaytimeInMinutes)
call ShroudRender (INTEGER)_Enable)
call ShutdownCrimeSystem
call SonyRealtimeMultiplayerEvent (CHARACTERGUID)_Character, (STRING)_eventName)
call StartCameraSpline (SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (REAL)_FadeTime, (INTEGER)_HideUI, (INTEGER)_Freeze, (INTEGER)_StartIndex)
call StartPickpocket (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (INTEGER)_Success)
call StartVoiceBark (STRING)_Bark, (CHARACTERGUID)_Source)
call StopCameraSpline (SPLINEGUID)_Spline, (CHARACTERGUID)_Character)
call StopDrawSurfaceOnPath (INTEGER64)_SurfaceActionHandle)
call StopLoopEffect (INTEGER64)_FxHandle)
call TeleportTo (GUIDSTRING)_SourceObject, (GUIDSTRING)_TargetObject, (STRING)_event, (INTEGER)_TeleportLinkedCharacters, (INTEGER)_ExcludePartyFollowers, (INTEGER)_LeaveCombat)
call TeleportToPosition (GUIDSTRING)_SourceObject, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_event, (INTEGER)_TeleportLinkedCharacters, (INTEGER)_ExcludePartyFollowers)
call TemporaryCharacterCreateAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn)
call TimerCancel (STRING)_Timer)
call TimerLaunch (STRING)_Timer, (INTEGER)_Time)
call TimerPause (STRING)_Timer)
call TimerUnpause (STRING)_Timer)
call TransferItemsToCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter)
call TransferItemsToParty (CHARACTERGUID)_Character)
call TransferItemsToUser (CHARACTERGUID)_Character)
call Transform (GUIDSTRING)_Object, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats)
call TransformSurface (GUIDSTRING)_Source, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner)
call TransformSurfaceAtPosition (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner)
call TriggerClearItemOwner (TRIGGERGUID)_AreaTrigger)
call TriggerClearItemTemplateOwners (TRIGGERGUID)_Trigger, (STRING)_ItemTemplate)
call TriggerLaunchIterator (TRIGGERGUID)_Trigger, (STRING)_event )
call TriggerRegisterForCharacter (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
call TriggerRegisterForItems (TRIGGERGUID)_Trigger)
call TriggerRegisterForPlayers (TRIGGERGUID)_Trigger)
call TriggerRemoveAllItemTemplates (TRIGGERGUID)_Trigger, (STRING)_ItemTemplate)
call TriggerResetAtmosphere (TRIGGERGUID)_Trigger)
call TriggerSetAtmosphere (TRIGGERGUID)_Trigger, (STRING)_AtmosphereUUID)
call TriggerSetItemOwner (TRIGGERGUID)_AreaTrigger, (CHARACTERGUID)_Owner)
call TriggerSetSoundRTPC (TRIGGERGUID)_Trigger, (STRING)_Name, (REAL)_Value, (INTEGER)_Recursive)
call TriggerSetSoundState (TRIGGERGUID)_Trigger, (STRING)_StateGroup, (STRING)_State, (INTEGER)_Recursive)
call TriggerUnregisterForCharacter (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
call TriggerUnregisterForItems (TRIGGERGUID)_Trigger)
call TriggerUnregisterForPlayers (TRIGGERGUID)_Trigger)
call UnlockAchievement (STRING)_AchievementID, (CHARACTERGUID)_Character)
call UnlockJournalMystery (CHARACTERGUID)_Character, (STRING)_MysteryID)
call UnlockJournalRecipe (STRING)_RecipeID)
call UnlockSecretRegion (TRIGGERGUID)_SecretRegionTrigger)
call UnlockWaypoint (STRING)_WaypointName, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
call UserAddGold (CHARACTERGUID)_Character, (INTEGER)_Count)
call UserClearFlag (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance)
call UserRest (CHARACTERGUID)_Character, (STRING)_Restconsumable, (REAL)_PartyRadius, (REAL)_MinSafeDistance)
call UserSetFlag (CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance)
event AttackedByObject (GUIDSTRING)_Defender, (GUIDSTRING)_AttackerOwner, (GUIDSTRING)_Attacker, (STRING)_DamageType, (STRING)_DamageSource)
event AutomatedDialogEnded (STRING)_Dialog, (INTEGER)_InstanceID)
event AutomatedDialogRequestFailed (STRING)_Dialog, (INTEGER)_InstanceID)
event AutomatedDialogStarted (STRING)_Dialog, (INTEGER)_InstanceID)
event CameraReachedNode (SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (STRING)_event, (INTEGER)_index, (INTEGER)_last)
event CanCombineItem (CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE, (INTEGER)_RequestID)
event CanLockpickItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID)
event CanMoveItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID)
event CanPickupItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID)
event CanUseItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID)
event CharacterAddedToGroup (CHARACTERGUID)_Character)
event CharacterAttitudeTowardsPlayerChanged (CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_NewAttitude)
event CharacterBaseAbilityChanged (CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_OldBaseValue, (INTEGER)_NewBaseValue)
event CharacterBlockedBy (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterChangedAlginmentToCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_NewRelation)
event CharacterCharacterEvent (CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2, (STRING)_event )
event CharacterCreatedInArena (CHARACTERGUID)_Character, (INTEGER)_Team)
event CharacterCreationFinished (CHARACTERGUID)_Character)
event CharacterCreationStarted (STRING)_Level)
event CharacterCriticalHitBy (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterDestroyedItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterDestroyedItemTemplate (CHARACTERGUID)_Character, (STRING)_ItemTemplate)
event CharacterDetachedFromGroup (CHARACTERGUID)_Character)
event CharacterDied (CHARACTERGUID)_Character)
event CharacterDisplayTextEnded (CHARACTERGUID)_Character, (STRING)_DisplayText)
event CharacterDying (CHARACTERGUID)_Character)
event CharacterEnteredRegion (CHARACTERGUID)_Character, (STRING)_Region)
event CharacterEnteredTrigger (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger)
event CharacterGhostDestroyed (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
event CharacterGhostRevealed (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
event CharacterGuarded (CHARACTERGUID)_Character)
event CharacterItemEvent (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_event )
event CharacterJoinedParty (CHARACTERGUID)_Character)
event CharacterKilledBy (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterLearnedSkill (CHARACTERGUID)_Character, (STRING)_Skill)
event CharacterLeftParty (CHARACTERGUID)_Character)
event CharacterLeftRegion (CHARACTERGUID)_Character, (STRING)_Region)
event CharacterLeftTrigger (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger)
event CharacterLeveledUp (CHARACTERGUID)_Character)
event CharacterLoadedInPreset (CHARACTERGUID)_Character)
