Osiris/API/TriggerUnregisterForPlayers: Difference between revisions

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===== Notes =====
===== Notes =====
* If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] event will be thrown.
* If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] event will be thrown.
* [[Triggers#Event_Trigger|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
* [[Triggers#Event_Trigger|Event triggers]] are automatically registered for all characters by the engine and should not be manually registered/unregistered.
 
===== See Also =====
===== See Also =====
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]

Latest revision as of 10:41, 1 November 2018

Full Definition(s)
  • call TriggerUnregisterForPlayers((TRIGGERGUID)_Trigger)
Description

Stops CharacterEnteredTrigger events from being thrown whenever a player character enters _Trigger.

Return Values
  • None
Notes
  • If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a CharacterLeftTrigger event will be thrown.
  • Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
See Also