Difference between revisions of "Osiris/API/TriggerUnregisterForPlayers"

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===== Notes =====
 
===== Notes =====
 
* If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] event will be thrown.
 
* If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] event will be thrown.
* [[Triggers#Event_Trigger|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
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* [[Triggers#Event_Trigger|Event triggers]] are automatically registered for all characters by the engine and should not be manually registered/unregistered.
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===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]

Latest revision as of 11:41, 1 November 2018

Full Definition(s)
  • call TriggerUnregisterForPlayers((TRIGGERGUID)_Trigger)
Description

Stops CharacterEnteredTrigger events from being thrown whenever a player character enters _Trigger.

Return Values
  • None
Notes
  • If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a CharacterLeftTrigger event will be thrown.
  • Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
See Also