Difference between revisions of "Osiris/API/TriggerRegisterForPlayers"
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* call '''TriggerRegisterForPlayers'''(''(TRIGGERGUID)'''''_Trigger''') | * call '''TriggerRegisterForPlayers'''(''(TRIGGERGUID)'''''_Trigger''') | ||
===== Description ===== | ===== Description ===== | ||
− | Ensures that whenever a player character enters '''_Trigger''', a [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]] event will be thrown for this trigger/character combination. | + | Ensures that whenever a player character enters or leaves '''_Trigger''', a [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]] resp. [[Osiris/API/CharacterLeftTrigger|CharacterLeftTrigger]] event will be thrown for this trigger/character combination. |
===== Return Values ===== | ===== Return Values ===== | ||
* None | * None |
Revision as of 15:25, 15 October 2017
Full Definition(s)
- call TriggerRegisterForPlayers((TRIGGERGUID)_Trigger)
Description
Ensures that whenever a player character enters or leaves _Trigger, a CharacterEnteredTrigger resp. CharacterLeftTrigger event will be thrown for this trigger/character combination.
Return Values
- None
Notes
- Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.