Difference between revisions of "Osiris/API/TriggerRegisterForPlayers"

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(Event triggers are automatically registered for all characters)
m (Link page explaining event triggers)
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* None
 
* None
 
===== Notes =====
 
===== Notes =====
* Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
+
* [[Entity_types|Event]] triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]
 
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]

Revision as of 16:18, 14 October 2017

Full Definition(s)
  • call TriggerRegisterForPlayers((TRIGGERGUID)_Trigger)
Description

Ensures that whenever a player character enters _Trigger, a CharacterEnteredTrigger event will be thrown for this trigger/character combination.

Return Values
  • None
Notes
  • Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
See Also