Difference between revisions of "Technical documentation"

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File:SystemsDoc-thumbnail.png|link=Systems|How do systems such as lighting, scripting and AI work?
 
File:SystemsDoc-thumbnail.png|link=Systems|How do systems such as lighting, scripting and AI work?
 
File:PaintersDoc-thumbnail.png|link=Painters|On the different painters, such as painting surfaces and AI.
 
File:PaintersDoc-thumbnail.png|link=Painters|On the different painters, such as painting surfaces and AI.
File:ToolsDoc-thumbnail.png|link=Tools|On the different tools, such as the world map renderer.
+
File:PanelsDoc-thumbnail.png|link=Panels|On the different tools, such as the world map renderer.
 
File:EditorsDoc-thumbnail.png|link=Editors|On the different editors, such as the material editor.
 
File:EditorsDoc-thumbnail.png|link=Editors|On the different editors, such as the material editor.
 
File:ConsoleDoc-thumbnail.png|link=Console|Remote console and command list
 
File:ConsoleDoc-thumbnail.png|link=Console|Remote console and command list

Revision as of 17:08, 7 September 2017


Systems

AI grid: surfaces, walkables, ...

Decals

Entity types (WIP)

Interaction modes

Light probes (WIP)

Modding: internal system (WIP)

Osiris: story scripting (WIP)

Resources (WIP)

Scripting

Root and local templates, how do they work?

Triggers (WIP)

Painters

AI grid panel

Decal painter panel

Terrain panel

Mesh/Instance painter panel

Panels

Atmosphere panel

Combat group panel

Content browser (WIP)

Sidebar

Work atmosphere panel

World outliner

Level settings window

Project settings window

Publish project window

Root template panel

Editors

Material editor

Dialog editor

Journal editor

Script editor

Stats editor (WIP)

Story editor (WIP)

Tag editor

Texture atlas editor

Translated string key editor

Voice bark editor

Misc

AI bound editor

Editor preferences

Level browser

Main toolbar

Osiris API Tips

Presets

Project browser

Sandbox

Script debugger

Console

Command list

ReCon: remote console