Difference between revisions of "Osiris/API/CharacterAppearAt"

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* [[Osiris/API/StoryEvent|StoryEvent]]
 
* [[Osiris/API/StoryEvent|StoryEvent]]
  
[[Category:Osiris Calls]]
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[[Category:Osiris Calls|CharacterAppearAt]]

Latest revision as of 17:05, 19 December 2017

Full Definition(s)
  • call CharacterAppearAt((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_PlaySpawn, (STRING)_Event)
Description

_Character, which can currently be off-stage, appears at the position of _Target, snapped to the nearest valid AI-grid position. _Target can be another character, an item or a trigger. If _PlaySpawn is 1, the character-specific spawn animation is played. Once the character has appeared on stage (and finished playing its spawning animation if requested), _Event is raised for _Character.

Notes
  • This routine does not work if _Character is dead. Use SetOnStage instead for such characters.
See Also