Difference between revisions of "Osiris/API/ObjectIsInTrigger"
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(Documented ObjectIsInTrigger) |
m (Mention that it fails if trigger is not in the current level) |
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If '''_Object''' is an item and it is currently inside a container or a character's inventory, the query will check whether the outermost container/character is inside '''_Trigger'''. | If '''_Object''' is an item and it is currently inside a container or a character's inventory, the query will check whether the outermost container/character is inside '''_Trigger'''. | ||
===== Return Values ===== | ===== Return Values ===== | ||
− | * '''Success/Failure''': Default return value. | + | * '''Success/Failure''': Default return value. The query will also always fail if '''_Trigger''' is not in the current level (even if the trigger is global). |
* '''_Bool''': '''1''' if '''_Object''', or its outermost container/owning character, is currently in the '''_Trigger'''. | * '''_Bool''': '''1''' if '''_Object''', or its outermost container/owning character, is currently in the '''_Trigger'''. | ||
===== Notes ===== | ===== Notes ===== |
Revision as of 17:05, 15 October 2017
Full Definition(s)
- query ObjectIsInTrigger([in](GUIDSTRING)_Object, '[in]'(TRIGGERGUID)'_Trigger, [out](INTEGER)_Bool)
Description
Returns whether _Object is inside _Trigger. It does not require that _Trigger has been registered for _Object. _Object can be a character, item, or another object such as a trigger or spline. In the non-character/item case, it will use check whether the centre/"position" (as shown in the editor) of this other object is in the trigger (it will not check whether an entire box trigger is inside the boundaries in another box trigger).
If _Object is an item and it is currently inside a container or a character's inventory, the query will check whether the outermost container/character is inside _Trigger.
Return Values
- Success/Failure: Default return value. The query will also always fail if _Trigger is not in the current level (even if the trigger is global).
- _Bool: 1 if _Object, or its outermost container/owning character, is currently in the _Trigger.
Notes
- /