Difference between revisions of "Technical documentation"
From Divinity Engine Wiki
m (Protected "Technical documentation" ([Edit=⧼protect-level-larianeditonly⧽] (indefinite) [Move=⧼protect-level-larianeditonly⧽] (indefinite))) |
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* [[AI bound editor]] | * [[AI bound editor]] | ||
* [[Script debugger]] | * [[Script debugger]] | ||
+ | * [[Presets]] | ||
== Console == | == Console == | ||
* [[Command list]] | * [[Command list]] | ||
* [[ReCon|ReCon: remote console]] | * [[ReCon|ReCon: remote console]] |
Revision as of 15:18, 26 August 2017
Systems
- Root and local templates, how do they work?
- AI grid: surfaces, walkables, ...
- Scripting
- Osiris: story scripting
- Modding: internal system
- Light probes
- Entity types
- Decals
- Triggers
Panels
- Root template panel
- Content browser
- World outliner
- Sidebar
- AI grid panel
- Project settings window
- Publish project window
- Combat group panel
- Terrain panel
- Decal painter panel
- Instance painter panel
- Atmosphere panel
- Work atmosphere panel
Editors
Misc
- Editor preferences
- Project browser
- Level browser
- Main toolbar
- Osiris API Tips
- Sandbox
- AI bound editor
- Script debugger
- Presets