Osiris/API/TriggerUnregisterForCharacter: Difference between revisions

From Divinity Engine Wiki
Jump to navigation Jump to search
m (Link page explaining event triggers)
m (Updated event trigger link)
Line 7: Line 7:
===== Notes =====
===== Notes =====
* If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] event will be thrown.
* If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] event will be thrown.
* [[Entity_types|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
* [[Triggers#Event_Trigger|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
===== See Also =====
===== See Also =====
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]

Revision as of 15:23, 14 October 2017

Full Definition(s)
  • call TriggerUnregisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
Description

Stops CharacterEnteredTrigger events from being thrown whenever _Character enters _Trigger.

Return Values
  • None
Notes
  • If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a CharacterLeftTrigger event will be thrown.
  • Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
See Also