Difference between revisions of "Osiris/API/CanUseItem"
From Divinity Engine Wiki
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===== See Also ===== | ===== See Also ===== | ||
* [[Osiris/API/RequestProcessed|RequestProcessed]] | * [[Osiris/API/RequestProcessed|RequestProcessed]] | ||
+ | * [[Osiris/API/CanPickupItem|CanPickupItem]] | ||
* [[Osiris/API/CanMoveItem|CanMoveItem]] | * [[Osiris/API/CanMoveItem|CanMoveItem]] | ||
* [[Osiris/API/CanLockpickItem|CanLockpickItem]] | * [[Osiris/API/CanLockpickItem|CanLockpickItem]] | ||
+ | * [[Osiris/API/CanCombineItem|CanCombineItem]] | ||
[[Category:Osiris Events]] | [[Category:Osiris Events]] |
Revision as of 14:53, 19 December 2017
Full Definition(s)
- event CanUseItem((CHARACTERGUID)_Char, (ITEMGUID)_Item, (INTEGER)_RequestID)
Description
Thrown when a character uses an item. Allows Osiris to intercept the use and block it if necessary by sending the call RequestProcessed back to the engine.
Parameters
- _Char: The character using the item.
- _Item: The item being used.
- _RequestID: An integer identifying the use request.
Notes
- If Osiris does not respond with a RequestProcessed after 1 second, the use action goes through.