Osiris/API/CharacterAppearAtCustom

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Revision as of 13:43, 25 November 2017 by Tinkerer (talk | contribs) (Documented CharacterAppearAtCustom)
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Full Definition(s)
  • call CharacterAppearAtCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Animation, (STRING)_Event)
Description

Same as CharacterAppearAt with _PlaySpawn = 1, except that the specified _Animation will be played when spawning instead of the default spawning animation.

Notes
  • This routine does not work if _Character is dead. Use SetOnStage instead for such characters.
See Also