event CharacterLockedTalent (CHARACTERGUID)_Character, (STRING)_Talent)
event CharacterLootedCharacterCorpse (CHARACTERGUID)_Player, (CHARACTERGUID)_Corpse)
event CharacterLostSightOfCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter)
event CharacterMadePlayer (CHARACTERGUID)_Character)
event CharacterMissedBy (CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterMovedItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterMovedItemTemplate (CHARACTERGUID)_Character, (STRING)_Template)
event CharacterMoveToAndTalkFailed (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveID)
event CharacterMoveToAndTalkRequestDialog (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID)
event CharacterMoveToAndTalkRequestDialogFailedEvent (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId)
event CharacterOnCrimeSensibleActionNotification (CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_CrimeID, (STRING)_PriortiyName, (STRING)_PrimaryDialog, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (INTEGER)_IsPrimary)
event CharacterPickpocketFailed (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC)
event CharacterPickpocketSuccess (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (ITEMGUID)_Item, (INTEGER)_Amount)
event CharacterPolymorphedInto (CHARACTERGUID)_Character, (STRING)_Race)
event CharacterPrecogDying (CHARACTERGUID)_Character)
event CharacterPreMovedItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterReceivedDamage (CHARACTERGUID)_Character, (INTEGER)_Percentage, (GUIDSTRING)_Source)
event CharacterRelationChangedTo (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Attitude)
event CharacterRequestsHomestead (CHARACTERGUID)_Character)
event CharacterReservedUserIDChanged (CHARACTERGUID)_Character, (INTEGER)_OldUserID, (INTEGER)_NewUserID)
event CharacterResurrected (CHARACTERGUID)_Character)
event CharacterSawCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter)
event CharacterSawSneakingCharacter (CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter)
event CharacterScriptFrameFinished (CHARACTERGUID)_Character, (STRING)_FrameID)
event CharacterSelectedAsBestUnavailableFallbackLead (CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_UnavailableForCrimeID, (INTEGER)_BusyCrimeID, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event CharacterSelectedInCharCreation (CHARACTERGUID)_Character, (INTEGER)_UserID)
event CharacterSetTemporaryRelationsFailed (CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2)
event CharacterStartAttackObject (GUIDSTRING)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterStartAttackPosition (REAL)_x, (REAL)_y, (REAL)_z, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker)
event CharacterStartLockpickingItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterStartOriginIntroduction (CHARACTERGUID)_Character, (INTEGER)_UserID, (STRING)_Origin)
event CharacterStatusApplied (CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee)
event CharacterStatusAttempt (CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee)
event CharacterStatusRemoved (CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee)
event CharacterStoleItem (CHARACTERGUID)_Character, (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (CHARACTERGUID)_OldOwner, (ITEMGUID)_SrcContainer, (INTEGER)_Amount)
event CharacterStopOriginIntroduction (CHARACTERGUID)_Character, (INTEGER)_UserID)
event CharacterStoppedCombiningItems (CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE)
event CharacterStoppedLockpickingItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterStoppedPolymorph (CHARACTERGUID)_Character)
event CharacterStoppedUsingItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterTeleported (CHARACTERGUID)_Target, (CHARACTERGUID)_Cause, (REAL)_OldX, (REAL)_OldY, (REAL)_OldZ, (REAL)_NewX, (REAL)_NewY, (REAL)_NewZ, (STRING)_Skill)
event CharacterTeleportToFleeWaypoint (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger)
event CharacterTeleportToPyramid (CHARACTERGUID)_Character, (ITEMGUID)_Pyramid)
event CharacterTeleportToWaypoint (CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger)
event CharacterTemplateDied (STRING)_TemplateName)
event CharacterTemplateKilledByCharacter (STRING)_CharacterTemplate, (CHARACTERGUID)_Killer)
event CharacterTraitChanged (CHARACTERGUID)_Character, (STRING)_Trait)
event CharacterTurnedToGhost (CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost)
event CharacterUnlockedRecipe (CHARACTERGUID)_Character, (STRING)_Recipe)
event CharacterUnlockedTalent (CHARACTERGUID)_Character, (STRING)_Talent)
event CharacterUsedItem (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterUsedItemFailed (CHARACTERGUID)_Character, (ITEMGUID)_Item)
event CharacterUsedItemTemplate (CHARACTERGUID)_Character, (STRING)_Template, (ITEMGUID)_Item)
event CharacterUsedSkill (CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event CharacterUsedSkillAtPosition (CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event CharacterUsedSkillInTrigger (CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement, (TRIGGERGUID)_Trigger)
event CharacterUsedSkillOnTarget (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event CharacterUsedSkillOnZoneWithTarget (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event CharacterUsedSourcePoint (CHARACTERGUID)_Character)
event CharacterVitalityChanged (CHARACTERGUID)_Character, (INTEGER)_Percentage)
event CharacterWentOnStage (CHARACTERGUID)_Character, (INTEGER)_Bool)
event ChildDialogRequested (STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID)
event ClearFadeDone (INTEGER)_UserID, (STRING)_FadeID)
event CombatEnded (INTEGER)_CombatID)
event CombatRoundStarted (INTEGER)_CombatID, (INTEGER)_Round)
event CombatStarted (INTEGER)_CombatID)
event CreditsEnded
event CrimeDisabled (CHARACTERGUID)_Character, (STRING)_Crime)
event CrimeEnabled (CHARACTERGUID)_Character, (STRING)_Crime)
event CrimeInterrogationRequest (STRING)_CrimeRegion, (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (STRING)_InterrogateDialog)
event CrimeIsRegistered (CHARACTERGUID)_Victim, (STRING)_CrimeType, (INTEGER)_CrimeID, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event CustomBookUIClosed (CHARACTERGUID)_Character, (STRING)_BookName)
event DialogActorJoined (STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor)
event DialogActorLeft (STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor)
event DialogEnded (STRING)_Dialog, (INTEGER)_InstanceID)
