Difference between revisions of "Osiris/API/TriggerUnregisterForCharacter"

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* call '''TriggerUnregisterForCharacter'''(''(TRIGGERGUID)'''''_Trigger''', ''(CHARACTERGUID)'''''_Character''')
 
* call '''TriggerUnregisterForCharacter'''(''(TRIGGERGUID)'''''_Trigger''', ''(CHARACTERGUID)'''''_Character''')
 
===== Description =====
 
===== Description =====
Stops [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]] events from being thrown whenever '''_Character''' enters '''_Trigger'''.
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Stops [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]] and [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] events from being thrown whenever '''_Character''' enters/leaves '''_Trigger'''.
 
===== Return Values =====
 
===== Return Values =====
 
* None
 
* None
 
===== Notes =====
 
===== Notes =====
 
* If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] event will be thrown.
 
* If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] event will be thrown.
* [[Triggers#Event_Trigger|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
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* [[Triggers#Event_Trigger|Event]] triggers are automatically registered for all characters (and items) by the engine and should not be manually registered/unregistered.
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]

Latest revision as of 07:30, 23 October 2018

Full Definition(s)
  • call TriggerUnregisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
Description

Stops CharacterEnteredTrigger and CharacterLeftTrigger events from being thrown whenever _Character enters/leaves _Trigger.

Return Values
  • None
Notes
  • If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a CharacterLeftTrigger event will be thrown.
  • Event triggers are automatically registered for all characters (and items) by the engine and should not be manually registered/unregistered.
See Also