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Showing below up to 250 results in range #1 to #250.
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- Campaign (22:34, 27 July 2017)
- You want to create an entire story, with levels and fights and dialogues, and a lot of scripting. (22:34, 27 July 2017)
- Add-on (22:34, 27 July 2017)
- You want to modify non-story parts of the existing campaign or another mod. (22:34, 27 July 2017)
- Story mod (22:34, 27 July 2017)
- Choose Level (22:34, 27 July 2017)
- Load an existing level in your project or in the campaign (22:34, 27 July 2017)
- Create New Level (22:34, 27 July 2017)
- A fresh start. (22:34, 27 July 2017)
- But I don't want to create or change a level: choose Sandbox (22:34, 27 July 2017)
- Choose sandbox if you want to work on treasure, stats, textures, models... (22:35, 27 July 2017)
- MOD THE MAIN CAMPAIGN (22:35, 27 July 2017)
- Modding visuals (22:35, 27 July 2017)
- Change icons of statuses, skills, NPCs... (22:35, 27 July 2017)
- Add player icons to select from (22:35, 27 July 2017)
- Change 3D models (22:35, 27 July 2017)
- Change a texture (22:35, 27 July 2017)
- Change the atmosphere (lighting etc) (22:35, 27 July 2017)
- Change animations (22:35, 27 July 2017)
- Change existing materials, or create and assign new materials (22:35, 27 July 2017)
- Change visual fx (22:35, 27 July 2017)
- Change Balancing (22:36, 27 July 2017)
- Change enemy and NPC stats and gear (22:36, 27 July 2017)
- Change enemy behaviour and known skills (22:36, 27 July 2017)
- Change base stats of player characters (22:36, 27 July 2017)
- Change presets and create new presets ("classes") (22:36, 27 July 2017)
- Change player weapon and armour stats (22:36, 27 July 2017)
- Change some exposed combat and gameplay variables (22:36, 27 July 2017)
- Change the gold value of things (22:36, 27 July 2017)
- Change what food and potions do (22:36, 27 July 2017)
- Change crafting ingredients and results (22:36, 27 July 2017)
- Change treasure settings of containers and characters (22:36, 27 July 2017)
- Change trade inventories of characters (22:36, 27 July 2017)
- Change magical properties of magic modifiers on generated items (22:36, 27 July 2017)
- Change settings of magic generation of items (22:36, 27 July 2017)
- Change skill properties (e.g. damage, action points...) (22:36, 27 July 2017)
- Change how statuses act and react (22:36, 27 July 2017)
- Change some exposed surface settings (22:36, 27 July 2017)
- Translate the game (22:36, 27 July 2017)
- By using a loca kit, not the modding tool. (22:36, 27 July 2017)
- Make one of those fancy camera-flies-through-the-level movies? (22:36, 27 July 2017)
- Use splines! (22:36, 27 July 2017)
- Change interactivity (22:36, 27 July 2017)
- Change what items you can pick up and move (22:36, 27 July 2017)
- Change what item tooltips are shown in the world (22:36, 27 July 2017)
- Change how items behave when you destroy them (22:36, 27 July 2017)
- Change, add, remove use actions on items (22:36, 27 July 2017)
- Change text (22:36, 27 July 2017)
- Add hints to the loading screen (22:36, 27 July 2017)
- Change character names, item names and item descriptions (22:37, 27 July 2017)
- Change contents of books (22:37, 27 July 2017)
