Difference between revisions of "Osiris/API/CharacterAppearOutOfSightToCustom"

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* [[Osiris/API/StoryEvent|StoryEvent]]
 
* [[Osiris/API/StoryEvent|StoryEvent]]
  
[[Category:Osiris Calls]]
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[[Category:Osiris Calls|CharacterAppearOutOfSightToCustom]]

Latest revision as of 17:08, 19 December 2017

Full Definition(s)
  • call CharacterAppearOutOfSightToCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event)
Description

Same as CharacterAppearOutOfSightTo with _PlaySpawn = 1, except that the specified _Animation will be played when spawning instead of the default spawning animation.

Notes
See Also