event DialogRequestFailed (STRING)_Dialog, (INTEGER)_InstanceID)
event DialogStarted (STRING)_Dialog, (INTEGER)_InstanceID)
event DialogStartRequested (GUIDSTRING)_Target, (GUIDSTRING)_Player)
event DifficultyChanged (INTEGER)_DifficultyLevel)
event DLCUpdated (STRING)_DLCName, (INTEGER)_UserID, (INTEGER)_Installed)
event DualDialogRequested (STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID)
event DualDialogStart (STRING)_Dialog, (INTEGER)_InstanceID)
event EndGameRequestMovie (INTEGER)_UserId, (STRING)_eventId)
event FadeDone (INTEGER)_UserID, (STRING)_FadeID)
event FadeInDone (INTEGER)_UserID, (STRING)_FadeID)
event FadeOutDone (INTEGER)_UserID, (STRING)_FadeID)
event FleeCombat (CHARACTERGUID)_Character)
event GameBookInterfaceClosed (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event GameEventCleared (STRING)_event)
event GameEventSet (STRING)_event)
event GameModeStarted (STRING)_GameMode, (INTEGER)_IsEditorMode)
event GameStarted (STRING)_LevelName, (INTEGER)_IsEditorMode)
event GlobalFlagCleared (STRING)_FlagName)
event GlobalFlagSet (STRING)_FlagName)
event GMCampaignModeStarted (STRING)_CampaignMode)
event HappyWithDeal (CHARACTERGUID)_Character, (CHARACTERGUID)_Trader, (INTEGER)_CharacterValue, (INTEGER)_TraderValue)
event ItemAddedToCharacter (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemAddedToContainer (ITEMGUID)_Item, (ITEMGUID)_Container)
event ItemClosed (ITEMGUID)_Item)
event ItemCreatedAtTrigger (TRIGGERGUID)_Trigger, (STRING)_TemplateID, (ITEMGUID)_Item)
event ItemDestroyed (ITEMGUID)_Item)
event ItemDestroying (ITEMGUID)_Item)
event ItemDisplayTextEnded (ITEMGUID)_Item, (STRING)_DisplayText)
event ItemDropped (ITEMGUID)_Item)
event ItemEnteredRegion (ITEMGUID)_Item, (STRING)_Region)
event ItemEnteredTrigger (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover)
event ItemEquipped (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemGhostRevealed (ITEMGUID)_Item)
event ItemLeftRegion (ITEMGUID)_Item, (STRING)_Region)
event ItemLeftTrigger (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover)
event ItemMoved (ITEMGUID)_Item)
event ItemMovedFromTo (ITEMGUID)_Item, (GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_IsTrade)
event ItemOpened (ITEMGUID)_Item)
event ItemReceivedDamage (ITEMGUID)_Item)
event ItemRemovedFromCharacter (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemRemovedFromContainer (ITEMGUID)_Item, (ITEMGUID)_Container)
event ItemSendToHomesteadEvent (CHARACTERGUID)_Player, (ITEMGUID)_Item)
event ItemsScatteredAt (REAL)_X, (REAL)_Y, (REAL)_Z)
event ItemStackedWith (ITEMGUID)_Item, (ITEMGUID)_StackedWithItem)
event ItemStatusAttempt (ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee)
event ItemStatusChange (ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee)
event ItemStatusRemoved (ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee)
event ItemTemplateAddedToCharacter (GUIDSTRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemTemplateAddedToContainer (STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container)
event ItemTemplateCombinedWithItemTemplate (STRING)_FirstItemTemplate, (STRING)_SecondItemTemplate, (STRING)_ThirdItemTemplate, (STRING)_ForthItemTemplate, (STRING)_FifthItemTemplate, (CHARACTERGUID)_Character, (ITEMGUID)_NewItem)
event ItemTemplateDestroyed (STRING)_TemplateID, (ITEMGUID)_Item)
event ItemTemplateEnteredTrigger (STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover)
event ItemTemplateEquipped (STRING)_ItemTemplate, (CHARACTERGUID)_Character)
event ItemTemplateLeftTrigger (STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover)
event ItemTemplateMoved (STRING)_ItemTemplate, (ITEMGUID)_Item)
event ItemTemplateOpening (STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemTemplateRemovedFromCharacter (STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemTemplateRemovedFromContainer (STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container)
event ItemTemplateUnEquipped (STRING)_ItemTemplate, (CHARACTERGUID)_Character)
event ItemUnEquipFailed (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemUnEquipped (ITEMGUID)_Item, (CHARACTERGUID)_Character)
event ItemUnlocked (ITEMGUID)_Item, (CHARACTERGUID)_Character, (ITEMGUID)_Key)
event ItemWentOnStage (GUIDSTRING)_Item, (INTEGER)_Bool)
event MessageBoxChoiceClosed (CHARACTERGUID)_Character, (STRING)_Message, (STRING)_ResultChoice)
event MessageBoxClosed (CHARACTERGUID)_Character, (STRING)_Message)
event MessageBoxYesNoClosed (CHARACTERGUID)_Character, (STRING)_Message, (INTEGER)_Result)
event MovieFinished (STRING)_MovieName)
event MoviePlaylistFinished (STRING)_MovieName)
event MysteryUnlocked (CHARACTERGUID)_Character, (STRING)_MysteryID)
event ObjectEnteredCombat (GUIDSTRING)_Object, (INTEGER)_CombatID)
event ObjectFlagCleared (STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance)
event ObjectFlagSet (STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance)
event ObjectFlagShared (STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_NewValue)
event ObjectLeftCombat (GUIDSTRING)_Object, (INTEGER)_CombatID)
event ObjectLostTag (GUIDSTRING)_Object, (STRING)_Tag)
event ObjectReadyInCombat (GUIDSTRING)_Object, (INTEGER)_CombatID)
event ObjectSourcePointAddRequest (GUIDSTRING)_Target, (INTEGER)_AddSP, (INTEGER)_WasSP)
event ObjectSwitchedCombat (GUIDSTRING)_Object, (INTEGER)_OldCombatID, (INTEGER)_NewCombatID)
event ObjectTransformed (GUIDSTRING)_Object, (GUIDSTRING)_ToTemplate)
event ObjectTurnEnded (GUIDSTRING)_Object)
event ObjectTurnStarted (GUIDSTRING)_Object)
event ObjectWasTagged (GUIDSTRING)_Object, (STRING)_Tag)
event OnArenaRoundForceEnded
event OnArenaRoundStarted (STRING)_ArenaMode)
event OnCrimeConfrontationDone (INTEGER)_CrimeID, (CHARACTERGUID)_Investigator, (INTEGER)_WasLead, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event OnCrimeMergedWith (INTEGER)_OldCrimeID, (INTEGER)_NewCrimeID)
event OnCrimeRemoved (INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event OnCrimeResolved (INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4)
event OnCrimeSawCriminalInCombat (INTEGER)_CrimeID, (CHARACTERGUID)_Character, (CHARACTERGUID)_Criminal1)
event OnCriminalMergedWithCrime (INTEGER)_CrimeID, (CHARACTERGUID)_Criminal)
event OnMutatorEnabledAtTurn (STRING)_Mutator, (INTEGER)_Turn)
event OnStageChanged (GUIDSTRING)_Object, (INTEGER)_Bool)
event PartyPresetLoaded (STRING)_PartyPreset)
event PersuasionResult (CHARACTERGUID)_Character, (INTEGER)_Success, (STRING)_Dialog)
