Osiris/API/TriggerRegisterForCharacter: Difference between revisions

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m (Updated event trigger link)
m (Clarify that CharacterEnteredTrigger also gets thrown for triggers registered in the INIT section of a goal)
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===== Notes =====
===== Notes =====
* If you register a trigger for a character while the character is currently inside the trigger, a [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]] event will also be thrown.
* If you register a trigger for a character while the character is currently inside the trigger, a [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]] event will also be thrown. This even holds for characters placed in the editor and triggers registered in the INIT section of a story goal that gets initialised once the [[Osiris/API/RegionStarted|RegionStarted]] event for its containing level has executed.
* [[Triggers#Event_Trigger|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
* [[Triggers#Event_Trigger|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
===== See Also =====
===== See Also =====

Revision as of 14:22, 15 October 2017

Full Definition(s)
  • call TriggerRegisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
Description

Ensures that whenever a _Character enters _Trigger, a CharacterEnteredTrigger event will be thrown for this trigger/character combination.

Return Values
  • None
Notes
  • If you register a trigger for a character while the character is currently inside the trigger, a CharacterEnteredTrigger event will also be thrown. This even holds for characters placed in the editor and triggers registered in the INIT section of a story goal that gets initialised once the RegionStarted event for its containing level has executed.
  • Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
See Also