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Showing below up to 100 results in range #1 to #100.
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- Campaign (22:34, 27 July 2017)
- You want to create an entire story, with levels and fights and dialogues, and a lot of scripting. (22:34, 27 July 2017)
- Add-on (22:34, 27 July 2017)
- You want to modify non-story parts of the existing campaign or another mod. (22:34, 27 July 2017)
- Story mod (22:34, 27 July 2017)
- Choose Level (22:34, 27 July 2017)
- Load an existing level in your project or in the campaign (22:34, 27 July 2017)
- Create New Level (22:34, 27 July 2017)
- A fresh start. (22:34, 27 July 2017)
- But I don't want to create or change a level: choose Sandbox (22:34, 27 July 2017)
- Choose sandbox if you want to work on treasure, stats, textures, models... (22:35, 27 July 2017)
- MOD THE MAIN CAMPAIGN (22:35, 27 July 2017)
- Modding visuals (22:35, 27 July 2017)
- Change icons of statuses, skills, NPCs... (22:35, 27 July 2017)
- Add player icons to select from (22:35, 27 July 2017)
- Change 3D models (22:35, 27 July 2017)
- Change a texture (22:35, 27 July 2017)
- Change the atmosphere (lighting etc) (22:35, 27 July 2017)
- Change animations (22:35, 27 July 2017)
- Change existing materials, or create and assign new materials (22:35, 27 July 2017)
- Change visual fx (22:35, 27 July 2017)
- Change Balancing (22:36, 27 July 2017)
- Change enemy and NPC stats and gear (22:36, 27 July 2017)
- Change enemy behaviour and known skills (22:36, 27 July 2017)
- Change base stats of player characters (22:36, 27 July 2017)
- Change presets and create new presets ("classes") (22:36, 27 July 2017)
- Change player weapon and armour stats (22:36, 27 July 2017)
- Change some exposed combat and gameplay variables (22:36, 27 July 2017)
- Change the gold value of things (22:36, 27 July 2017)
- Change what food and potions do (22:36, 27 July 2017)
- Change crafting ingredients and results (22:36, 27 July 2017)
- Change treasure settings of containers and characters (22:36, 27 July 2017)
- Change trade inventories of characters (22:36, 27 July 2017)
- Change magical properties of magic modifiers on generated items (22:36, 27 July 2017)
- Change settings of magic generation of items (22:36, 27 July 2017)
- Change skill properties (e.g. damage, action points...) (22:36, 27 July 2017)
- Change how statuses act and react (22:36, 27 July 2017)
- Change some exposed surface settings (22:36, 27 July 2017)
- Translate the game (22:36, 27 July 2017)
- By using a loca kit, not the modding tool. (22:36, 27 July 2017)
- Make one of those fancy camera-flies-through-the-level movies? (22:36, 27 July 2017)
- Use splines! (22:36, 27 July 2017)
- Change interactivity (22:36, 27 July 2017)
- Change what items you can pick up and move (22:36, 27 July 2017)
- Change what item tooltips are shown in the world (22:36, 27 July 2017)
- Change how items behave when you destroy them (22:36, 27 July 2017)
- Change, add, remove use actions on items (22:36, 27 July 2017)
- Change text (22:36, 27 July 2017)
- Add hints to the loading screen (22:36, 27 July 2017)
- Change character names, item names and item descriptions (22:37, 27 July 2017)
- Change contents of books (22:37, 27 July 2017)
- Change dialogs (22:37, 27 July 2017)
- Change journal entries (22:37, 27 July 2017)
- Redecorate existing levels (22:37, 27 July 2017)
- Move items and characters around (22:37, 27 July 2017)
- Change the terrain (22:37, 27 July 2017)
- Add books to the game (22:37, 27 July 2017)
- Add keys to existing chests (22:37, 27 July 2017)
- Add chests and containers to the game (22:37, 27 July 2017)
- Add decorational items to the game (22:37, 27 July 2017)
- Add weapons and armour to the game (22:37, 27 July 2017)
- Change terrain (22:37, 27 July 2017)
- Modify scripting (22:37, 27 July 2017)
- Change story code (22:37, 27 July 2017)
- Change behaviour script code (22:37, 27 July 2017)
- ADD STUFF TO THE MAIN CAMPAIGN (22:37, 27 July 2017)
- Add talents to the game? (22:38, 27 July 2017)
- Change all sounds in the game? (22:38, 27 July 2017)
- We use Wwise and sounds have to be added and processed in Wwise. (22:38, 27 July 2017)
- Mod the UI? (22:38, 27 July 2017)
- Guides (16:28, 28 July 2017)
- Editing guidelines (15:49, 31 July 2017)
- Project Guides (11:37, 2 August 2017)
- Osiris API Tips Events (15:24, 2 August 2017)
- AI Bound Editor (19:14, 2 August 2017)
- Combat Group Panel (20:01, 2 August 2017)
- Instance Painter Panel (17:42, 3 August 2017)
- David list WIP (09:06, 7 August 2017)
- DB QuestDef UpdateEvent (21:59, 9 August 2017)
- DB QuestNPC (22:00, 9 August 2017)
- DB QuestDef CloseEvent (22:02, 9 August 2017)
- Play Campaign (15:07, 25 August 2017)
- Publish Campaign (15:08, 25 August 2017)
- Osiris/Shared/PROC StartDialog (22:49, 25 August 2017)
- HenchmenPresets (16:31, 26 August 2017)
- CompanionPresets (16:43, 26 August 2017)
- ClassPresets (16:43, 26 August 2017)
- RacePresets (16:52, 26 August 2017)
- Creating Campaign (16:01, 30 August 2017)
- Stickies (20:15, 30 August 2017)
- Scenes (20:16, 30 August 2017)
- Overview (20:23, 30 August 2017)
- Game Menu (20:21, 1 September 2017)
- Custom Menu Screens (01:28, 6 September 2017)
- Editor guides (16:50, 7 September 2017)
- CombatAi AiFlags (15:54, 11 September 2017)
- Locked Doors and Containers (22:48, 12 September 2017)
- Main Page (22:57, 13 September 2017)
- Technical documentation (16:11, 15 September 2017)
- Example Submission (16:36, 15 September 2017)