event PuzzleUIClosed (CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type)
event PuzzleUIUsed (CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type, (STRING)_Command, (INTEGER)_ElementId)
event QuestCategoryChanged (STRING)_Quest, (STRING)_NewCategory)
event QuestShared (CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_IsShared)
event ReadyCheckFailed (STRING)_Id)
event ReadyCheckPassed (STRING)_Id)
event RegionEnded (STRING)_Region)
event RegionStarted (STRING)_NewRegion)
event RequestPickpocket (CHARACTERGUID)_Player, (CHARACTERGUID)_NPC)
event RequestTrade (CHARACTERGUID)_Character, (CHARACTERGUID)_Trader)
event RuneInserted (CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_RuneItemTemplate, (INTEGER)_Slot)
event RuneRemoved (CHARACTERGUID)_Character, (ITEMGUID)_Item, (ITEMGUID)_Rune, (INTEGER)_Slot)
event SavegameLoaded (INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build)
event SavegameLoading (INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build)
event SkillActivated (CHARACTERGUID)_Character, (STRING)_Skill)
event SkillAdded (CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_Learned)
event SkillCast (CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement)
event SkillDeactivated (CHARACTERGUID)_Character, (STRING)_Skill)
event StoryEvent (GUIDSTRING)_Object, (STRING)_event )
event TeleportRequestMovie (INTEGER)_UserId, (STRING)_eventId)
event TextEventSet (STRING)_event )
event TimerFinished (STRING)_Timer)
event TradeEnds (CHARACTERGUID)_Character, (CHARACTERGUID)_Trader)
event TradeGenerationEnded (CHARACTERGUID)_Trader)
event TradeGenerationStarted (CHARACTERGUID)_Trader)
event TutorialBoxClosed (CHARACTERGUID)_Character, (STRING)_Message)
event UserConnected (INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID)
event UserDisconnected (INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID)
event UserEvent (INTEGER)_UserID, (STRING)_UserEvent)
event UserMakeWar (INTEGER)_SourceUserID, (INTEGER)_TargetUserID, (INTEGER)_War)
event VoiceBarkEnded (STRING)_Bark, (INTEGER)_InstanceID)
event VoiceBarkFailed (STRING)_Bark)
event VoiceBarkStarted (STRING)_Bark, (INTEGER)_InstanceID)
query AttributeGetDifficultyLevelMappedValue ([in](STRING)_Difficulty, [in](INTEGER)_Level, [out](INTEGER)_AttributeValue)
query CharacterAddToCharacterCreation ([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success)
query CharacterCanFight ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterCanIgnoreActiveCrimes ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterCanReactToCrime ([in](CHARACTERGUID)_Character, [in](STRING)_CrimeType, [out](INTEGER)_Bool)
query CharacterCanSee ([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool)
query CharacterCanSeeGhost ([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Ghost, [out](INTEGER)_Bool)
query CharacterCanSpotCrimes ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterCanSpotSneakers ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterCanTrade ([in](CHARACTERGUID)_Trader, [out](INTEGER)_Bool)
query CharacterCanUseWaypoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterConsume ([in](CHARACTERGUID)_Character, [in](STRING)_Potion, [out](INTEGER64)_ConsumeHandle)
query CharacterCreateAtPosition ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created)
query CharacterCreateAtPositionOutOfSightTo ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created)
query CharacterCreateOutOfSightToObject ([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created)
query CharacterFindTaggedItem ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](ITEMGUID)_Item)
query CharacterGameMaster ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterGetAbility ([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value)
query CharacterGetAbilityPoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetArmorPercentage ([in](CHARACTERGUID)_Character, [out](REAL)_Percentage)
query CharacterGetAttitudeTowardsPlayer ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](INTEGER)_Attitude)
query CharacterGetAttribute ([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value)
query CharacterGetAttributePoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetBaseAbility ([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value)
query CharacterGetBaseAttribute ([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value)
query CharacterGetBaseSourcePoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetCivilAbilityPoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetCrimeDialog ([in](CHARACTERGUID)_Character, [out](INTEGER)_InstanceID)
query CharacterGetCrimeRegion ([in](CHARACTERGUID)_Character, [out](STRING)_Region)
query CharacterGetDisplayName ([in](CHARACTERGUID)_Character, [out](STRING)_stringHandle, [out](STRING)_referenceString)
query CharacterGetEquippedItem ([in](CHARACTERGUID)_Character, [in](STRING)_Slotname, [out](GUIDSTRING)_ItemGUID)
query CharacterGetEquippedShield ([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID)
query CharacterGetEquippedWeapon ([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID)
query CharacterGetGold ([in](CHARACTERGUID)_Character, [out](INTEGER)_Count)
query CharacterGetHenchmanPresetPrice ([in](CHARACTERGUID)_Owner, [in](STRING)_Preset, [out](INTEGER)_Price)
query CharacterGetHitpointsPercentage ([in](CHARACTERGUID)_Character, [out](REAL)_Percentage)
query CharacterGetHostCharacter ([out](CHARACTERGUID)_Character)
query CharacterGetInstrument ([in](CHARACTERGUID)_Player, [out](STRING)_Instrument)
query CharacterGetInventoryGoldValue ([in](CHARACTERGUID)_Character, [out](INTEGER)_Value)
query CharacterGetItemTemplateCount ([in](CHARACTERGUID)_Character, [in](STRING)_ItemTemplate, [out](INTEGER)_Value)
query CharacterGetLevel ([in](CHARACTERGUID)_Character, [out](INTEGER)_Level)
query CharacterGetMagicArmorPercentage ([in](CHARACTERGUID)_Character, [out](REAL)_Percentage)
query CharacterGetMaxSourcePoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetOrigin ([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Origin)
query CharacterGetOwner ([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_Owner)
query CharacterGetRace ([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Race)
query CharacterGetRelationToCharacter ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Relation)
query CharacterGetReservedUserID ([in](CHARACTERGUID)_Character, [out](INTEGER)_User)
query CharacterGetSourcePoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterGetTalentPoints ([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount)
query CharacterHasDLC ([in](CHARACTERGUID)_Character, [in](STRING)_DLCName, [out](INTEGER)_HasDLC)
query CharacterHasLinkedGhost ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterHasRecipeUnlocked ([in](CHARACTERGUID)_Character, [in](STRING)_RecipeID, [out](INTEGER)_Bool)
query CharacterHasSkill ([in](CHARACTERGUID)_Character, [in](STRING)_Skill, [out](INTEGER)_Bool)
query CharacterHasTalent ([in](CHARACTERGUID)_Character, [in](STRING)_Talent, [out](INTEGER)_Bool)
query CharacterIgnoreActiveCrimes ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsAlly ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool)
query CharacterIsControlled ([in](CHARACTERGUID)_Character, [out](INTEGER)_IsControlled)
query CharacterIsCrimeEnabled ([in](CHARACTERGUID)_Character, [in](STRING)_Crime, [out](INTEGER)_Bool)
query CharacterIsDead ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsDeadOrFeign ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsEnemy ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool)
query CharacterIsFemale ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsIncapacitated ([in](CHARACTERGUID)_Character, [out](INTEGER)_Incapacitated)
query CharacterIsInCombat ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsInFightMode ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsInPartyWith ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Target, [out](INTEGER)_Bool)
query CharacterIsMoving ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsNeutral ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool)
query CharacterIsPartyFollower ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsPartyMember ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsPlayer ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsPolymorphedInto ([in](CHARACTERGUID)_Character, [in](STRING)_TargetRace, [out](INTEGER)_Bool)
query CharacterIsPolymorphInteractionDisabled ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsSpectating ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterIsSummon ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CharacterRemoveTaggedLocalItems ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved)
query CharactersAreGrouped ([in](CHARACTERGUID)_Character1, [in](CHARACTERGUID)_Character2, [out](INTEGER)_Bool)
query CharacterTemplatesInTrigger ([in](STRING)_Template, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Count)
query CombatGetActiveEntity ([in](INTEGER)_CombatID, [out](GUIDSTRING)_CurrentEntity)
query CombatGetIDForCharacter ([in](CHARACTERGUID)_Player, [out](INTEGER)_CombatID)
query CombatGetInvolvedPartyMember ([in](INTEGER)_CombatID, [in](INTEGER)_PartyMemberIndex, [out](CHARACTERGUID)_PartyMember)
query CombatGetInvolvedPlayer ([in](INTEGER)_CombatID, [in](INTEGER)_PlayerIndex, [out](CHARACTERGUID)_Player)
query CombatGetNumberOfInvolvedPartyMembers ([in](INTEGER)_CombatID, [out](INTEGER)_NumPartyMembers)
query CombatGetNumberOfInvolvedPlayers ([in](INTEGER)_CombatID, [out](INTEGER)_NumPlayers)
query ContainerGetGoldValue ([in](ITEMGUID)_Container, [out](INTEGER)_Value)
query CreateItemTemplateAtPosition ([in](STRING)_ItemTemplate, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](ITEMGUID)_Item)
query CrimeAddCriminal ([in](INTEGER)_CrimeID, [in](GUIDSTRING)_Criminal, [out](INTEGER)_Bool)
query CrimeAreaGetTensionModifier ([in](TRIGGERGUID)_CrimeArea, [out](INTEGER)_Modifier)
query CrimeFindEvidence ([in](INTEGER)_CrimeID, [in](CHARACTERGUID)_Searcher, [in](CHARACTERGUID)_Criminal1, [in](CHARACTERGUID)_Criminal2, [in](CHARACTERGUID)_Criminal3, [in](CHARACTERGUID)_Criminal4, [out](INTEGER)_EvidenceFoundForCurrentCrime, [out](INTEGER)_EvidenceFound, [out](INTEGER)_GuiltyFound)
query CrimeGetCriminals ([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_Criminal1, [out](CHARACTERGUID)_Criminal2, [out](CHARACTERGUID)_Criminal3, [out](CHARACTERGUID)_Criminal4)
query CrimeGetDetectionRange ([in](INTEGER)_CrimeID, [out](REAL)_Range)
query CrimeGetEvidence ([in](INTEGER)_CrimeID, [in](INTEGER)_Index, [out](GUIDSTRING)_Evidence)
query CrimeGetLeadInvestigator ([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_LeadInvestigator)
query CrimeGetNewID ([out](INTEGER)_CrimeID)
query CrimeGetNumberOfEvidence ([in](INTEGER)_CrimeID, [out](INTEGER)_NumEvidence)
query CrimeGetTension ([in](INTEGER)_CrimeID, [out](INTEGER)_Tension)
query CrimeGetType ([in](INTEGER)_CrimeID, [out](STRING)_Type)
query CrimeGetVictim ([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_CrimeVictim)
query CrimeIsAnyNPCGoingToReact ([in](GUIDSTRING)_Criminal, [in](STRING)_CrimeType, [in](GUIDSTRING)_Victim, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER)_Bool)
query CrimeIsContinuous ([in](INTEGER)_CrimeID, [out](INTEGER)_Bool)
query CrimeIsTensionOverWarningTreshold ([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query CrimeTransferLeadershipTo ([in](GUIDSTRING)_OldLead, [in](INTEGER)_CrimeID, [in](GUIDSTRING)_NewLead, [out](INTEGER)_Bool)
query DialogGetCategory ([in](INTEGER)_InstanceID, [out](STRING)_Category)
query DialogGetInvolvedNPC ([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_NPC)
query DialogGetInvolvedPlayer ([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_Player)
query DialogGetLocalFlag ([in](INTEGER)_DialogInstance, [in](STRING)_Localevent, [out](INTEGER)_Value)
query DialogGetNumberOfInvolvedNPCs ([in](INTEGER)_InstanceID, [out](INTEGER)_NumberOfNPCs)
query DialogGetNumberOfInvolvedPlayers ([in](INTEGER)_InstanceID, [out](INTEGER)_Count)
query DialogIsCrimeDialog ([in](INTEGER)_InstanceID, [out](INTEGER)_IsCrimeDialog)
query DialogRemoveActorFromDialog ([in](INTEGER)_InstanceID, [in](GUIDSTRING)_Actor, [out](INTEGER)_success)
query DialogStartChildDialog ([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success)
query DialogStartCrimeDialog ([in](INTEGER)_CrimeID, [in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_NPC, [in](GUIDSTRING)_Criminal1, [in](GUIDSTRING)_Criminal2, [in](GUIDSTRING)_Criminal3, [in](GUIDSTRING)_Criminal4, [out](INTEGER)_success)
query DialogStartPartyDialog ([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success)
query DoorIsClosing ([in](ITEMGUID)_Door, [out](INTEGER)_Closing)
query DoorIsOpening ([in](ITEMGUID)_Door, [out](INTEGER)_Opening)