- Change dialogs (22:37, 27 July 2017)
- Change journal entries (22:37, 27 July 2017)
- Redecorate existing levels (22:37, 27 July 2017)
- Move items and characters around (22:37, 27 July 2017)
- Change the terrain (22:37, 27 July 2017)
- Add books to the game (22:37, 27 July 2017)
- Add keys to existing chests (22:37, 27 July 2017)
- Add chests and containers to the game (22:37, 27 July 2017)
- Add decorational items to the game (22:37, 27 July 2017)
- Add weapons and armour to the game (22:37, 27 July 2017)
- Change terrain (22:37, 27 July 2017)
- Modify scripting (22:37, 27 July 2017)
- Change story code (22:37, 27 July 2017)
- Change behaviour script code (22:37, 27 July 2017)
- ADD STUFF TO THE MAIN CAMPAIGN (22:37, 27 July 2017)
- Add talents to the game? (22:38, 27 July 2017)
- Change all sounds in the game? (22:38, 27 July 2017)
- We use Wwise and sounds have to be added and processed in Wwise. (22:38, 27 July 2017)
- Mod the UI? (22:38, 27 July 2017)
- Guides (16:28, 28 July 2017)
- Editing guidelines (15:49, 31 July 2017)
- Project Guides (11:37, 2 August 2017)
- Osiris API Tips Events (15:24, 2 August 2017)
- AI Bound Editor (19:14, 2 August 2017)
- Combat Group Panel (20:01, 2 August 2017)
- Instance Painter Panel (17:42, 3 August 2017)
- David list WIP (09:06, 7 August 2017)
- DB QuestDef UpdateEvent (21:59, 9 August 2017)
- DB QuestNPC (22:00, 9 August 2017)
- DB QuestDef CloseEvent (22:02, 9 August 2017)
- Play Campaign (15:07, 25 August 2017)
- Publish Campaign (15:08, 25 August 2017)
- Osiris/Shared/PROC StartDialog (22:49, 25 August 2017)
- HenchmenPresets (16:31, 26 August 2017)
- CompanionPresets (16:43, 26 August 2017)
- ClassPresets (16:43, 26 August 2017)
- RacePresets (16:52, 26 August 2017)
- Creating Campaign (16:01, 30 August 2017)
- Stickies (20:15, 30 August 2017)
- Scenes (20:16, 30 August 2017)
- Overview (20:23, 30 August 2017)
- Game Menu (20:21, 1 September 2017)
- Custom Menu Screens (01:28, 6 September 2017)
- Editor guides (16:50, 7 September 2017)
- CombatAi AiFlags (15:54, 11 September 2017)
- Locked Doors and Containers (22:48, 12 September 2017)
- Main Page (22:57, 13 September 2017)
- Technical documentation (16:11, 15 September 2017)
- Example Submission (16:36, 15 September 2017)
- Osiris API Tips (12:03, 17 September 2017)
- How to edit Origin appearance (12:34, 19 September 2017)
- Secret Dirt Piles (18:01, 20 September 2017)
- Community guides (10:49, 22 September 2017)
- NPC Patrols (16:19, 23 September 2017)
- Scripting in New Talents, Attributes, and Combat Abilities (18:49, 25 September 2017)
- Scenery (13:34, 28 September 2017)
- Lootable items (13:38, 28 September 2017)
- Interactable animated items (13:39, 28 September 2017)
- Interactable socket items (13:39, 28 September 2017)
- Weapons (13:40, 28 September 2017)
- Creating/Modifying Weapon Elements and Scaling (03:08, 29 September 2017)
- Larian guides (10:53, 29 September 2017)
- Setup: Editor Steam (11:19, 2 October 2017)
- Setup: Editor GOG (11:19, 2 October 2017)
- Working with projects (11:20, 2 October 2017)
- Working with levels (11:20, 2 October 2017)
- My first: Add-on (11:39, 2 October 2017)
- My first: Root template (11:40, 2 October 2017)
- My first: Item - Scenery (11:41, 2 October 2017)
- My first: Item - Lootable items (11:41, 2 October 2017)
