Difference between revisions of "Osiris/API/CharacterMoveTo"

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* [[Osiris/API/CharacterMoveToPosition|CharacterMoveToPosition]]
 
* [[Osiris/API/CharacterMoveToPosition|CharacterMoveToPosition]]
 
* [[Osiris/API/CharacterPurgeQueue|CharacterPurgeQueue]]
 
* [[Osiris/API/CharacterPurgeQueue|CharacterPurgeQueue]]
* [[Osiris/API/ItemMoveTo|ItemMoveTo]]
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* [[Osiris/API/ItemMoveToTrigger|ItemMoveToTrigger]]
 
* [[Osiris/API/StoryEvent|StoryEvent]]
 
* [[Osiris/API/StoryEvent|StoryEvent]]
 
* [[Osiris/API/TeleportTo|TeleportTo]]
 
* [[Osiris/API/TeleportTo|TeleportTo]]

Latest revision as of 15:46, 1 July 2018

Full Definition(s)
  • call CharacterMoveTo((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed)
Description

Causes _Character to start moving to _Target, either walking or running depending on whether _Running is 0 or 1. Once _Character has arrived at its destination, the event _Event will be raised for _Character. If _IncreaseSpeed is 1, _Character will starting moving increasingly faster the longer it has been moving.

Notes
See Also