query DrawSurfaceOnPath ([in](GUIDSTRING)_OwnerObject, [in](GUIDSTRING)_FollowObject, [in](STRING)_SurfaceType, [in](REAL)_Radius, [in](REAL)_LifeTime, [out](INTEGER64)_SurfaceActionHandle)
query FindValidPosition ([in](REAL)_SourceX, [in](REAL)_SourceY, [in](REAL)_SourceZ, [in](REAL)_Radius, [in](GUIDSTRING)_Object, [out](REAL)_ValidPositionX, [out](REAL)_ValidPositionY, [out](REAL)_ValidPositionZ)
query GameMasterAddToCharacterCreation ([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success)
query GetAngleTo ([in](REAL)_x0, [in](REAL)_z0, [in](REAL)_x1, [in](REAL)_z1, [out](INTEGER)_Angle)
query GetClosestAlivePlayer ([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetClosestAliveUserPlayer ([in](GUIDSTRING)_Target, [in](INTEGER)_UserID, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetClosestPlayer ([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetClosestPlayerToPosition ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetClosestPlayerWithTalent ([in](GUIDSTRING)_Target, [in](STRING)_Talent, [out](CHARACTERGUID)_Player, [out](REAL)_Distance)
query GetCurrentCharacter ([in](INTEGER)_User, [out](CHARACTERGUID)_Character)
query GetDebugItem ([in](INTEGER)_Index, [out](STRING)_Template)
query GetDistanceTo ([in](GUIDSTRING)_object1, [in](GUIDSTRING)_object2, [out](REAL)_Dist)
query GetDistanceToPosition ([in](GUIDSTRING)_Object, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](REAL)_Dist)
query GetFaction ([in](GUIDSTRING)_Target, [out](STRING)_Faction)
query GetGlobalPriceModifier ([out](INTEGER)_Modifier)
query GetHealStat ([in](STRING)_StatusID, [out](STRING)_HealStat)
query GetInventoryOwner ([in](ITEMGUID)_Item, [out](GUIDSTRING)_Owner)
query GetItemForItemTemplateInInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item)
query GetItemForItemTemplateInPartyInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item)
query GetMaxCameraDistance ([out](REAL)_Distance)
query GetMultiplayerCharacter ([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_MultiplayerCharacter)
query GetPosition ([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z)
query GetRandomPositionInTrigger ([in](TRIGGERGUID)_Trigger, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z)
query GetRegion ([in](GUIDSTRING)_Object, [out](STRING)_Region)
query GetRotation ([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z)
query GetStatString ([in](GUIDSTRING)_Object, [out](STRING)_Statname)
query GetStatusTurns ([in](GUIDSTRING)_Source, [in](STRING)_StatusID, [out](INTEGER)_Turns)
query GetStatusType ([in](STRING)_StatusID, [out](STRING)_StatusType)
query GetSurfaceCloudAt ([in](GUIDSTRING)_Target, [out](STRING)_Surface)
query GetSurfaceCloudOwnerAt ([in](GUIDSTRING)_Target, [out](GUIDSTRING)_OwnerCharacter, [out](GUIDSTRING)_OwnerItem)
query GetSurfaceGroundAt ([in](GUIDSTRING)_Target, [out](STRING)_Surface)
query GetSurfaceGroundOwnerAt ([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_OwnerCharacter, [out](ITEMGUID)_OwnerItem)
query GetSurfaceNameByTypeIndex ([in](INTEGER)_SurfaceIndex, [out](STRING)_SurfaceName)
query GetSurfaceSize ([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceSize)
query GetSurfaceTurns ([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceTurns)
query GetSurfaceTypeIndex ([in](STRING)_Surface, [out](INTEGER)_Index)
query GetTemplate ([in](GUIDSTRING)_Target, [out](STRING)_Template)
query GetTextEventParamInteger ([in](INTEGER)_Number, [out](INTEGER)_Value)
query GetTextEventParamReal ([in](INTEGER)_Number, [out](REAL)_Value)
query GetTextEventParamString ([in](INTEGER)_Number, [out](STRING)_Value)
query GetTextEventParamUUID ([in](INTEGER)_Number, [out](GUIDSTRING)_Value)
query GetUserCount ([out](INTEGER)_UserCount)
query GetUserName ([in](INTEGER)_UserId, [out](STRING)_UserName)
query GetUserProfileID ([in](INTEGER)_UserId, [out](STRING)_UserProfileID)
query GetUUID ([in](GUIDSTRING)_Target, [out](STRING)_UUID)
query GetVarFixedString ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue)
query GetVarFloat ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](REAL)_VarValue)
query GetVarFloat3 ([in](GUIDSTRING)_Target, [in](STRING)_VarName, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z)
query GetVarInteger ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](INTEGER)_VarValue)
query GetVarObject ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](GUIDSTRING)_UUID)
query GetVarString ([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue)
query GetWorldTransformFromLocal ([in](GUIDSTRING)_Object, [in](REAL)_LocX, [in](REAL)_LocY, [in](REAL)_LocZ, [in](REAL)_LocRotX, [in](REAL)_LocRotY, [in](REAL)_LocRotZ, [out](REAL)_WorldX, [out](REAL)_WorldY, [out](REAL)_WorldZ, [out](REAL)_WorldRotX, [out](REAL)_WorldRotY, [out](REAL)_WorldRotZ)
query GlobalGetFlag ([in](STRING)_Flag, [out](INTEGER)_FlagState)
query HasActiveStatus ([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool)
query HasAppliedStatus ([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool)
query HasDefaultDialog ([in](CHARACTERGUID)_Character, [out](INTEGER)_HasDefaultDialog)
query HasKickstarterDialogReward ([out](INTEGER)_Bool)
query HasLineOfSight ([in](GUIDSTRING)_Source, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool)
query HasRecipeUnlockedWithIngredient ([in](CHARACTERGUID)_Player, [in](GUIDSTRING)_ItemTemplate, [out](INTEGER)_Bool)
query Integer ([in](REAL)_R, [out](INTEGER)_I)
query IntegerDivide ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Quotient)
query IntegerMax ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Maximum)
query IntegerMin ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Minimum)
query IntegerModulo ([in](INTEGER)_Num, [in](INTEGER)_Mod, [out](INTEGER)_Return)
query IntegerProduct ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Product)
query IntegerSubtract ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Result)
query IntegerSum ([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Sum)
query IntegertoString ([in](INTEGER)_Integer, [out](STRING)_Result)
query IsBoss ([in](GUIDSTRING)_Target, [out](INTEGER)_Bool)
query IsCharacterCreationLevel ([in](STRING)_LevelName, [out](INTEGER)_Bool)
query IsCombatActive ([in](INTEGER)_CombatID, [out](INTEGER)_Active)
query IsGameLevel ([in](STRING)_LevelName, [out](INTEGER)_Bool)
query IsHardcoreMode ([out](INTEGER)_Bool)
query IsInArena ([in](GUIDSTRING)_Target, [out](INTEGER)_Bool)
query IsSkillActive ([in](GUIDSTRING)_Character, [in](STRING)_SkillID, [out](INTEGER)_Bool)
