Difference between revisions of "Osiris/API/CharacterRecruitCharacter"

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m (Clarify that summons and party followers also join the new party)
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* call '''CharacterRecruitCharacter'''('''''[in]'''(CHARACTERGUID)'''''_TargetCharacter''','''''[in]'''(CHARACTERGUID)'''''_OwnerCharacter''')
 
* call '''CharacterRecruitCharacter'''('''''[in]'''(CHARACTERGUID)'''''_TargetCharacter''','''''[in]'''(CHARACTERGUID)'''''_OwnerCharacter''')
 
===== Description =====
 
===== Description =====
Turns NPC '''_TargetCharacter''' into a player-controlled character, after which it will be assigned to the [[Osiris/API/CharacterGetReservedUserID|user]] that hosts the game (and hence also their [[Osiris/API/AddToParty|party]]), and will appear in the portrait list after '''_OwnerCharacter'''.
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Turns NPC '''_TargetCharacter''' into a player-controlled character. The character will be assigned to the [[Osiris/API/CharacterGetReservedUserID|user]] that hosts the game, and hence also to their [[Osiris/API/AddToParty|party]]). It will appear in the portrait list after '''_OwnerCharacter'''.
 
===== Notes =====
 
===== Notes =====
 
* If '''_TargetCharacter''' is already a player-controlled character, this call does nothing. In particular, in that case it will not change the party assignment of '''_TargetCharacter'''.
 
* If '''_TargetCharacter''' is already a player-controlled character, this call does nothing. In particular, in that case it will not change the party assignment of '''_TargetCharacter'''.
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* Any [[Osiris/API/CharacterIsSummon|summons]] and [[Osiris/API/CharacterAddToParty|party followers]] of '''_TargetCharacter''' will also move to '''_TargetCharacter''''s new party.
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterAddToParty|CharacterAddToParty]]
 
* [[Osiris/API/CharacterAddToParty|CharacterAddToParty]]

Revision as of 21:47, 28 November 2017

Full Definition(s)
  • call CharacterRecruitCharacter([in](CHARACTERGUID)_TargetCharacter,[in](CHARACTERGUID)_OwnerCharacter)
Description

Turns NPC _TargetCharacter into a player-controlled character. The character will be assigned to the user that hosts the game, and hence also to their party). It will appear in the portrait list after _OwnerCharacter.

Notes
  • If _TargetCharacter is already a player-controlled character, this call does nothing. In particular, in that case it will not change the party assignment of _TargetCharacter.
  • Any summons and party followers of _TargetCharacter will also move to _TargetCharacter's new party.
See Also