Difference between revisions of "Osiris/API/CharacterRecruitCharacter"

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Turns NPC '''_TargetCharacter''' into a player-controlled character, after which it will be assigned to the [[Osiris/API/CharacterGetReservedUserID|user]] that hosts the game (and hence also their [[Osiris/API/AddToParty|party]]), and will appear in the portrait list after '''_OwnerCharacter'''.
 
Turns NPC '''_TargetCharacter''' into a player-controlled character, after which it will be assigned to the [[Osiris/API/CharacterGetReservedUserID|user]] that hosts the game (and hence also their [[Osiris/API/AddToParty|party]]), and will appear in the portrait list after '''_OwnerCharacter'''.
 
===== Notes =====
 
===== Notes =====
* If '''_TargetCharacter''' is already a player-controlled character, this call does nothing; in particular, it will not change the party assignment of '''_TargetCharacter''').
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* If '''_TargetCharacter''' is already a player-controlled character, this call does nothing. In particular, in that case it will not change the party assignment of '''_TargetCharacter'''.
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterAddToParty|CharacterAddToParty]]
 
* [[Osiris/API/CharacterAddToParty|CharacterAddToParty]]

Revision as of 20:45, 28 November 2017

Full Definition(s)
  • call CharacterRecruitCharacter([in](CHARACTERGUID)_TargetCharacter,[in](CHARACTERGUID)_OwnerCharacter)
Description

Turns NPC _TargetCharacter into a player-controlled character, after which it will be assigned to the user that hosts the game (and hence also their party), and will appear in the portrait list after _OwnerCharacter.

Notes
  • If _TargetCharacter is already a player-controlled character, this call does nothing. In particular, in that case it will not change the party assignment of _TargetCharacter.
See Also