query IsSourceSkill ([in](STRING)_SkillID, [out](INTEGER)_Bool)
query IsSpeakerReserved ([in](GUIDSTRING)_Speaker, [out](INTEGER)_success)
query IsTagged ([in](GUIDSTRING)_Target, [in](STRING)_Tag, [out](INTEGER)_Bool)
query ItemCanSitOn ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemGetAmount ([in](ITEMGUID)_Item, [out](INTEGER)_Amount)
query ItemGetCharges ([in](ITEMGUID)_Item, [out](INTEGER)_Charges)
query ItemGetDurability ([in](ITEMGUID)_Item, [out](INTEGER)_Durability)
query ItemGetGoldValue ([in](ITEMGUID)_Item, [out](INTEGER)_Value)
query ItemGetHealthPoints ([in](ITEMGUID)_Item, [out](INTEGER)_HP)
query ItemGetMaxCharges ([in](ITEMGUID)_Item, [out](INTEGER)_InitialCharges)
query ItemGetOriginalOwner ([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character)
query ItemGetOwner ([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character)
query ItemGetRuneItemTemplate ([in](ITEMGUID)_Item, [in](INTEGER)_Slot, [out](STRING)_Template)
query ItemGetUseRemotely ([in](ITEMGUID)_Item, [out](INTEGER)_bool)
query ItemHasDeltaModifier ([in](ITEMGUID)_Item, [in](STRING)_Boost, [out](INTEGER)_Count)
query ItemHasOnUse ([in](ITEMGUID)_Item, [in](STRING)_OnUse, [out](INTEGER)_Bool)
query ItemIsClosed ([in](ITEMGUID)_Item, [out](INTEGER)_Closed)
query ItemIsContainer ([in](ITEMGUID)_Item, [out](INTEGER)_IsContainer)
query ItemIsDestroyed ([in](ITEMGUID)_Item, [out](INTEGER)_Destroyed)
query ItemIsDestructible ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsEquipable ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsInCharacterInventory ([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
query ItemIsInInventory ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsInPartyInventory ([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool)
query ItemIsInUserInventory ([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool)
query ItemIsLadder ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsLocked ([in](ITEMGUID)_Item, [out](INTEGER)_Locked)
query ItemIsOpened ([in](ITEMGUID)_Item, [out](INTEGER)_Opened)
query ItemIsPublicDomain ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsStoryItem ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemIsTorch ([in](ITEMGUID)_Item, [out](INTEGER)_Bool)
query ItemRemoveRune ([in](CHARACTERGUID)_Character, [in](ITEMGUID)_Item, [in](INTEGER)_Slot, [out](ITEMGUID)_Rune)
query ItemTagIsInCharacterInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](INTEGER)_Count)
query ItemTemplateCanSitOn ([in](STRING)_Template, [out](INTEGER)_Bool)
query ItemTemplateGetDisplayString ([in](GUIDSTRING)_Template, [out](STRING)_stringHandle, [out](STRING)_referenceString)
query ItemTemplateIsInCharacterInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](INTEGER)_Count)
query ItemTemplateIsInContainer ([in](ITEMGUID)_Item, [in](STRING)_Template, [out](INTEGER)_Count)
query ItemTemplateIsInPartyInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count)
query ItemTemplateIsInUserInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count)
query ItemTemplateTagIsInCharacterInventory ([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](STRING)_Tag, [out](INTEGER)_Count)
query ObjectExists ([in](GUIDSTRING)_Object, [out](INTEGER)_Exists)
query ObjectGetDialogFlag ([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState)
query ObjectGetFlag ([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState)
query ObjectIsCharacter ([in](GUIDSTRING)_Object, [out](INTEGER)_Bool)
query ObjectIsGlobal ([in](GUIDSTRING)_Object, [out](INTEGER)_IsGlobal)
query ObjectIsInTrigger ([in](GUIDSTRING)_Object, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool)
query ObjectIsItem ([in](GUIDSTRING)_Object, [out](INTEGER)_Bool)
query ObjectIsOnStage ([in](GUIDSTRING)_Object, [out](INTEGER)_Bool)
query PartyFindTaggedItem ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item)
query PartyGetFlag ([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState)
query PartyGetGold ([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold)
query PartyRemoveTaggedLocalItems ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved)
query PlayLoopBeamEffect ([in](GUIDSTRING)_Object, [in](GUIDSTRING)_Target, [in](STRING)_FxName, [in](STRING)_SourceBone, [in](STRING)_TargetBone, [out](INTEGER64)_FxHandle)
query PlayLoopEffect ([in](GUIDSTRING)_Object, [in](STRING)_FxName, [in](STRING)_BoneName, [out](INTEGER64)_FxHandle)
query PlayLoopEffectAtPosition ([in](STRING)_FxName, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER64)_FxHandle)
query PlayScaledLoopEffectAtPosition ([in](STRING)_FxName, [in](REAL)_Scale, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER64)_FxHandle)
query PositionIsInTrigger ([in](REAL)_x, [in](REAL)_Y, [in](REAL)_Z, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool)
query QuestAccepted ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool)
query QuestGetBroadcastLevel ([in](STRING)_Quest, [out](STRING)_Level)
query QuestHasUpdate ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [in](STRING)_Update, [out](INTEGER)_Bool)
query QuestIsClosed ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool)
query QuestIsMysteryEntry ([in](STRING)_QuestID, [in](STRING)_StateID, [out](INTEGER)_Bool)
query QuestIsShared ([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool)
query QuestIsSubquestEntry ([in](STRING)_QuestID, [in](STRING)_StateID, [out](INTEGER)_Bool)
query QuestUpdateExists ([in](STRING)_Quest, [in](STRING)_Status, [out](INTEGER)_Result)
query Random ([in](INTEGER)_Modulo, [out](INTEGER)_Random)
query Real ([in](INTEGER)_I, [out](REAL)_R)
query RealDivide ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Quotient)
query RealMax ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Maximum)
query RealMin ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Minimum)
query RealProduct ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Product)
query RealSubtract ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Result)
query RealSum ([in](REAL)_A, [in](REAL)_B, [out](REAL)_Sum)
query StartDefaultDialog ([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](STRING)_Dialog, [out](INTEGER)_Automated)
query StartDialog_Internal_NoDeadCheck ([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success)
query StartDialog_Internal ([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success)
query String ([in](GUIDSTRING)_GUIDstring, [out](STRING)_Result)
query StringConcatenate ([in](STRING)_StringA, [in](STRING)_StringB, [out](STRING)_Result)
