Osiris/API/TriggerLaunchIterator

From Divinity Engine Wiki
Revision as of 21:43, 20 February 2019 by Tinkerer (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Full Definition(s)
  • call TriggerLaunchIterator((TRIGGERGUID)_Trigger, (STRING)_Event)
Description

Causes story event _Event to be thrown for each character currently inside _Trigger. This does not require _Trigger to be first registered for these or any other characters.

Return Values
  • None
Notes
  • It is not possible to iterate all items in a trigger in the same way. You have to use TriggerRegisterForItems and keep track of the items entering/exiting the trigger in that case.
See Also