Difference between revisions of "Osiris/API/ObjectIsInTrigger"

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* query '''ObjectIsInTrigger'''('''''[in]'''(GUIDSTRING)'''''_Object''', '''''[in]'''(TRIGGERGUID)'''''_Trigger''', '''''[out]'''(INTEGER)'''''_Bool''')
 
* query '''ObjectIsInTrigger'''('''''[in]'''(GUIDSTRING)'''''_Object''', '''''[in]'''(TRIGGERGUID)'''''_Trigger''', '''''[out]'''(INTEGER)'''''_Bool''')
 
===== Description =====
 
===== Description =====
Returns whether '''_Object''' is inside '''_Trigger'''. It does not require that '''_Trigger''' has been registered for '''_Object'''. '''_Object''' can be a character, item, or another object such as a trigger or spline. In the non-character/item case, it will use check whether the centre/"position" (as shown in the editor) of this other object is in the trigger (it will not check whether an entire box trigger is inside the boundaries in another box trigger).
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Returns whether '''_Object''' is inside '''_Trigger'''. It does not require that '''_Trigger''' has been registered for '''_Object'''. '''_Object''' can be a character, item, or another object such as a trigger or spline. In the non-character/item case, it will check whether the centre/"position" (as shown in the editor) of this other object is in the trigger (o/e/; it will not check whether an entire box trigger is inside the boundaries in another box trigger).
  
 
If '''_Object''' is an item and it is currently inside a container or a character's inventory, the query will check whether the outermost container/character is inside '''_Trigger'''.
 
If '''_Object''' is an item and it is currently inside a container or a character's inventory, the query will check whether the outermost container/character is inside '''_Trigger'''.
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* '''_Bool''': '''1''' if '''_Object''', or its outermost container/owning character, is currently in the '''_Trigger'''.
 
* '''_Bool''': '''1''' if '''_Object''', or its outermost container/owning character, is currently in the '''_Trigger'''.
 
===== Notes =====
 
===== Notes =====
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* This is a fairly expensive check.
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]

Latest revision as of 22:30, 12 January 2018

Full Definition(s)
  • query ObjectIsInTrigger([in](GUIDSTRING)_Object, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool)
Description

Returns whether _Object is inside _Trigger. It does not require that _Trigger has been registered for _Object. _Object can be a character, item, or another object such as a trigger or spline. In the non-character/item case, it will check whether the centre/"position" (as shown in the editor) of this other object is in the trigger (o/e/; it will not check whether an entire box trigger is inside the boundaries in another box trigger).

If _Object is an item and it is currently inside a container or a character's inventory, the query will check whether the outermost container/character is inside _Trigger.

Return Values
  • Success/Failure: Default return value. The query will also always fail if _Trigger is not in the current level (even if the trigger is global).
  • _Bool: 1 if _Object, or its outermost container/owning character, is currently in the _Trigger.
Notes
  • This is a fairly expensive check.
See Also