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  • * [[But I don't want to create or change a level: choose Sandbox]]
    4 KB (506 words) - 16:28, 28 July 2017
  • ...possible. Look at other pages first before editing/adding your own. We don't want 50 different styles of writing and layouts.</p>
    2 KB (278 words) - 15:49, 31 July 2017
  • ...le to change the title before publishing your project to the world, so don't worry too much about choosing the perfect title.</p> **Or, if you want to create a new sword for your game master campaign and don't want it to be available when playing the main story, you only select GM.</p
    5 KB (768 words) - 11:20, 2 October 2017
  • * [[Sandbox|But I don't want to create or change a level: choose Sandbox. Choose sandbox if you wan
    3 KB (498 words) - 09:06, 7 August 2017
  • Don't worry too much though. Performance impact will only be noticeable when havi Don't tweak too much. There might be intensity scaling on probes, but working wit
    5 KB (851 words) - 09:40, 18 March 2019
  • ...is flag at the party level instead of character level, so that players don't have to transfer the item to a particular character's inventory before they
    2 KB (224 words) - 12:29, 14 February 2018
  • ...pecial death state for characters who died while knocked-down (so they don't fall down all over again).
    2 KB (278 words) - 17:13, 19 December 2017
  • ...ou won't be able to do it in Game Master mode directly because scripts can't offer a flexibility you will need to support all the players needs in table You don't need special tool for that. You have [[Vignettes| '''Vignettes''']] which a
    2 KB (358 words) - 16:30, 5 January 2018
  • ...diligent moderator imps go over the submission page whenever they can. Don't worry about delays, we keep them on a tight schedule!
    1,007 bytes (145 words) - 10:49, 22 September 2017
  • ...le, in the image above, you can't go to '''Game Field''' because you haven't loaded a scene yet. ...">'''IMPORTANT NOTE'''</font>: Renaming a PNG for a JPG and vice-versa won't be supported.
    8 KB (1,368 words) - 20:23, 30 August 2017
  • * Every preset must have a unique '''ClassType''', otherwise the preset won't be loaded ...alentAdded''': Racial and origin talents are applied automatically and don't need to be included.
    9 KB (822 words) - 16:31, 26 August 2017
  • ...eal)|(Enemy&DamagedOnHeal)) // (Chain Heal) target living allies that aren't damaged by healing (undead or decaying touch), but also target enemies if t
    14 KB (2,074 words) - 15:52, 19 February 2018
  • ...uff that a Game Master can put on a '''Sticky''' to make sure he/she doesn't forget.
    2 KB (386 words) - 20:15, 30 August 2017
  • ...s option, your '''Vignette''' will be gone forever. Note also that you can't delete a '''Vignette''' if there is only one. Don't worry, importing data is not complicated!
    6 KB (1,006 words) - 19:32, 9 January 2018
  • View Trigger Shapes (Ctrl+T) toggles the visualization of trigger bounds in your level.
    7 KB (956 words) - 18:49, 18 September 2018
  • ...d when one of the first 2 conditions passes, and the third condition doesn't pass ...scriptframes. These are almost exactly the same as reactions, but they don't have a priority or CHECK block. They are managed by Story (Osiris) and can
    23 KB (3,666 words) - 20:20, 11 December 2018
  • ...s preventing us from casting, etc. No need to calculate anything if we can't even cast. # What if we don't have any <i>Action</i> that is deemed positive? That's when the fallback ac
    15 KB (2,645 words) - 15:21, 13 March 2018
  • ...ods/{YourModName}/CharacterCreation/ClassPresets'' (If the directory doesn't exist, you can just create it yourself). <br /> It doesn't need to be the same as the '''Class Name''', but it is nice to be similar f
    4 KB (630 words) - 10:10, 23 October 2017
  • ...he Ai can't use this skill. Used for skills that have properties that aren't supported for Ai. Keep in mind that a player character can be charmed and t <li>StatusIsSecondary: If statuses fail Ai shouldn't be bothered by it. If a skill apllies a status and applying that status wou
    1 KB (261 words) - 15:54, 11 September 2017
  • ...click the "Template" field on your new projectile and paste the GUID. Don't forget to save!
    4 KB (680 words) - 12:09, 2 October 2017

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