- My first: Item - Interactable animated items (11:57, 2 October 2017)
- Part 1: creating a terrain object (12:08, 2 October 2017)
- Part 2: resizing a terrain object (12:08, 2 October 2017)
- Part 3: shaping your terrain (12:08, 2 October 2017)
- Part 4: painting your terrain (12:08, 2 October 2017)
- Part 1: creating a new skill (12:09, 2 October 2017)
- Part 2: creating a skill from existing (12:09, 2 October 2017)
- Part 3: creating and using a skillbook (12:09, 2 October 2017)
- Part 4: adding the skillbook to a vendor (12:09, 2 October 2017)
- My first: Recipe (12:09, 2 October 2017)
- Modding: The main campaign (12:10, 2 October 2017)
- Modding: Resources (12:11, 2 October 2017)
- Modding: Root templates (12:12, 2 October 2017)
- Modding: Local objects (12:12, 2 October 2017)
- AI grid (13:32, 2 October 2017)
- Interaction modes (13:33, 2 October 2017)
- Modding internals (13:33, 2 October 2017)
- Osiris Gotchas (13:34, 2 October 2017)
- Resources explanation (13:35, 2 October 2017)
- AI grid panel (13:39, 2 October 2017)
- Decal painter panel (13:39, 2 October 2017)
- Instance painter panel (13:39, 2 October 2017)
- Terrain panel (13:40, 2 October 2017)
- Atmosphere panel (13:40, 2 October 2017)
- Arena level settings panel (13:40, 2 October 2017)
- Combat group panel (13:40, 2 October 2017)
- Content browser (13:40, 2 October 2017)
- Level settings window (13:40, 2 October 2017)
- Root template panel (13:41, 2 October 2017)
- Sidebar (13:41, 2 October 2017)
- Visual set resource panel (13:42, 2 October 2017)
- World map renderer panel (13:42, 2 October 2017)
- Work atmosphere panel (13:43, 2 October 2017)
- World outliner (13:43, 2 October 2017)
- Material editor (13:43, 2 October 2017)
- Journal editor (13:44, 2 October 2017)
- Tag editor (13:44, 2 October 2017)
- Translated string key editor (13:46, 2 October 2017)
- Console (13:46, 2 October 2017)
- Command list (13:46, 2 October 2017)
- ReCon (13:46, 2 October 2017)
- AI bound editor (13:47, 2 October 2017)
- Level browser (13:47, 2 October 2017)
- CharacterPresets (13:47, 2 October 2017)
- Project browser (13:48, 2 October 2017)
- Sandbox (13:48, 2 October 2017)
- Community: Getting Started (14:03, 2 October 2017)
- Community: Terrain painter (14:13, 2 October 2017)
- Community editor guides (14:28, 2 October 2017)
- Texture atlas editor (14:28, 2 October 2017)
- Community: Texture atlas editor (14:28, 2 October 2017)
- How to make an NPC sit (16:44, 3 October 2017)
- AllSpark effect editor (17:00, 11 October 2017)
- Subregion UI Notifications (21:52, 11 October 2017)
- Game Master User Interface (14:40, 12 October 2017)
- Templates explanation (11:01, 13 October 2017)
- My first: Teleporter (13:40, 14 October 2017)
- Entity types (17:22, 14 October 2017)
- Osiris/Shared/CharacterUsedItem (21:18, 17 October 2017)
- Modding: Dialogs (16:32, 22 October 2017)
- My first: Character creation class (10:10, 23 October 2017)
- Community: Script editor (16:40, 25 October 2017)
- Party Management via Dialog (12:33, 31 October 2017)
- My first: Custom portrait (15:11, 6 November 2017)
- Creating a book with TEXT inside (15:11, 8 November 2017)
- Setting up the editor (16:45, 10 November 2017)
- Basic Character Creation (17:10, 16 November 2017)
