Use Action:Door

From Divinity Engine Wiki
Jump to: navigation, search

Use Action Name

  • Door

Use Action Parameters

  • Secret: If set to True, the door is considered 'secret' and pathfinding will not happen through it.
Description

This item opens and closes (using its open and close animations) when used.
If Secret is set to True, pathfinding will not move through it, as it is considered hidden. It will still behave like a normal door unless behaviour script or story changes this, however.

Use Action Display Name

  • Use