Difference between revisions of "Osiris/API/CanUseItem"

From Divinity Engine Wiki
Jump to: navigation, search
Line 11: Line 11:
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/RequestProcessed|RequestProcessed]]
 
* [[Osiris/API/RequestProcessed|RequestProcessed]]
 +
* [[Osiris/API/CanPickupItem|CanPickupItem]]
 
* [[Osiris/API/CanMoveItem|CanMoveItem]]
 
* [[Osiris/API/CanMoveItem|CanMoveItem]]
 
* [[Osiris/API/CanLockpickItem|CanLockpickItem]]
 
* [[Osiris/API/CanLockpickItem|CanLockpickItem]]
 +
* [[Osiris/API/CanCombineItem|CanCombineItem]]
 
   
 
   
 
[[Category:Osiris Events]]
 
[[Category:Osiris Events]]

Revision as of 15:53, 19 December 2017

Full Definition(s)
  • event CanUseItem((CHARACTERGUID)_Char, (ITEMGUID)_Item, (INTEGER)_RequestID)
Description

Thrown when a character uses an item. Allows Osiris to intercept the use and block it if necessary by sending the call RequestProcessed back to the engine.

Parameters
  • _Char: The character using the item.
  • _Item: The item being used.
  • _RequestID: An integer identifying the use request.
Notes
  • If Osiris does not respond with a RequestProcessed after 1 second, the use action goes through.
See Also