Osiris/API/CharacterAppearCustom

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Full Definition(s)
  • call CharacterAppearCustom((CHARACTERGUID)_Character, (STRING)_Animation, (STRING)_Event)
Description

Same as CharacterAppear with _PlaySpawn = 1, except that the specified _Animation will be played when spawning instead of the default spawning animation.

Notes
  • This routine does not work if _Character is dead. Use SetOnStage instead for such characters.
See Also