World map renderer panel

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WorldMapRenderer StepByStep.png


Description

The world map renderer (WorldMapRendererPanel Icon.png) is used to create the game's worldmap.
Define the bounds of your world, hide unwanted objects and render the map.


Components

This article references the image at the top of the page


The world map renderer consists of the following components:

  1. New/Load/Save
  2. World bounds
    Select which part of the world will be rendered to the map
    Use either the full level bounds or select a trigger to define a more specified area
  3. Hidden items.
    Sometimes you don't want to render certain objects such as roofs. Add them here.
  4. Maps to render
    Use the "+" to put one or more maps up for rendering to the defined image
    For the game itself, only one suffices. Extra maps are only for personal use (for editing separate areas before merging into one map,...)
  5. The resulting preview