- Alignment editor (23:26, 28 November 2017)
- Party Followers (23:45, 29 November 2017)
- Script editor (23:04, 3 December 2017)
- Script debugger (23:07, 3 December 2017)
- Use Action:Book (16:35, 4 December 2017)
- Use Action:Constrain (16:54, 4 December 2017)
- Use Action:Consume (17:00, 4 December 2017)
- Use Action:Craft (17:04, 4 December 2017)
- Use Action:Create Surface (17:23, 4 December 2017)
- Use Action:Puddle (17:23, 4 December 2017)
- Use Action:Destroy (17:26, 4 December 2017)
- Use Action:Disarm Trap (17:31, 4 December 2017)
- Use Action:Door (17:53, 4 December 2017)
- Use Action: Identify (10:34, 7 December 2017)
- Use Action:Lockpick (10:57, 7 December 2017)
- Use Action:Open/Close (11:04, 7 December 2017)
- Use Action:Play Sound (11:40, 7 December 2017)
- Frequently Asked Questions (13:54, 12 December 2017)
- Use Action:Ladder (15:00, 18 December 2017)
- Use Action:Pyramid (15:27, 18 December 2017)
- Use Action:Recipe (15:33, 18 December 2017)
- Use Action:Repair (15:35, 18 December 2017)
- Use Action:ShowStoryElementUI (15:38, 18 December 2017)
- Use Action:Sit (15:41, 18 December 2017)
- Use Action:Skill book (15:45, 18 December 2017)
- Use Action:Story UseInInventory (16:08, 18 December 2017)
- Use Action:Story Use (16:08, 18 December 2017)
- Use Action:Teleport (16:11, 18 December 2017)
- Use Action:Use Skill (16:22, 18 December 2017)
- Use Action:Sticky (10:03, 19 December 2017)
- Use Action:Story UseInInventoryOnly (15:30, 19 December 2017)
- Osiris/API/ItemStatusAttempt (15:50, 19 December 2017)
- Osiris/API/CharacterStatusRemoved (15:52, 19 December 2017)
- Osiris/API/CharacterStatusApplied (15:57, 19 December 2017)
- Osiris/API/ItemStatusChange (15:58, 19 December 2017)
- Osiris/API/CanCombineItem (16:01, 19 December 2017)
- Osiris/API/CanLockpickItem (16:02, 19 December 2017)
- Osiris/API/CanMoveItem (16:02, 19 December 2017)
- Osiris/API/CanPickupItem (16:03, 19 December 2017)
- Osiris/API/CanUseItem (16:03, 19 December 2017)
- Osiris/API/CharacterLeftTrigger (16:05, 19 December 2017)
- Osiris/API/CharacterLockedTalent (16:06, 19 December 2017)
- Osiris/API/CharacterReservedUserIDChanged (16:07, 19 December 2017)
- Osiris/API/CharacterStoppedUsingItem (16:08, 19 December 2017)
- Osiris/API/CharacterUnlockedTalent (16:08, 19 December 2017)
- Osiris/API/CharacterUsedItem (16:08, 19 December 2017)
- Osiris/API/CharacterUsedItemFailed (16:08, 19 December 2017)
- Osiris/API/ClearFadeDone (16:10, 19 December 2017)
- Osiris/API/CombatStarted (16:10, 19 December 2017)
- Osiris/API/FadeDone (16:11, 19 December 2017)
- Osiris/API/FadeInDone (16:11, 19 December 2017)
- Osiris/API/FadeOutDone (16:12, 19 December 2017)
- Osiris/API/GameEventSet (16:12, 19 December 2017)
- Osiris/API/GameModeStarted (16:13, 19 December 2017)
- Osiris/API/ItemEnteredTrigger (16:13, 19 December 2017)
- Osiris/API/ItemLeftTrigger (16:13, 19 December 2017)
- Osiris/API/ItemSendToHomesteadEvent (16:14, 19 December 2017)
- Osiris/API/ItemTemplateEnteredTrigger (16:14, 19 December 2017)
- Osiris/API/ItemTemplateLeftTrigger (16:14, 19 December 2017)
- Osiris/API/ObjectEnteredCombat (16:14, 19 December 2017)
- Osiris/API/ObjectLeftCombat (16:15, 19 December 2017)
- Osiris/API/ObjectSourcePointAddRequest (16:15, 19 December 2017)