Osiris/API/CharacterRecruitCharacter: Difference between revisions
		
		
		
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| m (Explain how CharacterRecruitCharacter behaves in case _TargetCharacter is already a player character, and explicitly mention what it does regarding parties.) | mNo edit summary | ||
| Line 2: | Line 2: | ||
| * call '''CharacterRecruitCharacter'''('''''[in]'''(CHARACTERGUID)'''''_TargetCharacter''','''''[in]'''(CHARACTERGUID)'''''_OwnerCharacter''') | * call '''CharacterRecruitCharacter'''('''''[in]'''(CHARACTERGUID)'''''_TargetCharacter''','''''[in]'''(CHARACTERGUID)'''''_OwnerCharacter''') | ||
| ===== Description ===== | ===== Description ===== | ||
| Turns NPC '''_TargetCharacter''' into a player-controlled character | Turns NPC '''_TargetCharacter''' into a player-controlled character, after which it will be assigned to the [[Osiris/API/CharacterGetReservedUserID|user]] that hosts the game (and hence also their [[Osiris/API/AddToParty|party]]), and will appear in the portrait list after '''_OwnerCharacter'''. | ||
| ===== Notes ===== | ===== Notes ===== | ||
| * If '''_TargetCharacter''' is already a player-controlled character, this call does nothing; in particular, it will not change the party assignment of '''_TargetCharacter'''). | * If '''_TargetCharacter''' is already a player-controlled character, this call does nothing; in particular, it will not change the party assignment of '''_TargetCharacter'''). | ||
Revision as of 19:44, 28 November 2017
Full Definition(s)
- call CharacterRecruitCharacter([in](CHARACTERGUID)_TargetCharacter,[in](CHARACTERGUID)_OwnerCharacter)
Description
Turns NPC _TargetCharacter into a player-controlled character, after which it will be assigned to the user that hosts the game (and hence also their party), and will appear in the portrait list after _OwnerCharacter.
Notes
- If _TargetCharacter is already a player-controlled character, this call does nothing; in particular, it will not change the party assignment of _TargetCharacter).