Osiris/API/TriggerRegisterForPlayers

From Divinity Engine Wiki
Revision as of 16:18, 14 October 2017 by Tinkerer (talk | contribs) (Link page explaining event triggers)
Jump to: navigation, search
Full Definition(s)
  • call TriggerRegisterForPlayers((TRIGGERGUID)_Trigger)
Description

Ensures that whenever a player character enters _Trigger, a CharacterEnteredTrigger event will be thrown for this trigger/character combination.

Return Values
  • None
Notes
  • Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
See Also