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Showing below up to 50 results in range #1 to #50.
- Campaign (20:34, 27 July 2017)
- You want to create an entire story, with levels and fights and dialogues, and a lot of scripting. (20:34, 27 July 2017)
- Add-on (20:34, 27 July 2017)
- You want to modify non-story parts of the existing campaign or another mod. (20:34, 27 July 2017)
- Story mod (20:34, 27 July 2017)
- Choose Level (20:34, 27 July 2017)
- Load an existing level in your project or in the campaign (20:34, 27 July 2017)
- Create New Level (20:34, 27 July 2017)
- A fresh start. (20:34, 27 July 2017)
- But I don't want to create or change a level: choose Sandbox (20:34, 27 July 2017)
- Choose sandbox if you want to work on treasure, stats, textures, models... (20:35, 27 July 2017)
- MOD THE MAIN CAMPAIGN (20:35, 27 July 2017)
- Modding visuals (20:35, 27 July 2017)
- Change icons of statuses, skills, NPCs... (20:35, 27 July 2017)
- Add player icons to select from (20:35, 27 July 2017)
- Change 3D models (20:35, 27 July 2017)
- Change a texture (20:35, 27 July 2017)
- Change the atmosphere (lighting etc) (20:35, 27 July 2017)
- Change animations (20:35, 27 July 2017)
- Change existing materials, or create and assign new materials (20:35, 27 July 2017)
- Change visual fx (20:35, 27 July 2017)
- Change Balancing (20:36, 27 July 2017)
- Change enemy and NPC stats and gear (20:36, 27 July 2017)
- Change enemy behaviour and known skills (20:36, 27 July 2017)
- Change base stats of player characters (20:36, 27 July 2017)
- Change presets and create new presets ("classes") (20:36, 27 July 2017)
- Change player weapon and armour stats (20:36, 27 July 2017)
- Change some exposed combat and gameplay variables (20:36, 27 July 2017)
- Change the gold value of things (20:36, 27 July 2017)
- Change what food and potions do (20:36, 27 July 2017)
- Change crafting ingredients and results (20:36, 27 July 2017)
- Change treasure settings of containers and characters (20:36, 27 July 2017)
- Change trade inventories of characters (20:36, 27 July 2017)
- Change magical properties of magic modifiers on generated items (20:36, 27 July 2017)
- Change settings of magic generation of items (20:36, 27 July 2017)
- Change skill properties (e.g. damage, action points...) (20:36, 27 July 2017)
- Change how statuses act and react (20:36, 27 July 2017)
- Change some exposed surface settings (20:36, 27 July 2017)
- Translate the game (20:36, 27 July 2017)
- By using a loca kit, not the modding tool. (20:36, 27 July 2017)
- Make one of those fancy camera-flies-through-the-level movies? (20:36, 27 July 2017)
- Use splines! (20:36, 27 July 2017)
- Change interactivity (20:36, 27 July 2017)
- Change what items you can pick up and move (20:36, 27 July 2017)
- Change what item tooltips are shown in the world (20:36, 27 July 2017)
- Change how items behave when you destroy them (20:36, 27 July 2017)
- Change, add, remove use actions on items (20:36, 27 July 2017)
- Change text (20:36, 27 July 2017)
- Add hints to the loading screen (20:36, 27 July 2017)
- Change character names, item names and item descriptions (20:37, 27 July 2017)