Difference between revisions of "Osiris/API/TriggerRegisterForCharacter"

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===== Notes =====
 
===== Notes =====
 
* If you register a trigger for a character while the character is currently inside the trigger, a [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]] event will also be thrown.
 
* If you register a trigger for a character while the character is currently inside the trigger, a [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]] event will also be thrown.
* [[Entity_types|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
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* [[Triggers#Event_Trigger|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]

Revision as of 16:23, 14 October 2017

Full Definition(s)
  • call TriggerRegisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
Description

Ensures that whenever a _Character enters _Trigger, a CharacterEnteredTrigger event will be thrown for this trigger/character combination.

Return Values
  • None
Notes
  • If you register a trigger for a character while the character is currently inside the trigger, a CharacterEnteredTrigger event will also be thrown.
  • Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
See Also