Osiris/API/SetHasDialog: Difference between revisions

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(Osiris Core APIs)
 
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* call '''SetHasDialog'''(''(GUIDSTRING)'''''_Speaker''',(''INTEGER'')'''_Dialog''')
* call '''SetHasDialog'''(''(GUIDSTRING)'''''_Speaker''',(''INTEGER'')'''_Dialog''')
===== Description =====
===== Description =====
If '''_Dialog '''is '''1''', defines that '''_Speaker''' can accept dialog requests. I.e., a player can click on the object and a '''DialogStartRequested''' event will be sent to Osiris. Specifying '''0''' for '''_Dialog''' disables dialog requests.
If '''_Dialog '''is '''1''', defines that '''_Speaker''' can accept dialog requests. I.e., a player can click on the object and a [[Osiris/API/DialogStartRequested|DialogStartRequested]] event will be sent to Osiris. Specifying '''0''' for '''_Dialog''' disables dialog requests.
===== Notes =====
===== Notes =====
* If you define a dialog through the '''DB_Dialogs''' database, dialog requests are autimatically enabled for the speaker(s).
* If you define a dialog through the '''DB_Dialogs''' database, dialog requests are automatically enabled for the defined speaker(s).
===== See Also =====
===== See Also =====
* [[Osiris/API/DialogRequestStarted]]
* [[Osiris/API/DialogStartRequested|DialogStartRequested]]
* Helper [[Osiris/Shared/DB_Dialogs]]
* Helper [[Osiris/Shared/DB_Dialogs|DB_Dialogs]]
* Helper [[Osiris/Shared/PROC GLOBAL DialogStartRequested|PROC GLOBAL DialogStartRequested]]
   
   
[[Category:Osiris Calls]]
[[Category:Osiris Calls|SetHasDialog]]

Latest revision as of 09:43, 19 August 2018

Full Definition(s)
  • call SetHasDialog((GUIDSTRING)_Speaker,(INTEGER)_Dialog)
Description

If _Dialog is 1, defines that _Speaker can accept dialog requests. I.e., a player can click on the object and a DialogStartRequested event will be sent to Osiris. Specifying 0 for _Dialog disables dialog requests.

Notes
  • If you define a dialog through the DB_Dialogs database, dialog requests are automatically enabled for the defined speaker(s).
See Also