query StringContains ([in](STRING)_StringA, [in](STRING)_StringB, [out](INTEGER)_Bool)
query StringSub ([in](STRING)_String, [in](INTEGER)_Start, [in](INTEGER)_Count, [out](STRING)_Result)
query TemporaryCharacterCreateAtPosition ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created)
query TemporaryCharacterCreateAtPositionOutOfSightTo ([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created)
query TemporaryCharacterCreateOutOfSightToObject ([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_event, [out](CHARACTERGUID)_Created)
query UserFindTaggedItem ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item)
query UserGetFlag ([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState)
query UserGetGold ([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold)
query UserRemoveTaggedLocalItems ([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved)
query UserTransferTaggedLocalItems ([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_ToObject, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountTransfered)
syscall SysActivateGoal (STRING)_GoalTitle)
syscall SysClear (STRING)_Predicate,(INTEGER)_Arity)
syscall SysCompleteGoal (STRING)_GoalTitle)
syscall SysLog (STRING)_Predicate,(INTEGER)_Arity)
syscall SysSetGoalSleeping (STRING)_GoalTitle)
sysquery SysCount ([in](STRING)_Predicate,[in](INTEGER)_Arity,[out](INTEGER)_Count)
sysquery SysIsActive ([in](STRING)_GoalTitle)
sysquery SysIsCompleted ([in](STRING)_GoalTitle)
sysquery SysIsSleeping ([in](STRING)_GoalTitle)
sysquery SysStatus ([in](STRING)_GoalTitle,[out](INTEGER)_Status)
sysquery SysStoryVersion ([out](INTEGER)_Major,[out](INTEGER)_Minor,[out](INTEGER)_V3,[out](INTEGER)_V4)
sysquery SysWasActive ([in](STRING)_GoalTitle)
sysquery SysWasCompleted ([in](STRING)_GoalTitle)
sysquery SysWasDefined ([in](STRING)_GoalTitle)
sysquery SysWasSleeping ([in](STRING)_GoalTitle)
Type Name Parameters
db DB_GLO_Attribute_Check_AgainstLevel (STRING)_Dialog,(INTEGER)_Index,(STRING)_Attribute,(STRING)_Difficulty,(INTEGER)_Source,(INTEGER)_Level)
proc ProcBlockUseOfItem (CHARACTERGUID)_Char,(ITEMGUID)_Item)
proc ProcCharacterFollowCharacter (CHARACTERGUID)_Char,(CHARACTERGUID)_Target)
proc ProcCharacterMoveTo (CHARACTERGUID)_Char, (GUIDSTRING)_Point, (INTEGER)_Running, (STRING)_Event)
proc ProcCharacterMoveToAndTalk (CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Dialog, (INTEGER)_IsAutomated, (STRING)_MoveEvent, (INTEGER)_Running, (REAL)_TimeOut)
proc ProcCharacterStopFollow (CHARACTERGUID)_Char)
db DB_CheckPoint (CHARACTERGUID)_Guard1,(CHARACTERGUID)_Guard2,(TRIGGERGUID)_PermissionWarningTrigger,(TRIGGERGUID)_EnterWarningTrigger,(TRIGGERGUID)_EnterAttackTrigger,(STRING)_PermissionFlag)
proc ProcClearStoryMove (CHARACTERGUID)_Char)
proc DB_CombatCharacters (CHARACTERGUID)_Char, (INTEGER)_ID)
proc DB_CurrentLevel (STRING)_LevelName)
db DB_Dead (CHARACTERGUID)_Char)
db DB_DeadEvent (CHARACTERGUID)_Npc,(STRING)_Event)
proc Proc_DialogFlagSetup (STRING)_Dialog,(GUIDSTRING)_Speaker1)
db DB_DialogMoneyTransfer (INTEGER)_MoneyVarIndex, (STRING)_DialogName, (INTEGER)_Amount)
db DB_DialogName (STRING)_Dialog, (INTEGER)_Inst)
db DB_DialogNPCs (INTEGER)_Inst, (CHARACTERGUID)_Actor, (INTEGER)_Slot)
db DB_DialogPlayers (INTEGER)_Inst, (CHARACTERGUID)_Actor, (INTEGER)_Slot)
proc DB_Dialogs (GUIDSTRING)_Npc,(STRING)_Dialog)
proc PROC_GLOBAL_DialogStartRequested (GUIDSTRING)_Target, (GUIDSTRING)_Source)
proc PROC_GLOBAL_DialogStartRequested_AfterGenerics (GUIDSTRING)_Target, (GUIDSTRING)_Source)
db DB_DoNotFace (CHARACTERGUID)_Char)
db DB_Event_CharacterAppearedInSpotTrigger (CHARACTERGUID)_Player, (TRIGGERGUID)_Trigger)
db DB_Event_CharacterDisppearedInSpotTrigger (CHARACTERGUID)_Player, (TRIGGERGUID)_Trigger)
proc ProcGetClosestAvailableCharacterTo (CHARACTERGUID)_Obj, (INTEGER)_SightCheck)
db DB_GiveItemToEvent (ITEMGUID)_Item,(STRING)_GiveItemToStoryEvent)
db DB_GiveNewItemFromTemplateEvent (STRING)_template, (STRING)_event)
db DB_GiveTemplateFromNpcToPlayerDialogEvent (STRING)_template, (STRING)_event, (STRING)_success,)
db DB_GiveTemplateFromPlayerDialogEvent (STRING)_template, (STRING)_event, (STRING)_success,)
db DB_HasItemTemplateScriptFlag (INTEGER)_TemplateVarIndex, (STRING)_Dialog, (STRING)_ItemTemplate, (INTEGER)_SpeakerIndex
db DB_HasStoryEvent (ITEMGUID)_Item,(STRING)_HasItemEvent)
db DB_HasTemplateItem (STRING)_template, (STRING)_flag)
db DB_InRegion (CHARACTERGUID)_Char, (TRIGGERGUID)_Region)
db DB_KillCounter (STRING)_CounterName, (INTEGER)_Count)
db DB_KillCounter_Internal (CHARACTERGUID)_Character, (STRING)_CounterName)
db DB_KilledEvent (CHARACTERGUID)_Npc,(STRING)_Event)
proc PROC_LoopEffect (STRING)_Effect, (GUIDSTRING)_Source, (STRING)_ID, (STRING)_Region, (STRING)_BoneName)
db DB_NoLowAttitudeDialog (CHARACTERGUID)_Npc)
proc ProcObjectTimer (GUIDSTRING)_Object, (STRING)_TimerName, (INTEGER)_Time)
proc ProcObjectTimerCancel (GUIDSTRING)_Object, (STRING)_TimerName)
proc ProcObjectTimerFinished (GUIDSTRING)_Object, (STRING)_TimerName)
db DB_OneShotPlayerTrigger (TRIGGERGUID)_Trigger)
proc ProcOneShotTriggerEntered (CHARACTERGUID)_Player,(TRIGGERGUID)_Trigger)
db DB_WasInCombat (CHARACTERGUID)_Char, (INTEGER)_ID)
db DB_WasInRegion (CHARACTERGUID)_Char, (TRIGGERGUID)_Region)
proc QueryOnlyOnce (STRING)_OnlyOnceUUID)
db DB_QuestDef_CloseEvent (STRING)_QuestName,(STRING)_CloseEvent)
db DB_QuestDef_State (STRING)_QuestName,(STRING)_QuestState)
db DB_QuestDef_AddEvent (STRING)_QuestName,(STRING)_AddEvent)
db DB_QuestDef_UpdateEvent (STRING)_QuestName,(STRING)_QuestState,(STRING)_UpdateEvent)
db DB_QuestNPC (STRING)_QuestName,(CHARACTERGUID)_NPC)
proc ReactOnKillCounter (STRING)_CounterName)
proc ProcRemoveAllDialogEntriesForSpeaker (GUIDSTRING)_NPC)
proc ProcRemoveNPCADs (GUIDSTRING)_NPC)
db DB_SceneManager (CHARACTERGUID)_Npc,(STRING)_SceneName)
db DB_Singleton (STRING)_VariableName, (INTEGER)_Value)
proc Proc_StartDialog (INTEGER)_Automated, (STRING)_Dialog, (GUIDSTRING)_Speaker1)
proc ProcStateManagerCharacterMoveTo (CHARACTERGUID)_Char, (GUIDSTRING)_Destination, (INTEGER)_Running, (REAL)_MaxDist, (STRING)_Event, (STRING)_AfterArrivalState)
proc PROC_StopLoopEffect (GUIDSTRING)_Source, (STRING)_ID)
db DB_TrespassTrigger (TRIGGERGUID)_Trigger,(TRIGGERGUID)_OutTrigger)
proc ProcTriggerRegisterForPlayers (TRIGGERGUID)_Trigger)
db DB_TriggerSendsSpotEvents (TIGGERGUID)_Trigger)
db DB_WaypointInfo (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (STRING)_WaypointName)